Commit Graph

44 Commits

Author SHA1 Message Date
jack porter
88ddfd4c76 Fixed Device Output Log not working for iOS devices from Windows
Fixed a number of issues with Deployment Server
#rb Dmitriy.Dyomin
#jira UE-79627
#jira UE-69887
#jra UE-69811
#lockdown: Cristina.Riveron

#ROBOMERGE-SOURCE: CL 10406620 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v594-10333955)

[CL 10406621 by jack porter in Main branch]
2019-11-25 02:09:44 -05:00
cosmin sulea
e93ee311ba UE-75605 Unreal Deployment Server Launch crashing randomly with the editor open
#jira UE-75605
#rb Jack.Porter

#ROBOMERGE-SOURCE: CL 7288428 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v369-7254125)

[CL 7288429 by cosmin sulea in Main branch]
2019-07-12 04:43:27 -04:00
chris stephenson
6a5cd5a152 #fortnite Update to DeploymentServer.exe for IPhonePackager to fix dependency breakage.
Bumped DeploymentServer to Net 4.6.2




#ROBOMERGE-SOURCE: CL 6677976 via CL 6681228
#ROBOMERGE-BOT: (v363-6677109)

[CL 6681434 by chris stephenson in Main branch]
2019-05-30 20:33:59 -04:00
chris stephenson
e87fcef0c4 #IPhonePackager
Add copyfileout command parameter to DeploymentServer project.  This is done to provide a method of retrieving a single specific file from an iOS device (log file, for example) without requiring a full backup of the bundle provided

#rb Pete Sauerbrei, Josh Adams, Jack Porter, Ben Salem



#ROBOMERGE-OWNER: chris.stephenson
#ROBOMERGE-AUTHOR: chris.stephenson
#ROBOMERGE-SOURCE: CL 6653018 via CL 6653518
#ROBOMERGE-BOT: (vundefined-6620334)

[CL 6654554 by chris stephenson in Main branch]
2019-05-28 13:40:35 -04:00
Jeff Williams
9d2656a485 Bumped DeploymentServer to Net 4.6.2 for compatibility with MDI
#rb andrew.grant

[CL 6599617 by Jeff Williams in Main branch]
2019-05-21 16:26:00 -04:00
cosmin sulea
1ee8e05524 UE-69887 - DeploymentServerLauncher.exe does not always quit
#jira UE-69887
#rb Jack.Porter
#lockdown Cristina.Riveron

#ROBOMERGE-VERSION: 348-6547088
#ROBOMERGE-SOURCE: CL 6573489 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6573490 by cosmin sulea in Main branch]
2019-05-20 05:38:31 -04:00
cosmin sulea
8f98139561 UE-73030 - DeploymentServerLauncher crash with multiple editor sessions
#jira UE-73030
#rb Jack.Porter
#lockdown Cristina.Riveron

#ROBOMERGE-SOURCE: CL 6473865 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 6473926 by cosmin sulea in Main branch]
2019-05-15 08:03:57 -04:00
cosmin sulea
76f4ac2316 UE-72446 - Deployment server crashes in DeploymentServer.Program.ClientLoop
#jira UE-72446
#rb Jack.Porter
#lockdown Cristina.Riveron

#ROBOMERGE-SOURCE: CL 5826395 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5826397 by cosmin sulea in Main branch]
2019-04-11 06:09:27 -04:00
Cosmin Sulea
99a8d41655 Merge conflict from Release-4.22 to UE4/main
#jira UE-70734
#rb Jack.Porter
#lockdown nick.penwarden

[CL 5368380 by Cosmin Sulea in Main branch]
2019-03-12 09:42:57 -04:00
cosmin sulea
40d4c4a304 UE-69280 - iOS Launch On Fails on Windows binary builds
UE-69887 - DeploymentServerLauncher.exe does not always quit
#jira UE-69280
#rb Jack.Porter

#ROBOMERGE-SOURCE: CL 5143595 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5207125 by cosmin sulea in Main branch]
2019-02-26 16:33:58 -05:00
cosmin sulea
1a8c3d35f5 UE-63767 - iOS Device Output Log console does not work
#jira UE-63767
#rb Jack.Porter

#ROBOMERGE-SOURCE: CL 5036543 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5036544 by cosmin sulea in Main branch]
2019-02-18 05:54:48 -05:00
jack porter
7708296320 Detect TVOS or IOS connected device type so Launch on Windows uses the correct target
Rebuild DeploymentServer
[FYI] Cosmin.Sulea
#rb None
#jira UE-69615

#ROBOMERGE-SOURCE: CL 4947304 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 4947306 by jack porter in Main branch]
2019-02-08 07:33:53 -05:00
Cosmin Sulea
d7b9559b77 UE-69055 - //UE4/Main - Build Tools CS - Processor architecture mismatch between project "MSIL" and "AMD64"
#jira UE-69055
#rb Jack.Porter
#lockdown: Nick.Penwarden

[CL 4822206 by Cosmin Sulea in Main branch]
2019-01-28 05:55:48 -05:00
Cosmin Sulea
5ffee026df UE-68822 - DeploymentServer crash in IPP when DeploymentServerLauncher.exe is already running
#jira UE-68822
#rb Peter.Sauerbrei

[CL 4770221 by Cosmin Sulea in Dev-Mobile branch]
2019-01-22 10:41:57 -05:00
Cosmin Sulea
b0b0e2ad39 UE-68719 - iPhonePackager no longer sends output to log window
#jira UE-68719
#rb Jack.Porter

[CL 4760427 by Cosmin Sulea in Dev-Mobile branch]
2019-01-21 06:12:44 -05:00
Cosmin Sulea
f67fdafc46 UE-68538 - IphonePackager GUI operations are not functional
#jira UE-68538
#rb Jack.Porter

[CL 4749886 by Cosmin Sulea in Dev-Mobile branch]
2019-01-18 03:56:15 -05:00
Jack Porter
068ca68f0b Merging //UE4/Main/Engine/... to //UE4/Dev-Mobile
#rb None

[CL 4749281 by Jack Porter in Dev-Mobile branch]
2019-01-17 21:54:28 -05:00
Cosmin Sulea
14bd625ab2 UE-63983 - Fix and re-enable deployment server
#jira UE-63983
#rb Jack.Porter

[CL 4688224 by Cosmin Sulea in Dev-Mobile branch]
2019-01-08 09:35:52 -05:00
Jack Porter
0245e895e4 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#rb None

[CL 4675678 by Jack Porter in Dev-Mobile branch]
2019-01-01 23:32:24 -05:00
Jack Porter
6298dbf1ff Back out deployment server changes (CL 4343860)
#jira UE-63826
#rb None

[CL 4354028 by Jack Porter in Dev-Mobile branch]
2018-09-10 03:28:54 -04:00
Jack Porter
de14f5eda1 Fix UAT compile on Mac and Linux by making prebuild step only run on Windows
#jira UE-63815
#jira UE-63761
#rb None

[CL 4349733 by Jack Porter in Dev-Mobile branch]
2018-09-06 20:04:30 -04:00
Cosmin Sulea
ff7badc553 UEMOB-332 - Make the Deployment Server an actual server
#jira UEMOB-332
#rb Jack.Porter

[CL 4343860 by Cosmin Sulea in Dev-Mobile branch]
2018-09-05 05:50:33 -04:00
Jack Porter
2792c7c559 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#jira 0
#rb None

[CL 4161603 by Jack Porter in Dev-Mobile branch]
2018-06-26 08:42:47 -04:00
Ben Marsh
13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00
Peter Sauerbrei
46a3007613 Copying //UE4/Dev-Mobile to //UE4/Dev-Main (Source: //UE4/Dev-Mobile @ 3496193)
#lockdown Nick.Penwarden
#rb none

=====================================
 MAJOR FEATURES + CHANGES
=====================================

Change 3385029 on 2017/04/07 by Chris.Babcock

	Remove unneeded BILLING permission for Android (it is added by enabling IAP)
	#jira UE-43583
	#ue4
	#android

Change 3388541 on 2017/04/11 by Will.Fissler

	Removed "MacNoEditor" and "WindowsNoEditor" as target platforms in the StrategyTV.uproject.

Change 3390026 on 2017/04/12 by Allan.Bentham

	Allow vertex texture reads on ES3.1 feature level
	#jira UE-43774

Change 3408788 on 2017/04/25 by Dmitriy.Dyomin

	Fixed: -iterativedeploy UAT option

Change 3418253 on 2017/05/02 by Allan.Bentham

	Enable ICF linker option in android tool chain.
	#jira UEMOB-167

Change 3426789 on 2017/05/05 by Jonathan.Fitzpatrick

	#jira UE-43518

	Fixed a missing cast to the proper game mode

Change 3427859 on 2017/05/08 by Dmitriy.Dyomin

	Avoid creating unnecessary FUniqueObjectGuid in foliage (prevents package dirty on actor deletion)

Change 3428842 on 2017/05/08 by Chris.Babcock

	Fix environment variable leakage in ant.bat patch (already in 4.16, didn't make the integration/merge)
	Fix Intermediate/Android/APK/src cleanup (already in 4.16, didn't make the integration/merge)
	#ue4
	#android

Change 3432096 on 2017/05/09 by Dmitriy.Dyomin

	Android LaunchOn improvements

Change 3433937 on 2017/05/10 by Chris.Babcock

	Enable XGE on non-build machine
	#ue4
	#android

Change 3434556 on 2017/05/11 by Dmitriy.Dyomin

	Added mobile separate translucency
	#jira UEMOB-146

Change 3436664 on 2017/05/12 by Dmitriy.Dyomin

	Fixed: missing translucent objects on mobile, fallout from separate translucency

Change 3437328 on 2017/05/12 by Allan.Bentham

	Add android versions of PRAGMA_DISABLE_OPTIMIZATION_ACTUAL and PRAGMA_ENABLE_OPTIMIZATION_ACTUAL

Change 3446874 on 2017/05/18 by Chris.Babcock

	Change FGenericPlatformMemoryConstants and FGenericPlatformMemoryStats to use uint64 instead of SIZE_T to handle >4GB Android devices running in ARMv7 mode
	#jira
	#ue4
	#android

Change 3448354 on 2017/05/19 by Dmitriy.Dyomin

	Added: Support sRGB texture sampling on Android ES 3.1 and Vulkan
	#jira UEMOB-190

Change 3451129 on 2017/05/21 by Dmitriy.Dyomin

	Added project option to limit gpu skinning to 2 bone per vertex (Rendering Settings -> Optimizations -> Limit GPU skinning to 2 bones influence)
	#jira UEMOB-154

Change 3451131 on 2017/05/21 by Dmitriy.Dyomin

	Fixed: NavMesh streaming - stable tile addressing

Change 3451141 on 2017/05/21 by Dmitriy.Dyomin

	Avoid drawing quads for clears on mobile

Change 3453549 on 2017/05/23 by Dmitriy.Dyomin

	Fixed wrong memreport for STAT_TextureMemoryCube, STAT_PrecomputedLightVolumeMemory, STAT_ReflectionCaptureMemory

Change 3458488 on 2017/05/25 by Dmitriy.Dyomin

	Added RenderDoc integration for Android

Change 3458589 on 2017/05/25 by Dmitriy.Dyomin

	Fixed foliage occlusion culling after world origin was rebased

Change 3462146 on 2017/05/26 by Nick.Shin

	HTML5 - merge from Release-4.16 to Dev-Mobile

	#jira none

	#rnx

Change 3462166 on 2017/05/26 by Nick.Shin

	HTML5 - fix viewport after returning from fullscreen

	PR: 113b9ea104

	#jira UE-44419  HTML5 - View does not redraw properly after returning from Fullscreen

	#rn fix viewport after returning from fullscreen

Change 3464093 on 2017/05/28 by Jack.Porter

	Fix for GenerateProjectFiles warnings

	#codereview: Nick.Shin

Change 3465335 on 2017/05/30 by Nick.Shin

	HTML5LaunchHelper.exe - current working directory "/" check

	#jira UE-45302  HTML5LaunchHelper.exe hosts the files in the current working directory on Linux

	#rnx

Change 3465499 on 2017/05/30 by Nick.Shin

	HTML5 - TaskGraph crash fix & compiler fix when STATS disabled

	#jira UE-44811  Projects crash when launching onto Firefox 64-bit

	#rnx

Change 3468295 on 2017/05/31 by Chris.Babcock

	Allow mediaplayer audio to be disable on Android
	#jira UE-45570
	#ue4
	#android

Change 3469099 on 2017/06/01 by Dmitriy.Dyomin

	Fixing mobile separate translucency after merge

Change 3470541 on 2017/06/01 by Chris.Babcock

	Fix Android.NewKeyboard behavior
	#jira UE-45612
	#ue4
	#android

Change 3470576 on 2017/06/01 by Chris.Babcock

	Blacklist DefaultBloomKernel on mobile platforms (unneeded and takes 32MB)
	#jira UE-45548
	#ue4
	#android

Change 3471583 on 2017/06/02 by Allan.Bentham

	#jira UEMOB-361
	Add experimental mobile PIE with device preview launch option.

Change 3471708 on 2017/06/02 by Allan.Bentham

	Fixes for no unity no pch CIS build.
	Add missing #includes

Change 3474619 on 2017/06/05 by Chris.Babcock

	Add support for optional Gradle build system
	#jira UEMOB-229
	#ue4
	#android

Change 3477357 on 2017/06/07 by Dmitriy.Dyomin

	Added GLES for RenderDoc capture on Android

	#contributed by Jimmy Lee (https://github.com/Oculus-VR/UnrealEngine/pull/7)

Change 3477953 on 2017/06/07 by Nick.Shin

	HTML5 memory/executable size pass

	these fixes contains:
	+ build shipping asmjs compressed files (remove serving non-compressed data file)
	+ phsyx updated emscripten toolchain cmake config override (i.e. removed EPIC_BUILD_FLAGS match)
	+ retired "/Script/BuildSettings.BuildSettings" config code
	+ added better verbose feedback to print optimization levels during packaging

	#jira UEMOB-382  HTML5 memory/executable size pass

	#rn a lot of stability fixes

Change 3479142 on 2017/06/07 by Chris.Babcock

	Update Clang version checks and handle 3.9
	#jira UE-45812
	#ue4
	#android

Change 3479416 on 2017/06/08 by Dmitriy.Dyomin

	Fixed UBT crash introduced in CL# 3477357

Change 3479425 on 2017/06/08 by Dmitriy.Dyomin

	Fixed: CustomDepth sampling outside of PP materials on Mobile
	#jira UE-44700

Change 3479600 on 2017/06/08 by Dmitriy.Dyomin

	Do "-skipdeploy" when packaging

Change 3481938 on 2017/06/09 by Dmitriy.Dyomin

	Fixed: LG G6, Samsung Galaxy S8 Letter box issue
	#jira UE-45164

Change 3482725 on 2017/06/09 by Chris.Babcock

	Fix out of bounds access to iChild
	#jira none

Change 3482735 on 2017/06/09 by Chris.Babcock

	Support for NDK14b and start of NDK15 support (Clang 5.0)
	#jira UEMOB-240
	#ue4
	#android

Change 3484209 on 2017/06/11 by Dmitriy.Dyomin

	fixed warning introduced in CL# 3481938

Change 3484256 on 2017/06/11 by Dmitriy.Dyomin

	Fixed: HighresShot with 'Use Customdepth as mask' in Feature level ES2 (Android preview rendering level) leads to Engine crash
	#jira UE-43655

	also requires content changes in CL# 3484255

Change 3484295 on 2017/06/12 by Dmitriy.Dyomin

	Fixed: Deferred Decals move with the camera in HTML5
	#jira UE-45606

Change 3484748 on 2017/06/12 by Chris.Babcock

	Add detection of Houdini (running on Intel Android CPU emulating ARM)
	#jira UE-45934
	#ue4
	#android

Change 3484766 on 2017/06/12 by Chris.Babcock

	Add missing log message for UsingHoudini
	#jira UE-45934
	#ue4
	#android

Change 3485762 on 2017/06/12 by Chris.Babcock

	Check in Gradle TPS
	#jira none
	#ue4
	#android

Change 3486596 on 2017/06/13 by Jack.Porter

	Fixed merge error

Change 3487559 on 2017/06/13 by Peter.Sauerbrei

	disable bEnableREmoteNotifications in binary builds

	#jira UE-44156

Change 3487875 on 2017/06/13 by Peter.Sauerbrei

	make it so we don't crash if the device isn't paired

	#jira UE-38247

Change 3487949 on 2017/06/13 by Peter.Sauerbrei

	fix for casing of DotNET in several locations from PR#3112 (portaloffreedom and Madh93)

	#jira UE-40396

Change 3488155 on 2017/06/13 by Peter.Sauerbrei

	fix for intermediate being lower cased when we want mixed case, keeps commandline txt file lower
	cased (original PR#2939 from kosz78, modified from that change)

	#jira UE-38737

Change 3488428 on 2017/06/13 by Chris.Babcock

	Fix permissions on gradlew on Mac and Linux
	#jira UE-46002
	#ue4
	#android

Change 3488735 on 2017/06/13 by Dmitriy.Dyomin

	Removed MDG note about crash on none-mali devices

Change 3488961 on 2017/06/14 by Dmitriy.Dyomin

	Fixed: scene capture component was applying only default ShowFlags in game

Change 3489162 on 2017/06/14 by Jack.Porter

	Removed checkbox "Deferred Rendering with Metal" on iOS.  This feature is no longer supported and will be replaced by a Metal 2-based renderer.

	#jira UE-41766

Change 3489192 on 2017/06/14 by Peter.Sauerbrei

	hide 32-bit and OpenGL options for IOS

	#jira none

Change 3489207 on 2017/06/14 by Peter.Sauerbrei

	make the MetalMRT setting hidden instead of removed

Change 3489593 on 2017/06/14 by Jack.Porter

	Removed the Android_All cook flavor as it's deprecated in favor of Android_Multi
	#jira UE-45469

Change 3491385 on 2017/06/15 by Dmitriy.Dyomin

	Fixed: SM_FireFX Particle not rendering for various Android texture compressions
	#jira UE-46083

Change 3491402 on 2017/06/15 by Dmitriy.Dyomin

	Fixed: Static + CSM shadows cause a crash
	#jira UE-46091

Change 3493586 on 2017/06/15 by Chris.Babcock

	Remove extra > in AndroidManifest
	#jira UE-46134
	#ue4
	#android

Change 3496193 on 2017/06/16 by Chris.Babcock

	Fix DeviceProfileManager setting in WEX
	#jira UE-46176
	#ue4
	#android

[CL 3496903 by Peter Sauerbrei in Main branch]
2017-06-16 20:17:59 -04:00