- main improvement is to handle situations when material change event is sent during update - vray materials also fire events when RenderBegin/RenderEnd is called on their nodes
#jira UE-150309
#preflight 628cbcc96f6741ae315dba75
#rb benoit.deschenes
[CL 20348772 by kerim borchaev in ue5-main branch]
- plus small script refactor
#jira UETOOL-5116
#preflight 627ceab3e97f57bf6cccc62e
#rb benoit.deschenes
[CL 20256093 by kerim borchaev in ue5-main branch]
Rhino does not call the same set of events on light objects modification. And so, those objects were not properly dirtied up. This could also cause an "operation leakage" (where the plugin thought a move operation never completed) which could affect the rest of the tracking.
#jira UE-152641
#rb JeanLuc.Corenthin
#preflight 628466c4825301827258465a
[CL 20255894 by benoit deschenes in ue5-main branch]
- Changed geometry-related events to use ReferenceMaker notifications
- Result is that notifications are immediate..
- ..therefore could be ignored when sent from within Update. This allows setting Geom nodes to produce Render mesh during update(switching to Render mesh sends notification).
- Test case - AutoSync for optimize/turbosmooth/vrayproxy etc objects exports Render mesh(not viewport mesh) and doesn't spam DirectLink updates
#jira UETOOL-5105 UE-151506
#preflight 627ce774332e182a581b842d
#rb benoit.deschenes
[CL 20242777 by kerim borchaev in ue5-main branch]
- fixes crash when syncing/exportign while a thirdparty rendering plugin is active(like Corena interactive)
#jira UETOOL-5109
#preflight 6281cf06e20f09e89463db2b
#rb benoit.deschenes
[CL 20238823 by kerim borchaev in ue5-main branch]
- after previous change (using ObjectValidity to validate geometry for time slider) vray proxy stated exporting display mesh set in UI instead of the correct, full-size mesh. This is fixed.
#jira UETOOL-5042
#preflight 62721768614ad105273df7fb
#rb trivial
[CL 20038436 by kerim borchaev in ue5-main branch]
- Export of DatasmithSceneExporteris not called when cancelled
- also translating animations can be now cancelled
#jira UETOOL-5104
#rb trivial
#preflight 6270d230056d76e73aab87f2
[CL 20022138 by kerim borchaev in ue5-main branch]
- initial scene parsing of big scenes(or when lots of nodes are invalidated) might take some noticeable of time
#jira UETOOL-5104
#preflight 62701a75220f89f0ad4d7095
#rb benoit.deschenes
[CL 20021595 by kerim borchaev in ue5-main branch]
- Sync can correctly restarts after being cancelled
#jira UETOOL-5104
#preflight 626a64ef0464895bc5fe1f78
#rb benoit.deschenes
[CL 20006279 by kerim borchaev in ue5-main branch]
When doing independent changes and then reloading the link, the master document did not detect the change.
On link reload, we need to mark the whole linked document as changed and resend on next update.
#jira UE-148907
#rb JeanLuc.Corenthin
#preflight none
[CL 19899488 by emil kirichev in ue5-main branch]
Solution: Remove the link directive to use the Ruby framework as it is already done for the SketchUpAPI framework
#jira UE-144851
#rb benoit.deschenes
#preflight 626307f4006fa20b683ba4d4
#ROBOMERGE-AUTHOR: jeanluc.corenthin
#ROBOMERGE-SOURCE: CL 19872813 in //UE5/Release-5.0/... via CL 19874060
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19878030 by jeanluc corenthin in ue5-main branch]
- object with non-degenerate pivot but no ather instances doesn't create redundand actor
#jira UE-146839
#preflight 62612680375115ece30789b7
#rb benoit.deschenes
[CL 19861447 by kerim borchaev in ue5-main branch]