Commit Graph

16 Commits

Author SHA1 Message Date
kiaran ritchie
478f94de69 Improvements to skin paint relax mode
- Toggle to relax now uses relax mode settings
- Made relax operation iterative to prevent over-relaxing within a single operation.
- Added skin paint brush mode and color modes to config file

#rb halfdan.ingvarsson
#JIRA UE-209449, UE-211086, UE-211087

[CL 33319174 by kiaran ritchie in ue5-main branch]
2024-04-30 01:02:40 -04:00
kiaran ritchie
d7f682fde0 Multicolor weight display in skin paint tool.
#rb halfdan.ingvarsson
#JIRA UE-209456

[CL 33157560 by kiaran ritchie in ue5-main branch]
2024-04-22 20:29:25 -04:00
kiaran ritchie
ffde41037b Fixes issue, brush radius does not update in realtime in viewport
#rb halfdan.ingvarsson
#JIRA UE-191149

[CL 31407385 by kiaran ritchie in ue5-main branch]
2024-02-12 19:21:26 -05:00
benoit gadreau
1d8a5ca932 Skin Paint Tool: fixed crash when destroying the vertex weight editor
#jira UE-199798
#rb halfdan.ingvarsson

[CL 29783290 by benoit gadreau in ue5-main branch]
2023-11-16 13:03:39 -05:00
kiaran ritchie
5375337bcc Adding select shell / grow / shrink to vertex selection modes.
#rb halfdan.ingvarsson

[CL 27327509 by kiaran ritchie in ue5-main branch]
2023-08-23 19:29:44 -04:00
kiaran ritchie
4a9a445fd6 Enable bone rotation/translation while painting weights.
#rb halfdan.ingvarsson

[CL 27281321 by kiaran ritchie in ue5-main branch]
2023-08-22 14:51:34 -04:00
kiaran ritchie
e948b6b99f Added component editor to directly edit skin weights on vertices.
Added ability to preview animations while editing skin weights.

#rb halfdan.ingvarsson

[CL 27262109 by kiaran ritchie in ue5-main branch]
2023-08-21 22:12:01 -04:00
kiaran ritchie
6a85fd348e Removing accidental button style in skin weight detail panel.
#rb trivial

[CL 27125373 by kiaran ritchie in ue5-main branch]
2023-08-15 18:56:08 -04:00
kiaran ritchie
6856e9acb2 Skin paint tools "flood" operation UI modified.
#rb benoit.gadreau
#JIRA none
#fyi stefania.medryk

[CL 26249716 by kiaran ritchie in ue5-main branch]
2023-06-26 20:17:57 -04:00
kiaran ritchie
7febc3b856 Skinning tool improvements:
details customization hides/unhides depending on paint/vertex modes
Fixed bug with vertex selection in skin mode.
Frame selection fixed in skin tool.
Tool mode settings are saved/restored
All fields have tooltips now.
Vertex color ramp now uses min/max colors

#rb halfdan.ingvarsson
#JIRA https://jira.it.epicgames.com/browse/UE-187063
#fyi  benoit.gadreau

[CL 26138744 by kiaran ritchie in ue5-main branch]
2023-06-20 19:18:49 -04:00
benoit gadreau
90a48a0897 moving skeletal mesh tools in MeshModelingToolsEditorOnlyExp for now
#jira UE-180167
#rb kiaran.ritchie

[CL 25819105 by benoit gadreau in ue5-main branch]
2023-06-06 12:28:59 -04:00
kiaran ritchie
6cac88cc44 Adding ability to assign weight value > 1.0 in skin paint tool. Useful for "multiply" operation. Still normalizes afterwards and fixed minor issue this exposed with weight normalization.
#rb trivial
#JIRA none
#preflight

[CL 25499095 by kiaran ritchie in ue5-main branch]
2023-05-16 18:09:44 -04:00
kiaran ritchie
d4d1f994b1 Adding vertex selection to skin weight tool.
#rb halfdan.ingvarsson
#JIRA https://jira.it.epicgames.com/browse/UE-183089
#preflight https://horde.devtools.epicgames.com/job/6462b86df760fe87e9126ee8
#fyi benoit.gadreau

[CL 25482982 by kiaran ritchie in ue5-main branch]
2023-05-15 19:40:24 -04:00
kiaran ritchie
c204d977e1 Fixing localization strings
#rb trivial
#JIRA none
#preflight
#preflight 645fc11f6b4bdec267538fc2

[CL 25466191 by kiaran ritchie in ue5-main branch]
2023-05-13 13:09:30 -04:00
kiaran ritchie
668afc3e32 Setting up weight editing UI in preparation for weight editing on selections.
#rb halfdan.ingvarsson
#JIRA https://jira.it.epicgames.com/browse/UE-183083
#preflight https://horde.devtools.epicgames.com/job/644c5f7d1c2846595c877cdd
#preflight 645d197aaa3c584c0b4a282e

[CL 25430228 by kiaran ritchie in ue5-main branch]
2023-05-11 12:53:37 -04:00
kiaran ritchie
57354162cc Various skinning tool improvements:
- interactive normalization
- Add/Remove/Multiply/Relax brush modes
- Surface/Volume falloff modes
- realtime deformation preview

#rb halfdan.ingvarson
#JIRA https://jira.it.epicgames.com/browse/UE-177171
#preflight https://horde.devtools.epicgames.com/job/63f9138b1206d91a2bed75f9

[CL 24406799 by kiaran ritchie in ue5-main branch]
2023-02-24 15:02:45 -05:00