- sleep on init to allow for sync w/ Gauntlet for Xbox platforms
- remove unused --base-global-module #fyi Stephen.Ma
Gauntlet:
- support low level tests build for different configurations (debug etc)
- readable command line arguments (-r to --reporter)
- allow argument names containing "-" e.g. --filenames-as-tags
#preflight 630536b1c00af5e2943540a1
#rb Jerome.Delattre
[CL 21550045 by chris constantinescu in ue5-main branch]
Extended ParamHelp attribute for BuildCommand to better describe the metadata of parameters for UAT scripts.
Update BuildGraph with ParamHelp attributes.
#rb: Eric.Knapik
#preflight: 6303e331c00af5e294fbb7e9
[CL 21525146 by gary yuan in ue5-main branch]
Move list of extensions treated as code to common location
#rnx
#rb ben.marsh
#preflight 63052cb8a45b007ea2836cc7
[CL 21518406 by Joe Kirchoff in ue5-main branch]
- Indexing improvements
- No longer asks to auto-create schemes, since we create all schemes needed
- Sped up the run-only project generation to skip a lot of cruft
#preflight 63041e960061f895d0fe3ccf
#rb ian.fox,roman.dzieciol (i am submitting without their final sign-off)
#preflight 63051c23516bef57ffb5b1c2
[CL 21517539 by Josh Adams in ue5-main branch]
#preflight https://horde.devtools.epicgames.com/log/62f6b4c4ad3bd8ad648b4107
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 21364065 via CL 21387057 via CL 21389907 via CL 21390632
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v975-21357124)
[CL 21392562 by andrew grant in ue5-main branch]
- PLM test is failing sporadically on Horde due to the first suspend attempt being made before any frames have been displayed
- locally I see ~5 secs before the app is displaying frames but this is ~20 more on Horde for some runs
- even successful runs are nearing the current timeout (30s) on XB1
- unclear why some Horde startups are so slow so just increase the initial wait to 45 secs to give us some headroom
#rb David.Harvey
#jira UE-159810
#preflight 62fa6f24ad3bd8ad640f8a99
[CL 21387897 by eric mcdaniel in ue5-main branch]
#rb swarm
[REVIEW] [at]eric.knapik [at]daniel.lamb
#preflight https://horde.devtools.epicgames.com/job/62f54b3cbd746abb9987728c
#ROBOMERGE-AUTHOR: andrew.grant
#ROBOMERGE-SOURCE: CL 21343066 via CL 21350278 via CL 21350428 via CL 21350452
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21350672 by andrew grant in ue5-main branch]
AssertionMacrosTest is printing out failed asserts using LocalPrint which is undesirable - implemented GBlockLocalOutput as a way to supress LocalPrint output.
Other fixes included:
- ability to select a low level test build based on any configuration, not just Development: useful for Debug builds
- New "printoutput" LLT Gauntlet parameter used for certain platforms to control output redirect to stdout
#rb David.Harvey
#preflight 62f405a05a6f2fec99b64f21
[CL 21334255 by chris constantinescu in ue5-main branch]