ben marsh
5e5ea68eb3
Fix incorrect executable path in VSCode projects that use unique build environments.
...
#rb none
#jira UE-76277
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6989251 in //UE4/Release-4.23/... via CL 6989254
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)
[CL 7092889 by ben marsh in Dev-Build branch]
2019-06-19 10:47:50 -04:00
ben marsh
8d328b1db6
Fix for broken IntelliSense data (PR# 5908 Thanks zzz77!)
...
#jira UE-75667
#rb none
#rnx
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6988618 in //UE4/Release-4.23/... via CL 6988619
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)
[CL 7092885 by ben marsh in Dev-Build branch]
2019-06-19 10:47:42 -04:00
cmp-
f0992d9416
PR #5942 : UBT: Fix duplicate platform check (Contributed by cmp-)
...
#rb none
#rnx
#jira UE-76215
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6988229 in //UE4/Release-4.23/... via CL 6988230
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)
[CL 7092860 by ben marsh in Dev-Build branch]
2019-06-19 10:47:00 -04:00
ben marsh
11f022162f
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) [at] 6944469
...
#rb none
#rnx
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 6944849 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v367-6836689)
[CL 7089689 by ben marsh in Dev-Build branch]
2019-06-19 08:52:32 -04:00
ben marsh
882e90f7c9
Fix incorrect executable path in VSCode projects that use unique build environments.
...
#rb none
#jira UE-76277
#ROBOMERGE-SOURCE: CL 6989251 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 6989254 by ben marsh in Main branch]
2019-06-14 11:48:44 -04:00
ben marsh
934accd842
Fix for broken IntelliSense data (PR# 5908 Thanks zzz77!)
...
#jira UE-75667
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 6988618 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 6988619 by ben marsh in Main branch]
2019-06-14 10:00:13 -04:00
cmp-
4f950a3ad1
PR #5942 : UBT: Fix duplicate platform check (Contributed by cmp-)
...
#rb none
#rnx
#jira UE-76215
#ROBOMERGE-SOURCE: CL 6988229 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 6988230 by ben marsh in Main branch]
2019-06-14 08:17:02 -04:00
Rolando Caloca
aa0d2303d6
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
...
#rb none
#rnx
[CL 6944849 by Rolando Caloca in Main branch]
2019-06-11 18:27:07 -04:00
Ben Marsh
cfe09c649f
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
...
#rb none
#rnx
[CL 6922670 by Ben Marsh in Dev-Build branch]
2019-06-10 19:47:29 -04:00
Jeff Fisher
bcc5bcf128
Copying //UE4/Dev-VR to Main (//UE4/Main)
...
-Copy up for 4.23
#rb none
[CL 6911980 by Jeff Fisher in Main branch]
2019-06-10 12:22:13 -04:00
chris gagnon
72ba51c5bd
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
...
#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 6838042 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)
[CL 6874679 by chris gagnon in Dev-Build branch]
2019-06-07 05:27:42 -04:00
Chris Gagnon
930e33cb48
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
...
#rb none
[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00
stefan boberg
285a908f86
Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
...
#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: stefan.boberg
#ROBOMERGE-SOURCE: CL 6815521 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v365-6733468)
[CL 6821265 by stefan boberg in Dev-Build branch]
2019-06-03 19:09:16 -04:00
Stefan Boberg
8607ecb30d
Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
...
#rb none
[CL 6815521 by Stefan Boberg in Main branch]
2019-06-03 15:32:00 -04:00
David Harvey
a6aafea9d7
PlatformExtensions:
...
- extensions are included in the solution
- extension automation projects are included under Automation, and built as part of AutomationTool
#rb josh.adams
[CL 6662967 by David Harvey in Main branch]
2019-05-29 06:35:09 -04:00
David Harvey
595de45445
PlatformExtensions:
...
- extensions are included in the solution
- extension automation projects are included under Automation, and built as part of AutomationTool
#rb josh.adams
[CL 6651876 by David Harvey in Dev-Build branch]
2019-05-28 09:17:23 -04:00
Ben Marsh
0cc6e3dca6
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
#rnx
[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00
Ben Marsh
e60277ec4b
LiveCoding: Add a target setting for using the debug version of the console application.
...
#rb none
#rnx
[CL 6605895 by Ben Marsh in Dev-Build branch]
2019-05-22 11:57:41 -04:00
Ben Marsh
cd3b8e7987
UBT: Add a <VCProjectFileGenerator><bBuildLiveCodingConsole> build setting that allows automatically building LiveCodingConsole automatically.
...
#rb none
[CL 6605861 by Ben Marsh in Dev-Build branch]
2019-05-22 11:47:28 -04:00
Ben Marsh
7d3da16a4f
UBT: Allow the project file generator to correctly handle multiple modules in programs.
...
#rb none
[CL 6378395 by Ben Marsh in Dev-Build branch]
2019-05-08 16:24:18 -04:00
Josh Adams
07078cf3a3
- Fixed a file missing from .ini hierarchy
...
- Fixed some more CIS errors
#rb none
[CL 6355693 by Josh Adams in Dev-Build branch]
2019-05-07 21:04:03 -04:00
Josh Adams
88064dd544
- Fixed Mac build and project gneeration errors
...
#rb none
[CL 6354508 by Josh Adams in Dev-Build branch]
2019-05-07 19:27:43 -04:00
brian zaugg
fb0643b50a
#ocn - Hotfix from 6258862 to fix iOS link failing with argument list too long.
...
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: brian.zaugg
#ROBOMERGE-SOURCE: CL 6265085 via CL 6265224 via CL 6265383
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)
[CL 6279778 by brian zaugg in Dev-Build branch]
2019-05-03 17:14:15 -04:00
Josh Adams
1e4b186150
- Big update to platforms: PlatformExtensions
...
- This allows for Confidential platforms to exist outside of the engine, and insert themselves in as needed
- Directory structure is, where .... mirrors the directory structure for Engine and projects
- /Platforms/XXX/....
- Moving to more data driven approach for ShaderPlatforms and PlatformInfo, where they can be read from DataDrivenPlatformInfo.ini files that live in the platform config folders
- Removed platform mentions from UBT, by way of changing some enums to partial classes with static members (see UnrealTargetPlatform)
- Various other UBT/UAT modifications to allow for looking in other locations for files
- THIS IS NOT A COMPLETE AND FINAL SOLUTION. WE WILL CONTINUE WORK IN DEV-BUILD BEFORE ITS READY FOR PRIMETIME
#rb ben.marsh
[CL 6271418 by Josh Adams in Dev-Build branch]
2019-05-03 08:03:23 -04:00
brian zaugg
5790d3ec3f
#ocn - Hotfix from 6258862 to fix iOS link failing with argument list too long.
...
#ROBOMERGE-SOURCE: CL 6265085 via CL 6265224
[CL 6265383 by brian zaugg in Main branch]
2019-05-02 17:58:53 -04:00