Commit Graph

214 Commits

Author SHA1 Message Date
Chris Gagnon
8ab0638182 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
#rb none

[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00
Marcus Wassmer
6517c68ef5 Copying //UE4/Dev-RenderPlat-Staging@8684824 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 8684840 by Marcus Wassmer in Main branch]
2019-09-14 09:45:25 -04:00
patrick enfedaque
1f2d4a81fa Foliage Actor: Option to Include Actors into Foliage & Exclude Actors from Foliage
#rb jeanfrancois.dube
#rnx


#ROBOMERGE-SOURCE: CL 8673040 via CL 8673042 via CL 8676065
#ROBOMERGE-BOT: (v417-8656536)

[CL 8676177 by patrick enfedaque in Main branch]
2019-09-13 13:58:13 -04:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
jeremy moore
d208c56a47 Add support for building runtime virtual texture low mip streaming data from the editor build menu
#ROBOMERGE-SOURCE: CL 8126433 via CL 8132095
#ROBOMERGE-BOT: (v401-8057353)

[CL 8157115 by jeremy moore in Main branch]
2019-08-21 08:57:30 -04:00
christina tempelaarl
1fff3b9340 Spline component updates for spline control points:
- added Snap/align to marked spline point.
- added Snap/align to floor.
- added Frustum/box select.
- added Focus on selection.
#jira UE-76282
#rb matt.kuhlenschmidt


#ROBOMERGE-SOURCE: CL 7454997 via CL 7463024
#ROBOMERGE-BOT: (v371-7306989)

[CL 7463216 by christina tempelaarl in Main branch]
2019-07-19 16:11:36 -04:00
jack porter
d4129d43dd Fix issue with progress bar not appearing when switching feature levels in PIE.
#rb Allan.Bentham


#ROBOMERGE-SOURCE: CL 7308905 via CL 7315256
#ROBOMERGE-BOT: (v371-7306989)

[CL 7318888 by jack porter in Main branch]
2019-07-16 05:59:38 -04:00
jack porter
a913c14fcc Apply platform scalability settings when changing Preview Rendering Level
#rb Allan.Bentham


[CODEREVIEW] Jack.Porter, Rolando.Caloca, Josh.Adams


#ROBOMERGE-OWNER: jack.porter
#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 7306462 via CL 7315035
#ROBOMERGE-BOT: (v371-7306989)

[CL 7318233 by jack porter in Main branch]
2019-07-16 01:31:34 -04:00
josh jensen
9585f5657a Change from radio buttons to checks for Settings->Preview Rendering Level for better editor UI compliance
#jira UE-71696
#rb Allan.Bentham


#ROBOMERGE-SOURCE: CL 6344811 via CL 6345849

[CL 6346003 by josh jensen in Main branch]
2019-05-07 16:43:41 -04:00
josh jensen
a3d099011e Allow toggling of the Preview Mode during a PIE session
#jira UE-70576
#rb Allan.Bentham


#ROBOMERGE-SOURCE: CL 6343669 via CL 6345579

[CL 6345667 by josh jensen in Main branch]
2019-05-07 16:40:24 -04:00
rolando caloca
ea7e6f8fff UE4.22 - Fix for progress prompt not showing up
#rb Josh.Jensen
[FYI] Josh.Jensen
#jira UE-71696
#rnx

#ROBOMERGE-SOURCE: CL 6033832 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6033836 by rolando caloca in Main branch]
2019-04-22 10:52:20 -04:00
josh jensen
a8be662c11 Update the Preview Mode hotkey description
#jira UE-70577
#rb Allan.Bentham, Jack.Porter


#ROBOMERGE-SOURCE: CL 5838683 via CL 5839114

[CL 5839133 by josh jensen in Main branch]
2019-04-12 11:31:58 -04:00
ben marsh
4b0b806b71 Fix issues related to hot-reload and LiveCoding co-existing.
* Removed code to invalidate makefiles when adding new source files. UBT should be reliable enough to make this determination itself nowadays, and ignored -invalidatemakefilesonly argument was causing modules to be recompiled.
* Fixed incorrect config section name when determining whether to allow hot reload from IDE. Now prevents hot reload from IDE when live coding is enabled.
* Added error message when trying to add a new class with Live Coding enabled.
* Added error messages when trying to start Live Coding after a hot reload has taken place.
* Added error messages when trying to hot reload with Live Coding enabled.

#jira UE-71253
#rb none

#ROBOMERGE-SOURCE: CL 5403464 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5403485 by ben marsh in Main branch]
2019-03-14 17:52:18 -04:00
ben marsh
d695b8a97d Fix "Compile" button in toolbar using legacy hot reload when live coding startup is set to manual.
#rb none
#jira UE-71359

#ROBOMERGE-SOURCE: CL 5361201 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5368484 by ben marsh in Main branch]
2019-03-12 10:09:26 -04:00
ben marsh
6cf6469c8f LiveCoding: Tweaks to live coding settings.
* Compile dropdown now just contains a checkbox for enabling live coding.
* Compile dropdown has a link to open the editor preferences window.
* Live coding can be enabled from the editor settings window.
* Option to show the console on startup is now folded into the startup mode.
* Options in the editor settings window are greyed out unless live coding is enabled.

#rb none
#jira

#ROBOMERGE-SOURCE: CL 5352692 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5364901 by ben marsh in Main branch]
2019-03-11 18:57:53 -04:00
ben marsh
90201985e0 LiveCoding: Disable the editor compile button while a compile is in progress.
#rb none
#jira UE-71077

#ROBOMERGE-SOURCE: CL 5343160 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5343162 by ben marsh in Main branch]
2019-03-07 17:30:35 -05:00
ben marsh
cf183af67c Integrating live coding feature (aka Live++) into UE4.
Allows fast iteration of C++ changes without restarting the application. To use, select the "Live Coding (Experimental)" mode from the drop down menu next to the editor's compile button, or type "LiveCoding" into the console for a monolithic build. Press Ctrl+Alt+F11 to find changes and compile.

Changes vs standalone Live++ version:

* UBT is used to execute builds. This allows standard UE4 adaptive unity mode, allows us to reuse object files when we do regular builds, supports using any build executor allowed by UBT (XGE, SNDBS, etc..).
* Adding new source files is supported.
* Custom visualizer for FNames is supported via a weakly linked symbol in a static library (Engine/Extras/NatvisHelpers).
* Settings are exposed in the editor's project settings dialog.
* Standalone application has been rewritten as a Slate app ("LiveCodingConsole"). There is an additional option to start the program as hidden, where it will not be visible until Ctrl+Alt+F11 is hit. Similarly, closing the window will hide it instead of closing the application.
* Does not require a standalone licensed version of Live++.

Known issues:

* Does not currently support class layout changes / object reinstancing

#rb none
[FYI] Marc.Audy, Stefan.Boberg, Nick.Penwarden
#jira

#ROBOMERGE-SOURCE: CL 5304722 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5309051 by ben marsh in Main branch]
2019-03-05 18:49:25 -05:00
Chris Gagnon
80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
allan bentham
918d811f1d Disable featurelevel switching when a lighting build is active.
#jira UE-70138
#rb none
[FYI] Josh.Jensen

#ROBOMERGE-SOURCE: CL 5008104 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5008105 by allan bentham in Main branch]
2019-02-15 09:31:09 -05:00
Chris Gagnon
0dbe1f7fb2 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4766091 by Chris Gagnon in Dev-Editor branch]
2019-01-21 17:47:02 -05:00
Chris Gagnon
1dd3e0189f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Jason Stasik
878f99d3af Prevent favoriting a level when already at max favorites
Increase max favorited levels from 10 to 20
#jira UE-67849
#rb chris.gagnon

[CL 4686123 by Jason Stasik in Dev-Editor branch]
2019-01-07 15:32:29 -05:00
Chris Gagnon
8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Matt Kuhlenschmidt
7a313bf0eb Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4659626 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-12-13 17:04:16 -05:00
Christina TempelaarL
14988e1533 World Outliner: added Edit menu/hotkey functionality for folders (Cut/Copy/Paste/Duplicate/Delete/Rename), added Duplicate Folder Hierarchy menu option, fixed Select All Descendants menu option, fixed folder delete bug, fixed Actor Edit not handling folders.
#jira UE-30200
#jira UE-53812
#rb matt.kuhlenschmidt

[CL 4571670 by Christina TempelaarL in Dev-Editor branch]
2018-11-15 20:28:14 -05:00