- Always ignore -Wunused-but-set-variable (on Apple platforms).
- Ignore -Wunordered-compare-function-pointers on third-party includes (across all clang platforms).
#rb brandon.schaefer
#jira UE-145699
#preflight 622d1696dd1bf3a95a9dfbf0
#rnx
#ROBOMERGE-AUTHOR: will.damon
#ROBOMERGE-SOURCE: CL 19375174 in //UE5/Release-5.0/... via CL 19376309
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19378035 by will damon in ue5-main branch]
#ROBOMERGE-AUTHOR: arne.schober
#ROBOMERGE-SOURCE: CL 18701089 via CL 18701091 via CL 18701094 via CL 18702221 via CL 18702246 via CL 18702283
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18702287 by arne schober in ue5-main branch]
This is similar to CL 2421073, 2424491 for FApplePlatformFile.
[at]Brandon.Schaefer, [at]Robert.Seiver
[FYI] Will.Damon
#jira none
#preflight trivial
#ROBOMERGE-AUTHOR: michael.sartain
#ROBOMERGE-SOURCE: CL 18604349 in //UE5/Release-5.0/... via CL 18604376 via CL 18604394
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v899-18417669)
[CL 18604413 by michael sartain in ue5-main branch]
Also move stack to mmap'd memory instead of alloc'ing in heap
Should allow us to set & reduce size of 200k stack significantly via command line.
Brandon.Schaefer
#jira none
#preflight 61dc61cb1f62d3ad4d8079d4
#ROBOMERGE-AUTHOR: michael.sartain
#ROBOMERGE-SOURCE: CL 18561402 in //UE5/Release-5.0/... via CL 18561404
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18561421 by michael sartain in ue5-release-engine-test branch]
Windows needs to set permissions accordingly.
#rb Brandon.Schaefer
[FYI] Josh.Adams
#preflight 61d79ed84c252480ca31e640
#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 18539045 in //UE5/Release-5.0/... via CL 18539064
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18539081 by jack porter in ue5-release-engine-test branch]
Functional tests discovered errors in the implementation. This way Improvements to Unix also improve Stadia without duplicated effort.
#preflight 61389e432d09b9000155e7e6
#rb trivial
#ROBOMERGE-AUTHOR: nuno.leiria
#ROBOMERGE-SOURCE: CL 17457455 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17457471 by nuno leiria in ue5-release-engine-test branch]
Add stderr parameter to CreateProc
Add exec-process test to TestPAL
PR #6919: Add a new FPlatformProcess::CreateProc() overload to allow separating stderr and stdout (Contributed by geordiemhall)
#rb Brandon.Schaefer, James.Singer, Robert.Seiver, Will.Damon
#jira UE-91758, UE-92964
#ROBOMERGE-SOURCE: CL 17290306 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17290325 by geordiemhall in ue5-release-engine-test branch]
Change all FPlatformMemory::OnOutOfMemory implementations to [[noreturn]]
#jira UE-93728
#rb steve.robb, arciel.rekman
#ROBOMERGE-SOURCE: CL 17212898 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17212911 by johan torp in ue5-release-engine-test branch]
* Stop adding/removing FTicker delegates outside the game-thread
* Made the concurrently uploading processes thread-safe using atomic state machine
* Added option to limit the number of processes on dedicated game servers
* Fix ensures not getting sent on dedicated game servers
#rb brandon.schaefer, robert.siever, ryan.gerleve
#jira FORT-392630
#ushell-cherrypick of 16969720 by louisphilippe.seguin
#ROBOMERGE-SOURCE: CL 16968970 in //Fortnite/Release-17.30/... via CL 16968983 via CL 16982775
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16982781 by louisphilippe seguin in ue5-release-engine-test branch]
- This will make maintenance for multiple platforms a lot easier (i.e. just preflight)
- Will be easy to get callstack and debug since it will be compiled on the machine it is debugged on
- Easier to try out modifications on mimalloc itself
- Fix mimalloc compilation under Clang 10
- Fix mimalloc inconsistent usage of MI_ENCODE_FREELIST define
- Fix mimalloc inconsistent usage of _WIN32 define
- Implement MacOS and Unix -mimalloc command-line switch
- Some MacOS changes were contributed by Will.Damon
#rb Brandon.Schaefer, Will.Damon
#preflight 60b4ea613c6c4e000158233e
#rnx
[CL 16512512 by danny couture in ue5-main branch]
#ROBOMERGE-SOURCE: CL 15622789 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079)
[CL 15622803 by axel riffard in ue5-main branch]