[FYI] Josh.Adams
Original CL Desc
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- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27745141 by stan hormell in ue5-main branch]
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27731364 by josh adams in ue5-main branch]
FInal fix will go to Main as it may be more pervasive.
#jira UE-191998, UE-191381
#rb julien.stjean
#rnx
[CL 26904870 by jeanluc corenthin in ue5-main branch]
- UserDefined Attributes can now be used to transfer the Properties which might be used along with add and fill delgates
#jira UE-187603
#rb JeanLuc.Corenthin
[CL 26787905 by vedang javdekar in ue5-main branch]
- Added logic to detect that an asset was part of a level import and not an asset import
- Added properties on the level pipeline to allow the user to control the handling of deleted assets and actors
- Added logic to delete actors and assets on a level re-import
#jira UE-175145
#rb alexis.matte
#rnx
[CL 26572898 by jeanluc corenthin in ue5-main branch]
Serializing NodeContainer and Pipellines for UInterchangeImportAssetData.
#jira UE-174312
#rb Alexis.Matte
[CL 26459650 by balazs toereki in ue5-main branch]
[FYI] Balazs.Toereki
Original CL Desc
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[Interchange] Animation doesn't load on a specific GLTF file
#jira UE-189934
#rb Alexis.Matte
[CL 26422618 by bob tellez in ue5-main branch]
* Moved dllexport from type to methods/staticvar in all Engine runtime code. This improves compile times, memory and performance in dll builds
[CL 26082269 by henrik karlsson in ue5-main branch]
- Added the ability to apply reimport policy on actors based on attributes with delegates
- Fixed the copy of factory node's attributes from one node to another when the attributes are associated with delegates
#jira UE-171005
#rb alexis.matte
#preflight 642eeff728551807174738a9
[CL 24946066 by JeanLuc Corenthin in ue5-main branch]