2620313 - Fix issue where we would get disconnected from the replay server if we paused for too long. Fixes OR-2753.
2628891 - First pass on bug replay events:
- pressing J when in a game saves a bug event
- loading that replay enumerates all bug events and adds them to the timeline bar
2630827 - Bugs on the replay timeline are clickable and will teleport the camera to the location where the bug was entered. Code is messy and needs cleanup.
2638789 - Add text box to replay list widget that filters replays by an event group
[CL 2638900 by Bart Bressler in Main branch]
Integrating PeteK changes to allow custom events in replays
2623455 - Replay changes to allow custom events
#codereview david.ratti
[CL 2635371 by Bart Bressler in Main branch]
The engine now notifies the replay system about players who join in progress.
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Integrated using branch UT_To_UE4 of change#2592351 by Ryan.Gerleve on 2015/06/18 14:22:24.
[CL 2592935 by Ryan Gerleve in Main branch]