Commit Graph

2192 Commits

Author SHA1 Message Date
Josh Adams
4eb7f7aaf1 - Removed AllDesktop from the "SupportedPlatforms" dialog [UE-18907]
[CL 2646985 by Josh Adams in Main branch]
2015-08-06 16:43:26 -04:00
Josh Markiewicz
779cb6e04b #UE4 - moved all http header files into header module
- headers in core and implementations in http were working but only coincidentally
- no way to export any of the platforms if needed because CORE_API was correct for generic platform but would have link errors because all platforms were in HTTP_API
- fixed up platform http calls to reference http module
#platformnotify josh.adams
#codereview sam.zamani, david.nikdel, dmitry.rekman

[CL 2646887 by Josh Markiewicz in Main branch]
2015-08-06 15:52:48 -04:00
Marcus Wassmer
5f74d1e225 Make UFE store relative paths when possible for sharing.
[CL 2646766 by Marcus Wassmer in Main branch]
2015-08-06 14:15:43 -04:00
Robert Manuszewski
746075c8de FCustomVersion optimizations:
- Friendly name will no longer be serialized
- Reduced memory footprint of friendly names
- Faster custom version look up when serializing many custom versions

[CL 2646438 by Robert Manuszewski in Main branch]
2015-08-06 10:59:07 -04:00
Chris Bunner
c77ffa6d2b Back out CL 2590014, was causing mesh import issues and initial fix being tackled a different way. UE-19657
[CL 2646423 by Chris Bunner in Main branch]
2015-08-06 10:50:03 -04:00
Marcus Wassmer
26007a6b9d Properly save out Compress flag for UFE profiles
Fix UFE profile versioning.

[CL 2646420 by Marcus Wassmer in Main branch]
2015-08-06 10:46:20 -04:00
Andrew Rodham
1bb27e3999 Added customization for FAssetImportInfo
- FAssetImportInfo is now marked as USTRUCT and is stored as a member value on UAssetImportData rather than using inheritance. This makes customization writing much easier and better affords UObject interoperability.
 - Removed UAssetImportData::bDirty as it was only every used to enable/disable a button on the static mesh editor, and its presence caused confusion and inconsistency.
 - Fixed issue where timestamps did not get updated correctly
 - Fixed various reimport paths that were not updating their source file information correctly.

This addresses UETOOL-466 and UE-16406.

[CL 2646395 by Andrew Rodham in Main branch]
2015-08-06 10:04:50 -04:00
Dmitriy Dyomin
5d111828b1 Added: Lightmap resolution option for MeshProxy tool
Added: Missing tooltips to MeshProxy options

[CL 2646129 by Dmitriy Dyomin in Main branch]
2015-08-06 01:55:42 -04:00
Dmitriy Dyomin
bd83247953 MeshMerging supports LightmassReplace material node during material flattening
[CL 2646078 by Dmitriy Dyomin in Main branch]
2015-08-05 23:29:49 -04:00
Josh Markiewicz
57eb560a93 #Integration FN->Main from CL#2644336
actual vetted build from QA

[CL 2646006 by Josh Markiewicz in Main branch]
2015-08-05 21:54:43 -04:00
Josh Markiewicz
f8d83447e1 #Integration FN->Main from CL#2642868
Engine Source changes

[CL 2645403 by Josh Markiewicz in Main branch]
2015-08-05 15:54:57 -04:00
Keli Hlodversson
28ceea1fb0 [INTEGRATE] Add Image format detection using file magic headers and adding ETag support to ImageDownload module.
Merging CL#2643429 and CL#2645040 using UE4-To-UE4-LauncherDev

[CL 2645224 by Keli Hlodversson in Main branch]
2015-08-05 14:13:13 -04:00
Ryan Gerleve
27c9562911 Fix another shadowed variable warning
#codereview maciej.mroz

[CL 2645174 by Ryan Gerleve in Main branch]
2015-08-05 13:47:40 -04:00
Ryan Gerleve
f59865ad4a Attempted fix for shadowed variable warning
[CL 2644954 by Ryan Gerleve in Main branch]
2015-08-05 11:23:56 -04:00
Bart Bressler
5315f3f637 Build fix
#codereview justin.sargent

[CL 2643924 by Bart Bressler in Main branch]
2015-08-04 15:31:33 -04:00
Maciej Mroz
611ff7a9cf Cis fix
[CL 2643861 by Maciej Mroz in Main branch]
2015-08-04 15:00:18 -04:00
Justin Sargent
a76b7cc9dc Updated code that checks for the launcher's existence, opens it and issues navigation commands to use Uri's.
#platformnotify Josh.Adams

[CL 2643701 by Justin Sargent in Main branch]
2015-08-04 14:03:25 -04:00
Peter Sauerbrei
0ad0789bfb UE-17831 - fixed issue with non-existent dSYM files being added to the receipt
Also fixed name issue with the ini file
#ios
#codereview ben.marsh

[CL 2643624 by Peter Sauerbrei in Main branch]
2015-08-04 13:08:35 -04:00
Maciej Mroz
29306fc565 UEBP-40 C++ code generation (WIP):
- Generating Components!
- FEmitDefaultValueHelperimprovements
- KCST_GotoReturn fixed
- constructor fixed
- ProcessUserConstructionScript is called on all actors

#codereview Nick.Whiting

[CL 2643240 by Maciej Mroz in Main branch]
2015-08-04 07:01:41 -04:00
Chris Babcock
d2a2df1e36 Fixes for AdbMob multiple ad units
#ue4
#android
#codereview Robert.Jones

[CL 2642546 by Chris Babcock in Main branch]
2015-08-03 17:36:26 -04:00
Dmitry Rekman
db93d26078 Linux: some fixes/improvements for shader debugging.
[CL 2642399 by Dmitry Rekman in Main branch]
2015-08-03 16:07:57 -04:00
Nicholas Davies
6f3567bbca [INTEGRATE] merge UE4-LauncherDev > UE4 F&C Chages up to CL 2640132
[CL 2642336 by Nicholas Davies in Main branch]
2015-08-03 15:32:10 -04:00
Gil Gribb
4c6b070b05 UE4 - fix vsiual log / gameplay debugger #ifdefs
[CL 2642124 by Gil Gribb in Main branch]
2015-08-03 12:26:01 -04:00
Maciej Mroz
f2721ccff3 UEBP-40 C++ code generation (WIP):
- Enum/Byte conversion
- FEmitDefaultValueHelper improvements
- Object constructor - early version (no subobjects/components)

[CL 2641892 by Maciej Mroz in Main branch]
2015-08-03 10:25:29 -04:00
Robert Jones
36cf4f99af UE-17404 - AdMob multiple ad units
- Changed code to support multiple ad units and the selecting thereof via blueprints including aditional nodes

#codereview chris.babcock
#jira ue-17404

[CL 2641722 by Robert Jones in Main branch]
2015-08-03 05:25:13 -04:00