#UE4 Fixed a logging issue causing only the 0th CPU/GPU test results to be shown instead of the average. Also removed an unused variable.
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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2683388 by Bob.Tellez on 2015/09/08 14:04:04.
[CL 2683393 by Bob Tellez in Main branch]
* fixed SynthBenchmark for slow GPUs
* try with increasing number of work amount
* additionally tack total work time
* made WorkScale a float
* removed BenchMarkGraph (was for internal testing))
* updated version to 0.95
[CL 2291452 by Martin Mittring in Main branch]