Updated header inclusion after moving MassEntityManager into a separate file
#rb none
#preflight 62f662301e61d1ba0e8580ad
[CL 21355128 by Mieszko Zielinski in ue5-main branch]
- Deprecate UWorldPartition::GetWorldBounds and add GetRuntimeWorldBounds along with GetEditorWorldBounds, maintained by the editor hash.
- World Partition editor now shows the runtime world size instead of the editor world size, which makes more sense to the user.
#rb sebastien.lussier
#preflight 62a74476e83d4c62de7f2b62
#rnx
[CL 20627192 by JeanFrancois Dube in ue5-main branch]
#rb Yoan.Stamant
#ROBOMERGE-AUTHOR: robert.millar
#ROBOMERGE-SOURCE: CL 20085563 via CL 20086158 via CL 20086252 via CL 20086322
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 20108309 by robert millar in ue5-main branch]
Note that this needs to be set before lauching the game and doesn't support to be toggled at runtime.
#rnx
#rb josselin.francois
#preflight 624af6089f40423414926c41
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19609030 via CL 19609331 via CL 19609513
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v938-19570697)
[CL 19611700 by yoan stamant in ue5-main branch]
+ SmartObjectComponent acts a bridge to sync tags from the RuntimeInstance and the AbilitySystemComponent (if present on the owning actor)
+ Component streamed out and back it will be bound with their persistent counterpart from the simulation and will synchronize their tags
+ RuntimeInstance and Slot now have a dedicated state when they are disabled when the instance tags don't pass the restrictions defined in the SmartObjectDefinition (ObjectTagFilter)
+ Made a pass to improve consistency in error reporting and methods descriptions
+ Added methods to validate if the object/slot associated to a FSmartObjectClaimHandle and FSmartObjectSlotHandle is still valid when those are stored and not used immediately after a call to any of the 'Find' or 'Claim' methods
#rnx
#rb mikko.mononen
#preflight 6230a0b4e65a7e65d68741e4
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19386803 via CL 19389419 via CL 19398538 via CL 19398590
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)
[CL 19403765 by yoan stamant in ue5-main branch]
Also renamed:
FMassArchetypeSubChunks -> FMassArchetypeEntityCollection
FSubChunkInfo -> FArchetypeEntityRange
FArchetypeChunkCollectionWithPayload -> FMassArchetypeEntityCollectionWithPayload
One noteworthy CitySample's mass traffic code change:
FMassTrafficSimpleVehiclePhysicsTemplate.SimpleVehiclePhysicsFragmentTemplate changed from FInstancedStruct to FMassTrafficVehiclePhysicsFragmen since that's the only type ever used.
#review-19288149
#review-19268063
#review-19268048
#review-19268070
#review-19268239
#review-19267967
#preflight 6227720331133a23da452d70
[CL 19302836 by Mieszko Zielinski in ue5-main branch]
+ Tags Filtering Policy now only affect TagQueries from the definitions and applied to UserTags provided by requests
+ Tags Merging Policy added for Activity Tags
#rnx
#rb josselin.francois
#preflight 621fab91257fd6e0996de3b2
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19225863 via CL 19236663 via CL 19236832 via CL 19236900
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19237559 by yoan stamant in ue5-main branch]
+ added activityTags in slot
+ added unit test for tag filtering and fixed unit tests messages
+ preview mesh and actor class are no longer exposed to the user in the definition asset (they should only be used by the editor for preview)
+ misc API cleanup and simplifications
#rnx
#rb mikko.mononen
#preflight 621e6a9dca28c5563431e601
#ROBOMERGE-OWNER: yoan.stamant
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19204358 via CL 19212259 via CL 19212264 via CL 19212779
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19224407 by yoan stamant in ue5-main branch]
- Maintain SmartObjectAnnotations up-to-date when dirtying collection
- Converted ensure to error log for null definition found while validating Definition from the SmartObjectCollection. Some data manipulations might create this scenario so warning the user with a proposed solution is more appropriate.
#rnx
#rb stephen.holmes
#preflight 621785d71a114ad50437ac82
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19113063 via CL 19113085 via CL 19113092 via CL 19113474
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19152856 by yoan stamant in ue5-main branch]
* Created Default SmartObjectOctree
* Created Default SmartObjectHashGrid
* Type of space partition to use can be set in the smartobject config file: [/Script/SmartObjectsModule.SmartObjectSubsystem] SpacePartitionClassName=<ClassPath>
* Created DebugSceneProxy and RenderingComponent to share functionalities between susbystem and testing actor rendering components
#rnx
#rb mieszko.zielinski
#preflight 620fb51dec6f84cdfa3b2772
#ROBOMERGE-OWNER: yoan.stamant
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19050433 via CL 19050556 via CL 19050564 via CL 19057424
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v918-19018356)
[CL 19066037 by yoan stamant in ue5-main branch]
* added simple test to run a query and visualize the results
* added debug methods to force initialize/cleanup the simulation from the Editor world
* definition class is no longer mandatory (like other filtering options)
* parent object definition now accessible from SlotView
#rnx
#preflight 620c077d483ff0ae5ec4c544
#rb mieszko.zielinski, mikko.mononen
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19014188 via CL 19014236 via CL 19014251 via CL 19031906
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v917-18934589)
[CL 19032135 by marc audy in ue5-main branch]
- Change the way to communicate between SO Evaluator, Service and BTTask,
- Manage Activities Cooldowns,
- Manage SmartObject Slot cooldown by user,
- Add GetActivityTags in SmartObjectSubsystem.
[REVIEW] [at]loic.devaux, [at]raphael.lapierre, [at]yoan.stamant
[FYI] philippe.painchaud, patrick.carroll, guillaume.morreel, loic.devaux, felix.laplante, youssef.trad
#tests PIE
#rnx
#ROBOMERGE-AUTHOR: josselin.francois
#ROBOMERGE-SOURCE: CL 18979507 via CL 18979533 via CL 18979562 via CL 18979623 via CL 18992705 via CL 18993044
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18997335 by josselin francois in ue5-main branch]
Put the new logic in MassEntitySubsystem and refactored FMassCommandBuffer::ReplayBufferAgainstSystem's use and name.
This change resulted in `CheckIfEntityActive` failing on a regular basis so modified how it's being used. The function itself will undergo further changes soon.
#jira UE-141787
#preflight 6206226ab84973a2bb823161
#rb Yoan.StAmant
#lockdown Julien.Marchand
#ROBOMERGE-AUTHOR: mieszko.zielinski
#ROBOMERGE-SOURCE: CL 18951228 in //UE5/Release-5.0/... via CL 18951271 via CL 18951346
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18951348 by mieszko zielinski in ue5-main branch]