Commit Graph

20328 Commits

Author SHA1 Message Date
tim smith
f40a909217 Adding support for more complex #define scopes
NOTE: This change results in no differences in UHT generated code.  It is for future expansion.

#rb self

[CL 27912287 by tim smith in ue5-main branch]
2023-09-15 08:35:38 -04:00
tim smith
b8f99f642d Refactored aspects of code generation to use more consistent patterns.
#rb self

[CL 27910417 by tim smith in ue5-main branch]
2023-09-15 06:05:08 -04:00
carl bystrom
bad429f806 Horde: Set agent status to paused when AWS instance termination is detected
[CL 27910088 by carl bystrom in ue5-main branch]
2023-09-15 05:40:15 -04:00
Ben Marsh
fb98a55fb4 Horde: Write the setup and termination log entries for compute leases to the local log file.
[CL 27904231 by Ben Marsh in ue5-main branch]
2023-09-14 21:19:07 -04:00
Ben Marsh
209fa59563 Horde: Fall back to reading files without a .blob extension if regular method fails.
[CL 27902467 by Ben Marsh in ue5-main branch]
2023-09-14 19:52:09 -04:00
Ben Marsh
d69b3214c9 Horde: Add missing .blob extension to files read from AWS.
[CL 27897548 by Ben Marsh in ue5-main branch]
2023-09-14 17:51:26 -04:00
dan engelbrecht
1d9c102cc8 Add more statistics to ZenDashboard
Cache: `requestcount`, `badrequestcount`, `writes`
Project Store: `requestcount`
Cid Store: `cidhits`, `cidmisses`, `cidwrites`

See companion PR for zenserver: https://github.com/EpicGames/zen/pull/405

#rb zousar.shaker

[CL 27892375 by dan engelbrecht in ue5-main branch]
2023-09-14 15:56:45 -04:00
chris constantinescu
e0a64b2e7d Low level tests documentation update to match the public one.
Moved the README into the more appropriate LowLevelTestsRunner module folder.
#jira UE-178204
#rb ue-qa-sdets

[CL 27877607 by chris constantinescu in ue5-main branch]
2023-09-14 10:05:35 -04:00
henrik karlsson
b4fc91503d [EpicGames.MsBuild]
* Fixed rethrow warning

[CL 27867762 by henrik karlsson in ue5-main branch]
2023-09-14 00:34:43 -04:00
Ben Marsh
04003c68f3 Horde: Enable warnings for naming conventions at build time in .editorconfig.
[CL 27862607 by Ben Marsh in ue5-main branch]
2023-09-13 20:56:38 -04:00
yuriy odonnell
7b470612fc unsync - Implement OpenUrlInDefaultBrowser for mac and linux, fix various issues with direct download on those platforms
#rb none

[CL 27861855 by yuriy odonnell in ue5-main branch]
2023-09-13 20:30:26 -04:00
Ben Marsh
4ac8d339f5 Horde: More static analyzer fixes.
[CL 27857368 by Ben Marsh in ue5-main branch]
2023-09-13 18:45:06 -04:00
yuriy odonnell
abf5a85ab6 unsync - Fix various runtime issues on linux
* Wide string formatting
* Path normalization

#rb none

[CL 27856783 by yuriy odonnell in ue5-main branch]
2023-09-13 18:33:59 -04:00
Ben Marsh
ad456febcc Horde: Fix remaining style analyzer messages in EpicGames.Core and EpicGames.Horde.
[CL 27855690 by Ben Marsh in ue5-main branch]
2023-09-13 18:18:26 -04:00
Ben Marsh
d78b3e0174 Horde: Enable code style warnings in EpicGames.Horde.
[CL 27854725 by Ben Marsh in ue5-main branch]
2023-09-13 18:02:29 -04:00
Ben Marsh
a75b2cc63a Horde: Fix controller fixture not being disposed after running tests; can cause subsequent tests to fail.
[CL 27854288 by Ben Marsh in ue5-main branch]
2023-09-13 17:56:32 -04:00
robert millar
0a50ce381d Replace binary name with target name
#rb none

[CL 27848862 by robert millar in ue5-main branch]
2023-09-13 16:35:47 -04:00
Josh Engebretson
352ed6ad77 Horde: Fix consecutive brace error
#jira none
#rnx

[CL 27846076 by Josh Engebretson in ue5-main branch]
2023-09-13 15:46:12 -04:00
Josh Engebretson
280910c30c Horde: Adding scoped issue handler and support for workflow defined handlers
#jira none
#rnx

[CL 27845225 by Josh Engebretson in ue5-main branch]
2023-09-13 15:32:12 -04:00
carl bystrom
e3f279f1e0 Horde: Expose parent lease ID in REST API
[CL 27838089 by carl bystrom in ue5-main branch]
2023-09-13 13:14:33 -04:00
carl bystrom
c49e56864b Horde: Add optional request ID to compute allocation requests
[CL 27835739 by carl bystrom in ue5-main branch]
2023-09-13 12:26:03 -04:00
jeff fisher
46724f146f UE-195321 InternalncludePaths typo (missing I on Include)
#jira UE-195321
#rb Francis.Hurteau

[CL 27834268 by jeff fisher in ue5-main branch]
2023-09-13 11:55:50 -04:00
adolf stary
cdb82c6975 Added function to UAT BuildCommand for checking whether there are any pending P4 changes
#rb marcelo.gomes, ryan.bazinet

[CL 27832860 by adolf stary in ue5-main branch]
2023-09-13 11:21:43 -04:00
alexis matte
babd53ca83 Interchange: Fix animation issues
- Skeletal mesh factory now merge the payloadkey with the globaltransform to have a unique identifier to retrieve the payload result.
- Interchange fbx translator: triangulate all meshes before parsing the scene. This avoid bad pointer in case the fbx sdk triangulation re-assign the mesh resource.
- Interchange fbx translator: node with FbxNodeAttribute::eNull will not be consider a joint if there is no joint(FbxNodeAttribute::eSkeleton) in the parent hierarchy.
- Interchange fbx translator: the result payloads key for mesh now also merge the payloadkey with the globaltransform to have a unique identifier to retrieve the payload result.
Note this cl cannot go in 5.3 because some header have change.

#jira UE-194602
#rb jeanluc.corenthin
#rnx

[CL 27832189 by alexis matte in ue5-main branch]
2023-09-13 11:11:57 -04:00
rafa lecina
3e7f36383c Properly generate staged build for OnlineTests and try to use metadata file to deploy low level tests content
Redirected binaries so they end up on the proper path

#jira UE-192858
[REVIEW] [at]Michael.Kirzinger, [at]Stephen.Ma, [at]Chris.Constantinescu, [at]Josh.Adams

[CL 27829673 by rafa lecina in ue5-main branch]
2023-09-13 10:04:31 -04:00