Commit Graph

235 Commits

Author SHA1 Message Date
alexis matte
54144a8ab9 Fix alternate skinning
#rb jurre.debaare

#ROBOMERGE-OWNER: alexis.matte
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 12974497 via CL 12974666 via CL 12974667
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12974686 by alexis matte in Main branch]
2020-04-22 10:41:35 -04:00
bob tellez
015c6a44dd #UE4 Restore message about bone influences being truncated, but lowered verbosity to Display
[FYI] Josie.Yang

#ROBOMERGE-SOURCE: CL 12558941 via CL 12558946 via CL 12560168
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12560468 by bob tellez in Main branch]
2020-04-02 14:19:32 -04:00
bob tellez
5ac27ee09c #UE4 Disabled a warning about truncating the number of influences for now.
[FYI] Josie.Yang

#ROBOMERGE-SOURCE: CL 12511451 via CL 12511456 via CL 12511459
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)

[CL 12511460 by bob tellez in Main branch]
2020-04-01 17:08:14 -04:00
Jurre deBaare
175b9b31fa Skin weight profiles changes:
- Implemented async GPU readback system to support non-cpu accessible skeletal mesh platforms
- Improved data layout to improve runtime cost, and adapted system to work with new skin weight buffers
- Added object version for new skin weight data layout
- Bumped skeletal mesh DDC key
Misc:
- Fixed logging issue when clamping the number of bone influences
#jira none
#rb Martin.Wilson

[CL 11932811 by Jurre deBaare in Main branch]
2020-03-05 06:52:00 -05:00
Josh Adams
aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
Chris Gagnon
c3f9a18841 Merge from Main in prep for Dev-Tools-Staging Copy up
#rb none

[CL 11221539 by Chris Gagnon in Dev-Tools-Staging branch]
2020-02-04 17:00:31 -05:00
alexis matte
7a5b06e0e8 Downgrade the bone influence per vertex limit warning log to a message log
#rb uriel.doyon
#rnx


#ROBOMERGE-SOURCE: CL 11188721 via CL 11190333 via CL 11190439
#ROBOMERGE-BOT: (v640-11091645)

[CL 11191012 by alexis matte in Main branch]
2020-01-30 20:39:07 -05:00
Chris Gagnon
76c6bcbfeb UE4 Main merged to Dev-Tools-Staging at CL 11164391
#rb none

[CL 11171981 by Chris Gagnon in Dev-Tools-Staging branch]
2020-01-29 20:39:37 -05:00
JeanMichel Dignard
84facd6d15 Copy from dev-enterprise cl 11097196
#rb none
#rnx

[CL 11099277 by JeanMichel Dignard in Dev-Tools-Staging branch]
2020-01-23 16:28:59 -05:00
Lina Halper
44c1bb3292 COPY from //Dev-Anim to //Dev-Main
#rb: none
#fyi: Laurent.Delayen, Thomas.Sarkanen

[CL 11088765 by Lina Halper in Main branch]
2020-01-22 17:58:55 -05:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
alexis matte
a939a7fd42 Make sure we do not test against zero but against nearly zero when computing the tangents for skeletalmesh.
#rb benoit.deschenes


#ROBOMERGE-SOURCE: CL 10720808 via CL 10720846
#ROBOMERGE-BOT: (v610-10636431)

[CL 10720848 by alexis matte in Main branch]
2019-12-13 16:30:34 -05:00
alexis matte
9e7d085a5e Fix propagating vertex color to custom LOD
#rb ryan.schmidt, richard.talbotwatkin


#ROBOMERGE-OWNER: alexis.matte
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 10681967 via CL 10684029 via CL 10684043
#ROBOMERGE-BOT: (v610-10636431)

[CL 10684074 by alexis matte in Main branch]
2019-12-12 14:40:57 -05:00
bob tellez
a9cc7133db Back out changelist 10672659. Possible cause of asset corruption
[FYI] Alexis.Matte


#ROBOMERGE-OWNER: bob.tellez
#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 10677601 via CL 10677680 via CL 10677713
#ROBOMERGE-BOT: (v610-10636431)

[CL 10677717 by bob tellez in Main branch]
2019-12-12 11:50:43 -05:00
alexis matte
7a86fb988a Fix propagating vertex color to custom LOD
#rb ryan.schmidt, richard.talbotwatkin


#ROBOMERGE-OWNER: alexis.matte
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 10672659 via CL 10672742 via CL 10672749
#ROBOMERGE-BOT: (v610-10636431)

[CL 10672750 by alexis matte in Main branch]
2019-12-12 10:21:18 -05:00
Alexis Matte
9e5ba10ea8 Fix skeletalmesh conversion to use the LODMaterialMap when converting to a staticmesh.
#jira UE-83202
#rb benoit.deschenes

[CL 10056819 by Alexis Matte in Main branch]
2019-11-06 12:10:27 -05:00
rex hill
62bc081d51 Brought over changes related to Tool Menus
#rnx
#rb none


#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 9968254 via CL 9968365
#ROBOMERGE-BOT: (v560-9963197)

[CL 9969240 by rex hill in Main branch]
2019-11-04 12:21:36 -05:00
benoit deschenes
edffde373c Integrating CL# 9607649 from Dev-Enterprise
Adding nan check when generating normals + fixed reimporting SceneFbx could corrupt the default import values config

#jira UE-78003
#rb Alexis.Matte

[CL 9621108 by benoit deschenes in 4.24 branch]
2019-10-16 14:25:01 -04:00
Alexis Matte
f5f97e8a3e Fix crash when re-importing alternate skinning. This is a fallback from the skeletalmesh refactor
#jira none
#rb none

[CL 9549105 by Alexis Matte in Main branch]
2019-10-11 12:24:35 -04:00
Chris Gagnon
8ab0638182 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.24
#rb none

[CL 9325047 by Chris Gagnon in Main branch]
2019-10-01 20:41:42 -04:00
Chris Gagnon
2e87118a18 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) Interim 4.24.
#rb none

[CL 8614014 by Chris Gagnon in Main branch]
2019-09-10 11:35:20 -04:00
Alexis Matte
430520a2f1 Fix degenerated triangle that introduce nan value into the normals when we compute them
#jira UE-79793
#rb david.hill

[CL 8551647 by Alexis Matte in Main branch]
2019-09-06 11:36:14 -04:00
richard talbotwatkin
c0ef3053d2 Deprecated direct access to UStaticMesh::SourceModels, SectionInfoMap and OriginalSectionInfoMap.
Added new accessors for getting individual SourceModels, or the entire array.
#rb none
#jira none

#ROBOMERGE-SOURCE: CL 7668562 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)

[CL 7668565 by richard talbotwatkin in Main branch]
2019-07-31 03:40:45 -04:00
Michael Lentine
f9b3324b32 Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 6903150
#rb none
#rnx

[CL 6903163 by Michael Lentine in Main branch]
2019-06-08 17:15:34 -04:00
james brinkerhoff
415d690243 Adding more null checks for LODModel.AdditionalIndexBuffers - we haven't seen a crash originating here yet, but there's potential for one
#ROBOMERGE-SOURCE: CL 6896153 via CL 6896160 via CL 6896172 via CL 6896264
#ROBOMERGE-BOT: (v366-6836689)

[CL 6896267 by james brinkerhoff in Main branch]
2019-06-07 17:07:26 -04:00