- Added IRequestOwner::LaunchTask to launch a task as a request in the request owner.
- Renamed ExecuteInCacheThreadPool to LaunchTaskInCacheThreadPool.
- Made GCacheThreadPool private to one source file.
- Changed task scheduling throughout DDC to use these functions where appropriate.
#preflight 623b846d8900c14eecd4daa4
#rb Zousar.Shaker
[CL 19485686 by Devin Doucette in ue5-main branch]
Any function that may create a request now has a IRequestOwner& parameter, and uses the Begin and End functions on the owner to manage the lifetime of any requests that it creates, as well as using End to invoke the completion callback for any request which has one.
The new FRequestBarrier may be used to block a group from being considered complete in a scope where more requests may be added to it.
#rb Matt.Peters
#rnx
#preflight 6109b5c403d303000144cce5
#preflight 610acf7103d30300016fda94
[CL 17060470 by Devin Doucette in ue5-main branch]
IBuildScheduler schedules IBuildJob, which are created by the upcoming FBuildSession.
#rb Zousar.Shaker
#rnx
[CL 16452468 by Devin Doucette in ue5-main branch]