Ben Marsh
4604abc152
UGS: Fix PCBs not showing if built for changelists not visible for the current project.
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#preflight none
[CL 23015525 by Ben Marsh in ue5-main branch]
2022-11-07 14:40:57 -05:00
Ben Marsh
f27d448eb5
Horde: Remove requirement to specify a target for a change query.
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#preflight none
[CL 23012924 by Ben Marsh in ue5-main branch]
2022-11-07 12:25:22 -05:00
danny couture
7c53cc6c77
Add missing Insight events during EditorPerf tests
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#rnx
#rb Francis.Hurteau
#preflight 63691167450be1d9f8cfe5b8
[CL 23012742 by danny couture in ue5-main branch]
2022-11-07 12:14:07 -05:00
Ben Marsh
d528bb8440
IncludeTool: Detect invalid newlines in string literals, and add support for parsing raw string literals.
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#preflight 63693446d0174259ccdcf94a
[CL 23012594 by Ben Marsh in ue5-main branch]
2022-11-07 12:05:31 -05:00
Tim Smith
81a3067e8f
Added more complete recursion include checking in C# UHT.
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Fixed threading issue in C# UHT message output.
#rb self
#rnx
#preflight 6369290c63037c1026d8fe95
[CL 23011632 by Tim Smith in ue5-main branch]
2022-11-07 11:07:29 -05:00
Tim Smith
14f3d06485
Fixed infinite loop in C++ UHT recursive include checks.
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#rb self
#preflight 63692310450be1d9f8df8c5e
[CL 23011260 by Tim Smith in ue5-main branch]
2022-11-07 10:47:13 -05:00
Joakim Lindqvist
5b481a05ef
UnrealCloudDDC - Log warnings when scylla reads timeout to help us debug read timeouts when scanning all references
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#preflight none
[CL 23010216 by Joakim Lindqvist in ue5-main branch]
2022-11-07 09:54:22 -05:00
Ben Marsh
cab220dbe9
P4VUtils: Fix compilation errors due to using NET Core 3.1.
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#preflight none
#fyi Paul.Chipchase
[CL 23009622 by Ben Marsh in ue5-main branch]
2022-11-07 08:28:12 -05:00
Joakim Lindqvist
ac276483ac
UnrealCloudDDC - Removing references that are no longer valid during blob GC
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#preflight 6368d47e63037c1026669dae
[CL 23008933 by Joakim Lindqvist in ue5-main branch]
2022-11-07 04:55:52 -05:00
Joakim Lindqvist
6c9adac920
UnrealCloudDDC - Set editorconfig to require space instead of tabs so we follow dotnet standard conventions, this is already how to code looks.
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[CL 23008916 by Joakim Lindqvist in ue5-main branch]
2022-11-07 04:50:03 -05:00
jordan cristiano
4e35c288f8
Added output of per-event mvp, hitches data so we can reference it in summary tables.
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#rb tyler.staples
[FYI] andrew.ladenberger, ben.woodhouse
[CL 22999920 by jordan cristiano in ue5-main branch]
2022-11-04 22:29:17 -04:00
chris caulfield
0f2071d3a4
Chaos - clean up ContactPoint array decls
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#rb none
#preflight 636537894b0e01486a64333c
[CL 22994762 by chris caulfield in ue5-main branch]
2022-11-04 16:41:44 -04:00
chris caulfield
2a0c41a50e
Chaos - strip colinear edges and unused vertices from convexes
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- unit test for convex box creation from default box render mesh which includes extra points
#preflight 63652c294b0e01486a5d0f77
[CL 22994719 by chris caulfield in ue5-main branch]
2022-11-04 16:40:33 -04:00
carl bystrom
9929f84041
Horde: Respect client file paths when syncing without a have table
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#preflight 636548f8f233f06a12ef8813
[CL 22990439 by carl bystrom in ue5-main branch]
2022-11-04 13:18:44 -04:00
brian white
15be63a8d2
Modify Callstack matching regex to elide module address if present.
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#jira UE-158038
#rb Andrew.Grant
#preflight https://horde.devtools.epicgames.com/job/634f293f864d9be2364e95ea
[CL 22988386 by brian white in ue5-main branch]
2022-11-04 11:55:41 -04:00
joe kirchoff
d8dedb4554
IncludeTool: Add missing project EpicGames.MsBuild to solution
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#rnx
#rb trivial
#preflight none
[CL 22977777 by joe kirchoff in ue5-main branch]
2022-11-04 00:01:35 -04:00
joe kirchoff
3ed2a97d33
Remove full path to public Core headers
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#rnx
#rb bryan.sefcik
#preflight 63644885c53af2f47f8c4e82
[CL 22977768 by joe kirchoff in ue5-main branch]
2022-11-04 00:01:26 -04:00
Dan Thompson
2eba2ade1e
Disable fma contraction on macs for ddc consistency between arm/x64
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#rb joe.kirchoff
#preflight 636454d21052c15f13d6125c
[CL 22971754 by Dan Thompson in ue5-main branch]
2022-11-03 20:14:56 -04:00
carl bystrom
d616199206
Horde: Add ability to use an alternative sync on agent without have-table through a feature flag
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#preflight 63644d63882365b8597755e0
[CL 22970882 by carl bystrom in ue5-main branch]
2022-11-03 19:24:59 -04:00
josh adams
0458081696
- Changed a warning to log about missing VIsualStudio assuiming on compilation ability - it is fine for no VS if compilation is not needed (like with running precompiled UAT under Wine)
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#rb brandon.schaefer
[CL 22968263 by josh adams in ue5-main branch]
2022-11-03 17:56:54 -04:00
henrik karlsson
b985fbd1b1
Removed lots of includes in high traffic headers in order to reduce compile times. Headers are still included if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 is set to 1
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List of highlights
* PlayerController - Removed ForceFeedback and and OnlineReplStructs
* Class - Removed Package.h
* World - Pawn, Blueprint and GameInstance
* Actor - CoreNet, HitResult and ActorDatalayer
* EngineBaseTypes - TaskGraphInterface
* AssetManager - AssetData
* Scene/Child/ActorComponent - CoreNet
* AnimInstance - AttributesRuntime, Skeleton, AnimCurveTypes, AnimMontage, BonePose
* BulkData - IoDispatcher
* AssetData - IoDispatcher, LinkerLoad
* SecureHash - AsyncWork
* CanvasTypes - UnrealEngine, StaticMeshResources
* IpAddress - AsyncWork, Stats
#preflight 6363717ece676ae8688f5d8c
#rb none
[CL 22968258 by henrik karlsson in ue5-main branch]
2022-11-03 17:56:44 -04:00
joe kirchoff
6b64b2da29
UnrealBuildTool: Obsolete some properties moved to EpicGames.Build
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#rnx
#rb trivial
[CL 22961430 by joe kirchoff in ue5-main branch]
2022-11-03 15:02:36 -04:00
tyler staples
c4009bdc7b
PerfReportTool - Fix off by one error in regression filter when counting rows in first row group.
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+ Also added handling for if all data is part of the same row group or if there are no rows (avoid divide by 0).
#rb ben.woodhouse
[CL 22961417 by tyler staples in ue5-main branch]
2022-11-03 15:02:31 -04:00
benn gallagher
d0c22bf18b
Chaos: added local array hash to a unit test as relocated definitions made the previous definition inaccessible
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#rb none
#jira UE-169032
#preflight none
[CL 22959198 by benn gallagher in ue5-main branch]
2022-11-03 14:24:10 -04:00
chris varnsverry
093f221033
- Remove WITH_SERVER_CODE_TRUSTED concept from Engine
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[REVIEW] [at]Rob.Cannaday [at]Michael.Atchison [at]Sam.Zamani
[CL 22959144 by chris varnsverry in ue5-main branch]
2022-11-03 14:23:35 -04:00