Commit Graph

10401 Commits

Author SHA1 Message Date
Tim Smith
4e09fb650a Implement a common meta data container to be shared between all types.
Moving more property functionality into PropertyTypes
Assorted cleanup of other methods.

#rb self
#rnx

[CL 16447199 by Tim Smith in ue5-main branch]
2021-05-25 09:43:57 -04:00
david lesage
b6ba12c7d3 #jira none
Adds processing time control in CADWorker
The processing max time is based on the size of the file to process according to its format.
+ increase MaxRestartAllowed
+ add Neu format
#rb jeanluc.corenthin

#ROBOMERGE-OWNER: david.lesage
#ROBOMERGE-AUTHOR: david.lesage
#ROBOMERGE-SOURCE: CL 16393014 in //UE4/Release-4.27/... via CL 16393036
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Staging) (v804-16311228)
#ROBOMERGE-CONFLICT from-shelf

[CL 16447119 by david lesage in ue5-main branch]
2021-05-25 09:39:58 -04:00
Tim Smith
9df3acd906 Fixing Mac build where a block of diagnostic code slipped in.
#rb trivial
#rnx

[CL 16443708 by Tim Smith in ue5-main branch]
2021-05-24 21:50:00 -04:00
Tim Smith
16f2bed91a Remove all GetProperty calls
#rb self
#rnx
#preflight 60ac45318194e7000114aea5

[CL 16443629 by Tim Smith in ue5-main branch]
2021-05-24 21:36:39 -04:00
Ben Marsh
9f3dbcb5ec Horde: Only create build health issues for scheduled builds by default.
[CL 16440233 by Ben Marsh in ue5-main branch]
2021-05-24 16:35:42 -04:00
Ben Marsh
037cc46ba2 Horde: Add caching for Slack user ids to prevent rate limiting kicking in.
[CL 16439351 by Ben Marsh in ue5-main branch]
2021-05-24 15:43:58 -04:00
Tim Smith
268d862932 Removed most of GetClass calls.
#rb self
#rnx
#preflight 60abf088bb309000018d647f

[CL 16439221 by Tim Smith in ue5-main branch]
2021-05-24 15:36:52 -04:00
Ben Marsh
1b802577ce Horde: Do not @mention users when positing to the triage channel.
[CL 16437630 by Ben Marsh in ue5-main branch]
2021-05-24 13:44:10 -04:00
Tim Smith
7e79fc7175 Removing GetScriptStruct and GetStruct as much as possible.
#rb self
#rnx
#preflight 60abcdea04188d0001af7b39

[CL 16437013 by Tim Smith in ue5-main branch]
2021-05-24 13:00:29 -04:00
Ben Marsh
2f987b6e1f Horde: Add support for reading ignore rules from the workspace. Looks in Engine/Build/Horde/IgnorePatterns.txt and any platform/restricted equivalents.
[CL 16436958 by Ben Marsh in ue5-main branch]
2021-05-24 12:56:31 -04:00
Ben Marsh
37c7dc83fc Horde: Additional logging for StatsV2 error.
[CL 16436502 by Ben Marsh in ue5-main branch]
2021-05-24 12:19:07 -04:00
Tim Smith
64372c2039 Changed more routines to not use UFunction type.
Removed GetEnum as much as possible.

#rb self
#rnx
#preflight 60aba9191d02bb00011bb579

[CL 16435208 by Tim Smith in ue5-main branch]
2021-05-24 10:08:26 -04:00
Tim Smith
106a3a8a0f Removed most calls to GetFunction (parser still uses it a lot)
#rb self
#rnx
#preflight 60ab8a011d02bb00011807f0

[CL 16434562 by Tim Smith in ue5-main branch]
2021-05-24 07:56:32 -04:00
Tim Smith
ad65d8180e Removed the global maps for the code generation version, RigVM, and declaration ranges.
#rb self
#rnx
#preflight 60aa80201d7849000177dd7c

[CL 16432328 by Tim Smith in ue5-main branch]
2021-05-23 13:04:58 -04:00
Tim Smith
69403fc4bc Remove most of the engine types from the exporter API
#rb self
#rnx
#preflight 60aa43021d02bb0001009701

[CL 16431738 by Tim Smith in ue5-main branch]
2021-05-23 08:46:15 -04:00
Brice Criswell
139a4bed28 Chaos : Geometry Collection
Collision Attribute Restructuring.
-	Updated the size specific data to be the primary container for collision settings within the geometry collection.
-	Removed non size specific default parameters from the asset.
-	Added support for Capsule collisions.
#jira none
#rb Benn.Gallagher
#fyi Brett.Miller, Cedric.Caillaud
#okforgithup, public, internal
#preflight 60a91c321d78490001621e41

[CL 16429701 by Brice Criswell in ue5-main branch]
2021-05-22 12:07:31 -04:00
Tim Smith
3371aecc1f Fix to the Mac build.
#rnx
#rb trivial

[CL 16429541 by Tim Smith in ue5-main branch]
2021-05-22 11:05:40 -04:00
Tim Smith
c9572b225e Remove FClasses
#rb self
#rnx
#preflight 60a9103c3df6e300012d8aec

[CL 16429489 by Tim Smith in ue5-main branch]
2021-05-22 10:50:10 -04:00
Tim Smith
224901db8a Change PropertyBase to reference new types.
#rb self
#rnx
#preflight 60a8eae36905a600014ed8c5

[CL 16429032 by Tim Smith in ue5-main branch]
2021-05-22 08:04:39 -04:00
Ben Marsh
9c746c5f75 Horde: Add a backwards compatible path for showing the change template id.
[CL 16425677 by Ben Marsh in ue5-main branch]
2021-05-21 17:45:53 -04:00
Ben Marsh
6429af7fd0 Horde: Fix missing changeTemplateId response in stream response.
[CL 16425280 by Ben Marsh in ue5-main branch]
2021-05-21 17:21:37 -04:00
Josh Engebretson
d5cb16987f Horde: Adding preflight base CL outcome support to frontend
#fyi ben.marsh

[CL 16424748 by Josh Engebretson in ue5-main branch]
2021-05-21 16:46:42 -04:00
Ben Marsh
513b06f041 Horde: Support for different outcomes when picking base CL for a preflight. The default preflight returned for a stream will now contain a "Change" property allowing the user to set a target and list of valid outcomes (success, warning, etc...). These can be forwarded to the create job request.
#jira UE-115728
#fyi Josh.Engebretson

[CL 16423890 by Ben Marsh in ue5-main branch]
2021-05-21 15:54:31 -04:00
Ben Marsh
3a6312ceb6 Horde: Add static files serving for server, so we can host on one machine.
[CL 16423591 by Ben Marsh in ue5-main branch]
2021-05-21 15:42:00 -04:00
Zousar Shaker
bc073c41ed Change DerivedDataBuildWorker/Loop & TextureDerivedDataBuildExporter to use the DDC implementation of FBuildAction[Builder] and FBuildOutput[Builder]
#rb devin.doucette
#preflight 60a7e6ad7370d30001cd62cc

[CL 16421772 by Zousar Shaker in ue5-main branch]
2021-05-21 14:18:04 -04:00