* Disabled uba for linking on linux. vfork/exec is not supported right now and we will push this support in front of us (since remote linking is disabled either way)
[CL 29859811 by henrik karlsson in ue5-main branch]
Configuration is the same as TargetRules.DebugInfo and will override that setting except when debug info is disabled for the entire target
[CL 28558101 by joe kirchoff in ue5-main branch]
* Disabled box for pgooptimized link actions for now just to rule out if long link time is because of box
[CL 28324916 by henrik karlsson in ue5-main branch]
-OpenVR has been essentially replaced by OpenXR at this point and this third party source is no longer in use.
#review-27792355
#rb Jules.Blok
[CL 27794345 by Jeff Fisher in ue5-main branch]
- Expected to bring more icache-friendly code placement, especially for large binaries (https://reviews.llvm.org/D113424)
- Reportedly not default in lld because some synthetic benchmarks were regressed.
- Suggested by Neil.Henning
#rb NeilH (suggested)
[CL 27450033 by arciel rekman in ue5-main branch]
- Issue a warning when ThinLTO flag is specified on the command line but has no effect.
#rb Brandon Schaefer
[REVIEW]
#preflight 647a06fcf40c6565433192ac
[CL 25762597 by arciel rekman in ue5-main branch]
* Use object type rather than var
* Remove double newlines
* Use pattern matching
#rnx
#preflight 647780095d23eca37d28a387
[CL 25706751 by joe kirchoff in ue5-main branch]
[FYI] Joe.Kirchoff
Original CL Desc
-----------------------------------------------------------------
UnrealBuildTool: More automated code cleanup
#rnx
[CL 25695155 by joe kirchoff in ue5-main branch]