- Datasmith: WorldPositionOffset input added to Datasmith UePbr material
- Datasmith: DatasmithCSharpFacade - added ClearCoat/ClearCoatRoughness/WorldPositionOffset
- Fixed z-fighting - Image Geometry is offset along local Z axis. PositionOffset param of image's material can be used to control amount of offset
- Enabled transparency on image material when it contains transparent pixels
#jira UE-160640
#preflight 6329dcf50a4ad044de9b8dd5
#rb benoit.deschenes
[CL 22100273 by kerim borchaev in ue5-main branch]
- Component Instance without children doesn't create extra actor(only mesh actor)
- Image creates only Mesh
- fixed medatada removal when component is removed
#jira UE-157330
#preflight 62f3a1887c66d5539e45c87c
#rb benoit.deschenes
[CL 21454251 by kerim borchaev in ue5-main branch]
- Image entity exported as a separate actor
- layer visibility working(as well as regular visibility)
- Image dimensions baked into static mesh
- Image entities with the same image contents(bitmap data) share Datasmith material
- Sync of image parameters - transform and dimensions
#jira UE-153795 UE-159380
#preflight 62d65304185da2495f6a5c7d
#rb benoit.deschenes
[CL 21179810 by kerim borchaev in ue5-main branch]