Commit Graph

5 Commits

Author SHA1 Message Date
jeff newquist
9fa4defb8c Fixed all size variants of IAsyncReadRequest so they correctly wait inside of WaitCompletionImpl for a callback to be completed before returning.
Normal read requests have this behavior, but size requests were not respecting this, which caused problems when the constructor launches a callback on another thread and then immediately calls WaitCompletion, such as in the callback lambda inside FFileCacheHandle::FFileCacheHandle / PushCompletedRequest.
#rb rune.stubbe
#jira none
#rnx

#ROBOMERGE-SOURCE: CL 12974187 in //UE4/Release-4.25/... via CL 12974195 via CL 12974203
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12974208 by jeff newquist in Main branch]
2020-04-22 09:27:31 -04:00
ben ingram
73961fa70d Updates to FileCache to work better with shader preloading
- FileCache can dynamically allocate/release memory as needed
- Preloaded lines are locked in the cache.  One the preloaded memory has been read, the line is unlocked.  This prevents preloaded lines from being evicted before they're needed.
- Cache line size changed from 64k to 16k, reduce fragmentation due to locked preloaded lines
#rb none

#ROBOMERGE-SOURCE: CL 12491121 via CL 12491126 via CL 12491130
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)

[CL 12491133 by ben ingram in Main branch]
2020-03-30 17:41:29 -04:00
Brandon Schaefer
c57bf5c0dc Fix mis-match malloc/delete, which was causing a check to fail
#jira UE-91200
#rb Ben.Ingram

[CL 12455956 by Brandon Schaefer in 4.25 branch]
2020-03-26 15:30:52 -04:00
Ben Ingram
bf98b39a7c #jira UE-89879
Add extra logging to try to get more information about crash
#rb none

[CL 11964426 by Ben Ingram in 4.25 branch]
2020-03-05 16:37:13 -05:00
Josh Adams
aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00