Commit Graph

4 Commits

Author SHA1 Message Date
henrik karlsson
528d114ccd [Datasmith]
* Fixed non unity/pch compile error happening in ue main

#preflight skipped
#rb none

[CL 23607622 by henrik karlsson in ue5-main branch]
2023-01-07 13:43:52 -05:00
Johan Duparc
e6c8943f4c Datasmith: Large World Coordinate support
rules of thumb:
- Actor transforms are in doubles
- mesh internal data are in floats, except UVs that are in doubles
- compiled 3dsmax, archicad, navisworks, revit, rhino, sketchup, solidworks
#jira UETOOL-5070
#preflight 623f2ee47d49f37dfd3d599b
#rb Benoit.Deschenes

[CL 19533189 by Johan Duparc in ue5-main branch]
2022-03-28 16:55:59 -04:00
Andrew Davidson
ca8bc8ae50 LWC: Miscellaneous double/float type conversion fixes
#preflight 6115311a9c7bb100011a2452

[CL 17153993 by Andrew Davidson in ue5-main branch]
2021-08-12 12:35:06 -04:00
aurel cordonnier
e0ad4e25df Merge from Release-Engine-Test @ 16624776 to UE5/Main
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16625248 by aurel cordonnier in ue5-main branch]
2021-06-10 13:13:24 -04:00