Commit Graph

13 Commits

Author SHA1 Message Date
nathan mitchell
8221371e4c ModelingOperators: Prevent ensure from firing when a selection is passed to the operation that doesn't consist of at least one full triangle.
#rb Jimmy.Andrews
#jira UE-185238

[CL 26216442 by nathan mitchell in ue5-main branch]
2023-06-23 15:37:07 -04:00
nathan mitchell
a0dee240cb UVEditor: Enable support for UV island normalization in Layout operations.
#rb Jimmy.Andrews
#preflight 644197e6f126d87e459890db

[CL 25155917 by nathan mitchell in ue5-main branch]
2023-04-21 19:15:16 -04:00
nathan mitchell
be8e0074e5 UVEditor: Merge and unify the RecomputeUVs codebases with the UVEditor and Modeling Mode.
#rb Jimmy.Andrews
#preflight 635c0d7cae6840072d339bd4

[CL 22831760 by nathan mitchell in ue5-main branch]
2022-10-28 13:26:45 -04:00
nathan mitchell
a95124d72e ModelingMode: Merge and unify the Layout codebases between the UV Editor and Modeling Mode.
#rb rinat.abdrashitov
#preflight 634ed9bfac7f102b31e5cb58

[CL 22704078 by nathan mitchell in ue5-main branch]
2022-10-21 19:03:38 -04:00
bryan sefcik
50d4fac9e0 Updated ../Engine/Plugins/... to inline gen.cpp files
Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds

After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds

#jira
#preflight 63336159b20e73a098b7f24f

[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00
rinat abdrashitov
744e9ee8c8 Added the Spectral conformal parameterization option for unwrapping UVs.
Refactored existing LSCM/DNCP UV unwrapping since a lot of code is shared with the Spectral method.

#rb david.hill
#rb nathan.mitchell
#jira None
#preflight 62433f4de434babd8ad4ca34

[CL 19547023 by rinat abdrashitov in ue5-main branch]
2022-03-29 15:03:12 -04:00
ryan schmidt
6ad26b69f0 rename UE::Geometry::TTransform3 to TTransformSRT3, update references
#rb none
#rnx
#jira UE-139757
#preflight 61f572d9e52a8a4a910990f1

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18784197 in //UE5/Release-5.0/... via CL 18784203 via CL 18784222
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18784226 by ryan schmidt in ue5-main branch]
2022-01-29 14:37:53 -05:00
michael balzer
7834f7999a MeshModelingToolset: Cleanup AutoUV tool
#preflight 61d63f62430de36baa437636
#rb jimmy.andrews, ryan.schmidt

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18540029 in //UE5/Release-5.0/... via CL 18540031
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18540032 by michael balzer in ue5-release-engine-test branch]
2022-01-07 00:14:44 -05:00
michael balzer
4a4e360ab1 MeshModelingToolset: Cleanup UV Unwrap tool
#rb ryan.schmidt
#preflight 61a6d63b6c7d8a7295f405a2, 61a92f32fc3f6823e8d2bac7

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18357442 in //UE5/Release-5.0/... via CL 18357499
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18357514 by michael balzer in ue5-release-engine-test branch]
2021-12-02 15:47:10 -05:00
michael balzer
946b1c5d63 MeshModelingToolset: Cleanup UV Layout tool
#rb jimmy.andrews
#preflight 6196f777880616feb156f236

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18247882 in //UE5/Release-5.0/... via CL 18247896
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18247903 by michael balzer in ue5-release-engine-test branch]
2021-11-18 20:41:17 -05:00
michael balzer
b8a1c9b6cf GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
nathan mitchell
01a6cbd750 UVEditor: Move Unwrap tool into the UVEditor. Changes from the modeling mode version:
* Removed material override settings, since the editor can provide this functionality independently of tools.
* Removed Layout preview settings and support, since the editor visualizes the unwrap mesh already.

Known Issues:

* Editor currently doesn't handle unset UVs, causing crashes when using poly groups on meshes without poly groups
* Polygroup settings currently assume only one target. If multiple assets are loaded in the editor, polygroup settings will be removed and the default layer assumed for all loaded assets.

#rb	semion.piskarev
#rnx

#ROBOMERGE-AUTHOR: nathan.mitchell
#ROBOMERGE-SOURCE: CL 18008730 in //UE5/Release-5.0/... via CL 18008752
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18008773 by nathan mitchell in ue5-release-engine-test branch]
2021-11-01 17:23:29 -04:00
michael balzer
a49c74b915 MeshModelingToolset: Move ModelingOperators and ModelingOperatorsEditorOnly modules out of experimental plugin
#jira UETOOL-3823
#rb lonnie.li
#preflight 617b1aea5794a500014f544a

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17972239 in //UE5/Release-5.0/... via CL 17972248
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17972256 by michael balzer in ue5-release-engine-test branch]
2021-10-28 19:47:45 -04:00