#jira UE-90178
#rb none
#ROBOMERGE-SOURCE: CL 12504426 in //UE4/Release-4.25/... via CL 12504429 via CL 12504432
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)
[CL 12504433 by dmitriy dyomin in Main branch]
Getting around the issue of Epic meaning different things on PS4 vs Mobile.
- Moving Mobile Devices to be Low or Medium by default.
- Ensure destroy on add for update contexts is applied regardless of active state. Ensures that next activate of currently inactive systems will trigger a reinit that is needed.
#rb Stu.McKenna
#ROBOMERGE-OWNER: simon.tovey
#ROBOMERGE-AUTHOR: simon.tovey
#ROBOMERGE-SOURCE: CL 12368844 via CL 12372542 via CL 12388916
#ROBOMERGE-BOT: (v671-12333473)
[CL 12390402 by simon tovey in Release-Engine-Staging branch]
[at]Michael.Kirzinger
#ROBOMERGE-OWNER: Chris.Varnsverry
#ROBOMERGE-AUTHOR: chris.varnsverry
#ROBOMERGE-SOURCE: CL 11932652 via CL 11932655
#ROBOMERGE-BOT: (v656-11643781)
[CL 11932661 by Chris Varnsverry in Main branch]
- Remove unsupported iOS and Android devices
- Map Android devices from minspec (Adreno 4xx/Mali T6xx) and above to Android_Low, Android_Mid, Android_High and then to Scalablity Groups 0,1,2 respectively.
- Disable Vulkan by default, enabling only on Adreno 6xx Android 9+, Adreno G72/G76 and PowerVR 9xxx devices
- Map range of iOS devices to post process and shadow quality using scalability groups, and all settings shared
#jira UE-84338
#rb Dmitriy.Dyomin
#fyi Michael.Prinke, John.Mauney
[CL 10760263 by Jack Porter in Dev-Mobile branch]
Disable signing on platforms that we wanted encryption enabled for by default (mobile mainly)
Add a warning if pak signing or encryption is enabled but there is no key, then disable the offending functionality for that build
#rb none
#jira UE-71811, UE-71806
#lockdown cristina.riveron
#ROBOMERGE-SOURCE: CL 5487098 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5487102 by graeme thornton in Main branch]
- -nommio on the commandline will disble it for testing
#rb gil.gribb
#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 4963115 via CL 4963118 via CL 4963812
[CL 4969283 by josh adams in Main branch]
#rb none
#tests iOS / Android
[CODEREVIEW] Andrew.Grant,Daniel.Lamb,Justin.Marcus
[FYI] Pete.Sauerbrei
#ROBOMERGE-SOURCE: CL 4898958 via CL 4898963 via CL 4898965 via CL 4905881
[CL 4906509 by thomas ross in Main branch]
UE-52763 tvOS/iOS: Allow save games to save to iCloud
UE-52346 TM-Gameplay: Load Level Volume Fails to Read TestSlot.sav file
UE-64066 TM-Gameplay Load Game does not work on TVOS
#jira UE-52763
#jira UE-52346
#jira UE-64066
#iOS
#4.22
#rb Jack.Porter
Adapted the Online iCloud plugin to work without enabling the Game Center plugin (using empty UniqueNetId as a parameter for FOnlineUserCloudInterfaceIOS methods and callbacks)
At plugin init, the data from the iCloud will overwrite the local storage.
Replaced saveRecord with CKModifyRecordsOperation to avoid errors on existing iCloud records - using savePolicy = CKRecordSaveAllKeys to overwrite the previously uploaded save file
Entitlements:
Fixed the problem with writing the iCloud lines in UE4Game.entitlements : The flag from DefaultEngine.ini was overwritten by IOSEngine.ini (same section & key). Same issue with the Game Center flag
Signing:
It looks like there is a problem (since Xcode 6/iOS8, when Apple has changed the format for the iCloud entitlements, in order to support CloudKit) with the Entitlements section from the provisioning file (downloaded from Apple Developper) <key>com.apple.developer.icloud-services</key> contains "*" instead of the CloudKit and CloudDocuments entries. Fixed it, otherwise the app won't appear in the iPhone's Settings->iCloud apps menu
[CL 4760235 by Sorin Gradinaru in Dev-Mobile branch]
#lockdown Nick.Penwarden
============================
MAJOR FEATURES & CHANGES
============================
Change 4052994 by Ian.Fox
#IOS - Fix default OSS being wrong
#jira none
Change 4053003 by Ian.Fox
#UE4 - Remove Pragma Once from all cpp files
- In spirit of github request #3940 that was already fixed
#jira UE-48798
Change 4059536 by Ian.Fox
#ShooterGame - Do not use localized names for game-types
#review-4059537 @Josh.Markiewicz
Change 4179456 by Ian.Fox
#OnlineSubsystem - Add Tournament OSS Interface
#jira OGS-1267
#rb none
[CL 4192257 by Ian Fox in Main branch]