Commit Graph

165 Commits

Author SHA1 Message Date
sergio gardeazabal
915d52e8d4 [ChaosVD] Initial Implementation of CVD as a standalone program
Now CVD can be built as an unreal program (in addition to being an editor tool).


#jira UE-191890
#rb Benn.Gallagher

[CL 32844991 by sergio gardeazabal in ue5-main branch]
2024-04-09 19:24:14 -04:00
catalin dragoiu
a8878bd1dd [Insights] Enable Session Frontend in Insights Session Browser
#rb ionut.matasaru

[CL 32735461 by catalin dragoiu in ue5-main branch]
2024-04-04 14:01:37 -04:00
jeremie roy
227b91dbd0 LiveLinkHub - Enable Rokoko plugin
#jira UE-209916
#rb jason.walter

[CL 32424788 by jeremie roy in ue5-main branch]
2024-03-21 21:36:31 -04:00
jeremie roy
3c9effe99f LiveLinkHub - Enable PoseAI, Mocopi and vicon third party plugins
#rb Alejandro.Arango
#jira UE-209916

[CL 32283017 by jeremie roy in ue5-main branch]
2024-03-15 16:07:24 -04:00
jeremie roy
f1402ec1cf LiveLinkHub - Disable third party plugins
#rb Alejandro.Arango

[CL 32235256 by jeremie roy in ue5-main branch]
2024-03-13 20:26:50 -04:00
jeremie roy
fc1e4693ea Resubmit backed out change with modifications - CL32075832
-----------------------------------------------------------------
LiveLinkHub - Stage Vicon plugin if present

Stage missing vicon dependencies in livelinkhub
Fix Optitrack plugin not working in UEFN distribution because of wrong path in LLH's staging config.

#rb Geoffrey.Douglas
#jira UE-208674

[CL 32105664 by jeremie roy in ue5-main branch]
2024-03-07 18:28:46 -05:00
jeremie roy
52201e03e4 LiveLinkHub - Fix recordings not being found when launched through a cooked editor
Added a mount point to the user content folder and added EnabledDataSources to the defaulteditor config to enable asset discovery.

#rb Geoffrey.Douglas
#jira UE-208135

[CL 32103101 by jeremie roy in ue5-main branch]
2024-03-07 17:22:43 -05:00
justin peterson
418a4dea43 [Backout] - CL32073620 - CIS UE Error
[FYI] jeremie.roy
Original CL Desc
-----------------------------------------------------------------
LiveLinkHub - Allow copying Vicon binaries outside of NotForLicensees when compiling LiveLinkHub

Note: This is currently controlled through bLegalToDistributeBinary
Stage missing vicon dependencies in livelinkhub
Fix Optitrack plugin not working in UEFN distribution because of wrong path in LLH's staging config.

#rb Geoffrey.Douglas
#jira UE-208674

[CL 32076544 by justin peterson in ue5-main branch]
2024-03-06 20:50:37 -05:00
jeremie roy
01c44b1cc8 LiveLinkHub - Allow copying Vicon binaries outside of NotForLicensees when compiling LiveLinkHub
Note: This is currently controlled through bLegalToDistributeBinary
Stage missing vicon dependencies in livelinkhub
Fix Optitrack plugin not working in UEFN distribution because of wrong path in LLH's staging config.

#rb Geoffrey.Douglas
#jira UE-208674

[CL 32073850 by jeremie roy in ue5-main branch]
2024-03-06 19:11:51 -05:00
jeremie roy
9711818383 LiveLinkHub - Fix missing content from staged UEFN distribution
- Add an option to build third party livelink plugins, can be controlled through -set:WithLiveLinkHub3rdPartyPlugins=true / false
- Allow LiveLink logs in shipping (Off by default unless bAllowLogsInShipping is enabled)
- Stage LLH's defaultengine and editor setting config, which ensures the app's output log has the right font. This also fixes LiveLinkHub mistakenly ending up in the message bus sources.
- Add missing dependencies needed for some of the plugins (ie. LiveLinkLens, LiveLinkCamera...)

#rb jason.walter
#jira UE-208134 UE-208138

[CL 31936757 by jeremie roy in ue5-main branch]
2024-03-01 00:27:39 -05:00
jeremie roy
00d2959286 AppleARKit - By default, prevent ARKit from starting its listener.
- You can override this to revert to the previous behavior by specifying -EnableLiveLinkFaceTracking on the command line.
- Modify ARKit module to not bind to its port by default unless specified by the command line
- Move ARKit server binding to its source instead of the module

This fixes an issue where starting two editors would make it impossible for one of them to use the ARKit livelink plugin since only one could bind to the ARKit port.
Moving it to the livelink source allows the user to pick which UE instance should bind the port.

#jira UE-205785
#rb jason.walter

[CL 31820784 by jeremie roy in ue5-main branch]
2024-02-26 18:09:46 -05:00
tim smith
4a13d622d8 Fixed typo in the centimeters per second units in UHT.
[CL 31727595 by tim smith in ue5-main branch]
2024-02-22 13:15:54 -05:00
jeremie roy
2d95736912 Edigrate 31716113
LiveLinkHub - Update cookededitor staging to include livelinkhub's executable and dependencies

Since LiveLinkHub can't read cooked content, we need to stage its dependencies separately.
In order to minimize the impact of LiveLinkHub's dependencies, the assets/plugins loaded by LiveLinkHub were audited so that we only stage the content we need, which currently sits at around 30 MB. This is in addition to the livelinkhub executable which sits at 242 MB.

LiveLinkHub's staging step can be enabled by adding the -set:WithLiveLinkHub=true  flag in the horde job parameters.

More work will be done in subsequent releases to reduce LLH's executable size. We also want to allow LLH to read from cookededitor's pak file to reduce potential data duplication.

#jira UE-204936
#rb jason.walter, josh.adams

[CL 31721140 by jeremie roy in ue5-main branch]
2024-02-22 10:10:06 -05:00
johan berg
9d30839e1d Fix default values for attaching logs and contact options in crashes.
#rb ionut.matasaru
#jira UE-207119

[CL 31557885 by johan berg in ue5-main branch]
2024-02-16 04:22:17 -05:00
steven barnett
f11eed6059 Add soft collision thickness and sticky friction
#rb Chris.Caulfield, benn.gallagher

#changelist validated
#virtualized

[CL 31243694 by steven barnett in ue5-main branch]
2024-02-06 20:40:28 -05:00
edwin maynard
4ca314b447 [Backout] - CL31216640 (backed out due to compile errors)
[FYI] Steven.Barnett
Original CL Desc
-----------------------------------------------------------------
Add soft collision thickness and sticky friction

#rb Benn.Gallagher, Chris.Caulfield

#changelist validated
#virtualized

[CL 31219619 by edwin maynard in ue5-main branch]
2024-02-06 12:37:00 -05:00
steven barnett
3a1992c0d3 Add soft collision thickness and sticky friction
#rb Benn.Gallagher, Chris.Caulfield

#changelist validated
#virtualized

[CL 31218280 by steven barnett in ue5-main branch]
2024-02-06 12:06:07 -05:00
jeremie roy
0f61160044 Move LiveLinkHub to its own experimental plugin
#jira UE-204917
#rb jason.walter

[CL 31130022 by jeremie roy in ue5-main branch]
2024-02-02 12:30:23 -05:00
charles lefebvre
19316f65ff UE Units: Add acceleration (cm/s2 and m/s2)
#rb Yoan.StAmant
#rnx
#tests Tested in editor, preflight

[CL 31057164 by charles lefebvre in ue5-main branch]
2024-01-31 13:59:44 -05:00
johan berg
fd4cc1f7f9 Move Epic data router from public CRC config
Instead moved into Engine config and converted into a compile time constant compiled into CRCE.

#jira UE-114670

#rb johan.berg

[CL 30922341 by johan berg in ue5-main branch]
2024-01-26 09:29:20 -05:00
jeremie roy
da9d328d59 LiveLink Hub
Change LiveLinkHub to use the card layout
Fix crash caused by null structdetailsview
Fix output log tab not being spawned when layout is restored
Clean up UI


#rb jason.walter
#jira UE-203919

[CL 30803792 by jeremie roy in ue5-main branch]
2024-01-23 09:56:28 -05:00
jason walter
fcfb29a3b0 Fix horde issue 416438 move LiveLinkInputDevice to optional plugin.
[CL 30658128 by jason walter in ue5-main branch]
2024-01-17 09:55:34 -05:00
jason walter
d804e8a213 Add support for a Live Link Input Device. Currently it only supports game pad devices on Win64 (mostly XInputInterface.cpp). The LiveLink device establishes a thread to poll device data and send over live link.
#jira UE-199982
#rb jeremie.roy

[CL 30643102 by jason walter in ue5-main branch]
2024-01-16 15:33:07 -05:00
brandon schaefer
5ebd6fcb40 Remove generated file
#rb Brandon.Schaefer

[CL 30300730 by brandon schaefer in ue5-main branch]
2023-12-13 14:52:55 -05:00
brandon schaefer
9bbc6daac9 Allow AutoRTFMTests to be staged/packaged
#rb Brandon.Schaefer

[CL 30298942 by brandon schaefer in ue5-main branch]
2023-12-13 13:52:49 -05:00