Delete the RunFileServer logic since the UnrealFileServer.exe does not exist any more.
#jira none
#rb carlmagnus.nordin
#rnx
#preflight 622a00311f1ec97d4eb68455
[CL 19334986 by PJ Kack in ue5-main branch]
It is only relevant when running the editor executable.
#jira none
#rb trivial
#rnx
#preflight 6229c5fa695c94f981f62cf1
[CL 19334061 by PJ Kack in ue5-main branch]
CBTB will now use the -zenstore parameter.
COTF will now use -AdditionalCookerOptions just as CBTB, and stop using the RunCommandline from -addcmdline.
COTF will now use the -buildmachine, -ddc, -unversioned, -fastcook, -skipeditorcontent, -outputdir and config override parameters.
#jira none
#rb carlmagnus.nordin
#rnx
#preflight 6228a93131133a23da7e920a
[CL 19319173 by PJ Kack in ue5-main branch]
#ROBOMERGE-AUTHOR: james.doverspike
#ROBOMERGE-SOURCE: CL 19063264 via CL 19063265 via CL 19075431 via CL 19077141 via CL 19078937
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19122628 by james doverspike in ue5-main branch]
[FYI] Josh.Adams
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 18954900 via CL 18954935 via CL 18954965 via CL 18955942 via CL 18956335
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18958375 by bob tellez in ue5-main branch]
Created ExternalCookOnTheFlyServer editor object for communicating with a running Zen COTF server
Recook packages when they are saved in the editor
#rnx
#preflight 62050bfde54ab7c24bb58f8f
#rb pj.kack
[CL 18934629 by CarlMagnus Nordin in ue5-main branch]
- Fixes for the ini console command for other platforms
- Allow for reading Config files from another project (for instance from a program like UnrelPak)
#rb matt.peters
#preflight 61fae9189a71b11fd38faa0e
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 18834077 via CL 18835502 via CL 18835961 via CL 18836096 via CL 18844966 via CL 18845578
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
[CL 18845601 by josh adams in ue5-main branch]
Now that all asset data will be in either iostore or pak setting async io priority based on the iodispatcher request queue contents is no longer needed
#preflight 61f799286a7c7b134f2fe78c
#rnx
#rb pj.kack
#ROBOMERGE-AUTHOR: carlmagnus.nordin
#ROBOMERGE-SOURCE: CL 18787380 in //UE5/Release-5.0/... via CL 18787398 via CL 18787423
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18787426 by carlmagnus nordin in ue5-main branch]
This improves the determinism in iostore packaged builds with no regression in load times.
Game specific ordering .log files are still enabled, so any files located in [GameName]\Build\[CookPlatform]\FileOpenOrder\ will still be used.
#jira none
#rb carlmagnus.nordin
#rnx
#preflight 61f29f04c0033b39f8b92c8b
#ROBOMERGE-AUTHOR: pj.kack
#ROBOMERGE-SOURCE: CL 18752854 in //UE5/Release-5.0/... via CL 18752859 via CL 18756833
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18757113 by pj kack in ue5-main branch]