jerome delattre
24ae93d9f3
Remove References to internal Horde server deployment and network path
...
#jira UE-201978
#rnx
#rb sean.sweeney, sebastian.lewicki
[CL 30715888 by jerome delattre in ue5-main branch]
2024-01-19 10:19:49 -05:00
jerome delattre
67a680d01b
Remove Linux limitation to run test by default
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+ Fix LyraTest buildgraph dependency on Win64 Editor build
#rnx
#rb sebastian.lewicki
[FYI] Marcelo.Gomes
[CL 30639061 by jerome delattre in ue5-main branch]
2024-01-16 13:57:03 -05:00
marcelo gomes
1ed8bc6a2e
- Move standalone boot test node to BuildAndTestProject.xml to share with other projects
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- Add adb keys parameter to Android runs
- Add extra arguments to job template
#jira UE-202322
#rb Jerome.Delattre
[CL 30617228 by marcelo gomes in ue5-main branch]
2024-01-15 08:03:54 -05:00
matt peters
557cfe0225
IterativeCooker: Add initial set of allowed and blocked classes for incremental cooking, and some utility functions that we needed to implement it.
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ModuleManager: Add version of ModuleExists that also returns the discovered filename of the .dll.
PackageName: Add TryConvertScriptPackageNameToModuleName.
#rb Zousar.Shaker
#rnx
[CL 30600379 by matt peters in ue5-main branch]
2024-01-12 14:28:27 -05:00
ben marsh
41c1f420eb
BuildGraph: Add a task to upload artifacts to Horde.
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[CL 30292274 by ben marsh in ue5-main branch]
2023-12-13 09:55:43 -05:00
jerome delattre
8de0e67ed4
Avoid adding Install game node when no test are run on target platform
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#rnx
[CL 29567234 by jerome delattre in ue5-main branch]
2023-11-08 13:24:59 -05:00
jerome delattre
84f1c3d926
Exclude target platforms that do not need reservation
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#jira UE-199967
#rnx
#rb sebastian.lewicki
[CL 29563806 by jerome delattre in ue5-main branch]
2023-11-08 11:55:30 -05:00
jerome delattre
3cd9076457
Use Device Reservation Block annotations
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#jira UE-199086
#rnx
#rb chris.constantinescu, David.Harvey, Josh.Engebretson
[CL 29530713 by jerome delattre in ue5-main branch]
2023-11-07 15:29:09 -05:00
mikita hauruk
49eeb5fba2
Automated COTF 2 workflow.
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Changed -AllowStdOutLogVerbosity to -FullStdOutLogOutput in Gauntlet.
#jira UE-196712
#rb sebastian.lewicki monica.south jerome.delattre
[FYI] ryan.blair
[CL 29355650 by mikita hauruk in ue5-main branch]
2023-11-02 02:02:53 -04:00
sebastian lewicki
94f4803eb7
Fixing bug where base platforms were not being included as the list of TargetPlatforms was not empty.
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#jira UE-199375
#rnx
#rb jim.casale, Ryan.Hummer
[CL 29280061 by sebastian lewicki in ue5-main branch]
2023-10-31 12:46:54 -04:00
sebastian lewicki
25df0234c6
Cleaning up BuildGraph
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#jira UE-197335
[CL 29232479 by sebastian lewicki in ue5-main branch]
2023-10-30 10:07:27 -04:00
brendan lienau
2830f6ca5a
Adds branch and changelist to gauntlet jobs
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Passes branch and changelist as metadata to CitySampleTest.PerformanceReport
#jira none
#rb kawaldeep.singh
[CL 28941919 by brendan lienau in ue5-main branch]
2023-10-19 19:19:47 -04:00
Ryan Hummer
313cd733bf
Removing 2019 arg, should be using the default VS version
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#rnx
#jira none
#rb none
[CL 28928012 by Ryan Hummer in ue5-main branch]
2023-10-19 14:50:18 -04:00
zousar shaker
0b947c9f7f
2nd attempt:
...
Add support for a baseline when making cloud snapshots. Also unify File and Cloud snapshot mechanism handling of multiple platforms, output descriptors and input baseline descriptors.
#rb none
[FYI] eric.knapik
[CL 28365921 by zousar shaker in ue5-main branch]
2023-09-30 11:46:22 -04:00
zousar shaker
bdc07cd260
[Backout] - CL28360965
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[FYI] Zousar.Shaker
Original CL Desc
-----------------------------------------------------------------
Add support for a baseline when making cloud snapshots. Also unify File and Cloud snapshot mechanism handling of multiple platforms, output descriptors and input baseline descriptors.
#rb none
[FYI] eric.knapik
[CL 28361101 by zousar shaker in ue5-main branch]
2023-09-29 19:45:10 -04:00
zousar shaker
04ce8c5205
Add support for a baseline when making cloud snapshots. Also unify File and Cloud snapshot mechanism handling of multiple platforms, output descriptors and input baseline descriptors.
...
#rb none
[FYI] eric.knapik
[CL 28361001 by zousar shaker in ue5-main branch]
2023-09-29 19:42:39 -04:00
bryan johnson
fb76ad2a46
Pass Extra*CompileArguments to the CompileArguments property if they are incremental
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#rnx
#rb Ryan.Hummer
[CL 28324151 by bryan johnson in ue5-main branch]
2023-09-28 14:13:41 -04:00
Jerome Delattre
c6a844877d
Use Project Target to find editor even when -build point to a staged build
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When -editordir is specified trim the editor path to be relative
Add support for -target command line argument to Gauntlet
#jira UE-193609
#rnx
#rb Chris.Constantinescu
[CL 27485635 by Jerome Delattre in ue5-main branch]
2023-08-30 11:27:14 -04:00
zousar shaker
0c580f7a31
Add ZenLaunch to the tools compile step in buildgraph so that it can be used from other build steps.
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#rb none
[CL 27332518 by zousar shaker in ue5-main branch]
2023-08-23 23:30:15 -04:00
bryan johnson
733eaa111c
Add options for Compile Tools Arguments
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#rnx
#rb none
[CL 27272119 by bryan johnson in ue5-main branch]
2023-08-22 11:40:32 -04:00
Bryan Johnson
67d74032c2
Add support for EditorCompileArgs Option
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#jira none
#rnx
#rb none
[CL 27036906 by Bryan Johnson in ue5-main branch]
2023-08-11 14:11:56 -04:00
Matt Peters
4683b122fc
EditorDomain: Turn on in all editor modes the EditorDomain for its role of providing EditorDomainDigest. Separate out its role of injecting itself into the PackageResourceManager to save and load packages from the EditorDomain DDC bucket.
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#rb Zousar.Shaker
#rnx
[CL 26792746 by Matt Peters in ue5-main branch]
2023-08-02 19:10:17 -04:00
matt peters
d1a12468cf
IterativeValidate - Force singleprocess cook since the data collected in each cook is not replicated from cookworkers.
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#rb None, iterating
#rnx
[CL 26615835 by matt peters in ue5-main branch]
2023-07-26 14:31:59 -04:00
matt peters
49881db364
IterativeValidate - Add compilation of ShaderCompileWorker because it is required for cooking.
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#rb None, iterating
#rnx
[CL 26603841 by matt peters in ue5-main branch]
2023-07-26 08:42:38 -04:00
matt peters
1c138730e6
IterativeValidate BuildGraph: Add separate argument for AgentType so it can use Win64 instead of Windows as the platform name.
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#rb Bryan.Johnson
#rnx
[CL 26579589 by matt peters in ue5-main branch]
2023-07-25 13:11:47 -04:00