rolando caloca
f6cd88c157
UE5 - Remove platform
...
#rb Steve.Smith
[FYI] Jules.Blok, Ryan.Durand, Ben.Marsh
#ROBOMERGE-SOURCE: CL 17295935 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17295945 by rolando caloca in ue5-release-engine-test branch]
2021-08-24 19:28:38 -04:00
logan harvell
610791b57e
Exclude previous steps from labels for package, publish, and boot test so they do not inherit warning states
...
[FYI] Andrew.Firth
#preflight 611ffdfe9db7df00018b14c4
#ROBOMERGE-SOURCE: CL 17255388 via CL 17271915
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17273894 by logan harvell in ue5-release-engine-test branch]
2021-08-23 15:13:40 -04:00
andrew davidson
e73db5f9e6
LWC: Large World Coordinates toggle defaults to ON.
...
Frosty and Fortnite default to OFF.
Preflight validation runs: 611c2b645e73720001a4ccf3, 611c318caabad10001091e20,611c2ba99db7df000111041b
#rb chad.garyet
#jira UE-121664
#preflight 611d33b23a81b00001365b33
#ROBOMERGE-SOURCE: CL 17218586 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17218602 by andrew davidson in ue5-release-engine-test branch]
2021-08-18 13:58:57 -04:00
jerome delattre
15b3b554f0
EngineTest - Use new Horde device pool service
...
#rnx
#jira none
#rb trivial
#ROBOMERGE-SOURCE: CL 17207521 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17207523 by jerome delattre in ue5-release-engine-test branch]
2021-08-17 18:58:24 -04:00
nick darnell
cb43565f99
Adding nocompile flag to the BuildAndTestProject.xml.
...
Andrew.Grant
#jira none
#ROBOMERGE-SOURCE: CL 17207429 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17207433 by nick darnell in ue5-release-engine-test branch]
2021-08-17 18:49:41 -04:00
andrew davidson
f14e5dd9bc
Undo //UE5/Main/... changelist 17203923
...
#ROBOMERGE-SOURCE: CL 17205235 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17205246 by andrew davidson in ue5-release-engine-test branch]
2021-08-17 16:28:05 -04:00
andrew davidson
96da376167
LWC: Large World Coordinates toggle defaults to ON.
...
Frosty and Fortnite default to OFF.
Preflight validation runs: 611aa00f3a81b00001d2998f, 611ad177aabad10001ca6a74, 611ad5773a81b00001d9947c, 611b8a2876f1fd00010eac6d
#rb ryan.durand
#jira UE-121664
#preflight 611b72d3aabad10001e5e3c3
#ROBOMERGE-SOURCE: CL 17203923 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17203933 by andrew davidson in ue5-release-engine-test branch]
2021-08-17 15:33:22 -04:00
logan harvell
11a5846652
Temporary fix for gauntlet tests when there are multiple build configurations by specifying the configuration subfolder as the test build directory when applicable
...
[FYI] Eric.McDaniel, Luke.Thatcher
#preflight 6102fa4d5938f90001520186
#ROBOMERGE-SOURCE: CL 17003239 via CL 17003240
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 17003250 by logan harvell in ue5-release-engine-test branch]
2021-07-29 20:22:51 -04:00
logan harvell
be220247d9
Enable editor boot tests to be run alone not just as prerequisites for other tests
...
#preflight 610316185b2fb80001e5dcf5
#ROBOMERGE-SOURCE: CL 17001871 via CL 17001886
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 17001893 by logan harvell in ue5-release-engine-test branch]
2021-07-29 17:57:28 -04:00
luke thatcher
9bb3ddb436
Add symbol upload support
...
- Enabled when SymbolServerPath is defined in the parent project script
- Also defines a "EnableSymbolStore" option, which defaults to true on build machines.
#rb Eric.McDaniel
#preflight 610140767f64190001c527ac
#ROBOMERGE-SOURCE: CL 16984788 via CL 16986655
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16986748 by luke thatcher in ue5-release-engine-test branch]
2021-07-28 16:20:59 -04:00
luke thatcher
1b4fa54934
Simplified BuildAndTestProject script and fixed use of unsync hashing.
...
- Added an explicit "Stage" step. The results of this step are hashed and published before packaging is done.
- Staging, hashing, and packaging is done as single steps, rather than one step per config. This avoids redundant re-staging and stomping previously built data.
- Merged target compile steps into a single, multi-config step.
#preflight 60ffe133b2a55c0001555366
#rb Eric.McDaniel
#ROBOMERGE-SOURCE: CL 16970618 via CL 16972255
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16972418 by luke thatcher in ue5-release-engine-test branch]
2021-07-27 15:36:56 -04:00
logan harvell
b34a19784f
Fixed editor boot test being enabled even when EditorBootTest was set to false
...
#preflight skip
#ROBOMERGE-SOURCE: CL 16960421 via CL 16970092
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16970349 by logan harvell in ue5-release-engine-test branch]
2021-07-27 13:39:45 -04:00
logan harvell
654535741a
Defaults Package and Test configurations to whatever configuration was set for Target
...
#ROBOMERGE-SOURCE: CL 16938314 via CL 16938321
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16938324 by logan harvell in ue5-release-engine-test branch]
2021-07-23 12:25:41 -04:00
logan harvell
ee5365f771
Removed cloud upload task from BuildAndTest
...
#ROBOMERGE-SOURCE: CL 16930354 via CL 16930369
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16930385 by logan harvell in ue5-release-engine-test branch]
2021-07-22 16:12:06 -04:00
logan harvell
1d5d3088d4
Moved upload cloud directory so it is not under the BuildRoot directory
...
#ROBOMERGE-SOURCE: CL 16916035 via CL 16921075
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16921098 by logan harvell in ue5-release-engine-test branch]
2021-07-22 01:09:40 -04:00
logan harvell
2dbe2c97d1
Only default target configurations to specify Development when there were no target, package, or test configurations specified
...
#ROBOMERGE-SOURCE: CL 16914360 via CL 16920893
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16920984 by logan harvell in ue5-release-engine-test branch]
2021-07-22 01:02:46 -04:00
logan harvell
cb30d96058
Added option for appending obfuscation launch args when uploading to EGS
...
#ROBOMERGE-SOURCE: CL 16903521 via CL 16919895
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16920195 by logan harvell in ue5-release-engine-test branch]
2021-07-21 23:27:05 -04:00
jerome delattre
b137ac7f73
Use UnrealEditor target for content only Project.
...
#jira UE-112219
#rb trivial
#rnx
#ROBOMERGE-SOURCE: CL 16919161 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16919181 by jerome delattre in ue5-release-engine-test branch]
2021-07-21 21:54:44 -04:00
logan harvell
2e6847c68c
Fix upload step artifact ID parameter
...
#ROBOMERGE-SOURCE: CL 16896829 via CL 16916080
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16916331 by logan harvell in ue5-release-engine-test branch]
2021-07-21 18:04:07 -04:00
sebastien lussier
8086487a85
World Partition HLOD builder - Run the setup phase with -AllowCommandletRendering
...
#rb richard.malo
#ROBOMERGE-SOURCE: CL 16840322 via CL 16841786
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16841889 by sebastien lussier in ue5-release-engine-test branch]
2021-07-13 16:08:43 -04:00
ryan durand
2fd93ad343
Use an empty "complete" tag set to signal cook completion for package nodes so that test agents don't implicitly require all the cooked assets.
...
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 16703343 via CL 16703350
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16703351 by ryan durand in ue5-release-engine-test branch]
2021-06-17 08:13:10 -04:00
logan harvell
cc53b51c0a
Added options for uploading a binary using the online BuildPatchTool
...
#ROBOMERGE-SOURCE: CL 16663746 via CL 16663835
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)
[CL 16663867 by logan harvell in ue5-release-engine-test branch]
2021-06-14 16:33:51 -04:00
Jerome Delattre
0471a03acd
Fix 'Update Version Files' defined several times when building from more than one platform
...
#jira UE-117576
#rnx
#rb trivial
[CL 16588593 by Jerome Delattre in ue5-main branch]
2021-06-08 12:31:58 -04:00
Jerome Delattre
9af966d299
Fix local project output path when using BuildAndTestProject buildgraph
...
#jira UE-117280
#rnx
#rb Andrew.Grant
[CL 16574018 by Jerome Delattre in ue5-main branch]
2021-06-07 13:42:07 -04:00
yuriy odonnell
632398d0ae
Use buffered file IO during unsync manifest generation step
...
#ROBOMERGE-SOURCE: CL 16505152 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v826-16501804)
[CL 16505159 by yuriy odonnell in ue5-main branch]
2021-05-29 10:18:55 -04:00