#jira UE-18797 Compiling a specific bp after adding a variable will crash the editor
#codereview Dan.Oconnor
[CL 2636743 by Maciej Mroz in Main branch]
Made accessors to get the Function Entry's flags for the generated UFunction and for retrieval of the final skeleton class's UFunction's flags.
#jira UE-17804 - Overridden functions in Child Blueprints cannot be converted to/from pure functions
[CL 2635959 by Michael Schoell in Main branch]
+ Move section interface classes to separate files so they can be reused by other tracks.
+ Change to a template class to avoid switching on types so much and implement separate classes for each property type.
+ Delete copy/pasted code from UMG property track editors and derive from property track.
[CL 2635889 by Frank Fella in Main branch]
- Including headers
- Safe context for getters/setters
- improved literals and default values
- basic Interface handling
- better OOB array handling
[CL 2634486 by Maciej Mroz in Main branch]
#jira UE-16415 - The origin of a BSP brush stays in place while youÆre editing the brush in Geometry mode, often leaving the origin (and default rotation point) floating off in space.
[CL 2634054 by Richard TalbotWatkin in Main branch]
#jira UE-18728 - There is no way to center the pivot on a BSP brush
#jira UE-18932 - After updating an actor transform via the details panel, the transform widget in the scene doesn't move
[CL 2634053 by Richard TalbotWatkin in Main branch]
- Fixed shots and sub-movie scene sequences being broken by the removal of UMovieScene as an asset class
[CL 2634030 by Matt Kuhlenschmidt in Main branch]
#jira UE-18783 - Power of Two and Max texture size is breaking large .HDR import
#jira UE-11904 - Crash on setting Max. Texture Size with Non Power of 2 Texture
[CL 2633975 by Richard TalbotWatkin in Main branch]