- Includes PR #1253: Create CMakeLists.txt for OS X with CLion support too (contributed by fsmorygo)
* cmakefile key for UnrealBuildTool now allows being used on osx and linux
* CMakeLists.txt now includes two additional sections:
include_directories()
add_definitions() for preprocessor definitions
- Includes PR #1372: Project Generator Platform Source/Include Path Exclusion Removal + Makefile/CMakeLists fixes (contributed by salamanderrake).
* Files for other platforms aren't filtered out so they get indexed for an easier lookup.
* Fix for missing cmake targets for code-based projects.
- Experimental Windows support (tested on Mac and Linux only).
#codereview Michael.Trepka, Josh.Adams
[CL 2618656 by Dmitry Rekman in Main branch]
- Separates CMake generator from makefile one and adds qmake generator.
- Contributed by salamanderrake (PR #560).
#codereview Josh.Adams, Robert.Manuszewski
[CL 2347904 by Dmitry Rekman in Main branch]
- Partially (except for PS4/XB1) in github PR #242.
#codereview Josh.Adams, Marcus.Wassmer, Jeff.Campeau, Peter.Lamb, Peter.Sauerbrei
[CL 2221545 by Dmitry Rekman in Main branch]
- Removed leftover attempts at better CMake support (caused Mono warnings).
- Fixed formatting (tabs->spaces in C# files).
#codereview Michael.Liebenow
[CL 2069317 by Dmitry Rekman in Main branch]
- New target platforms (LinuxNoEditor for client+server, LinuxClient for client, Linux for editor, LinuxServer for dedicated server - mirroring other platforms).
- Preliminary support for gcc in the toolchain (and some safe fixes in code).
- No more lowercasing when accessing files on Linux, tread carefully.
- Changes needed for native compilation and other minor improvements.
#codereview Josh.Adams, Michael.Liebenow, Steve.Robbs
[CL 2067133 by Dmitry Rekman in Main branch]