Commit Graph

4 Commits

Author SHA1 Message Date
rob gay
586618a007 - Added test for binding interfaces & fixed following fallout
Major:
- Added missing input MetaSound audio interfaces
- Fixed interface bindings not working with referenced transient, non-asset MetaSounds

Minor:
- Fix builder name not being propagated to transient builders
- Fix not defaulting to success enum when creating patch builder
- Generalized pool of named/registered builders on Builder Subsystem instead of having them per type (to support future types without having to update the subystem for each additional future type.)
#rb helen.yang

[CL 26189673 by rob gay in ue5-main branch]
2023-06-22 14:51:42 -04:00
rob gay
efe5d3931c Add missing BPReadWrite mark-up to MetaSoundClassName so nodes can be added via builder in BP & LexToString for better error logging of MetaSound types to be used in subsequent CL for BP debugging. Minor formatting fix-ups.
#rnx
#rb trivial
#rnx

[CL 26158067 by rob gay in ue5-main branch]
2023-06-21 15:14:33 -04:00
rob gay
cff304e9da Interface Registry Tidying
1.) Move Bindings to own registry
2.) Nuke source files & left over cruft relating to archetypes
3.) Move deprecated interface registration next to respective interfaces for clarity
4.) Rename "FMetasoundFrontendInterfaceBindingConnections" to "FMetasoundFrontendInterfaceVertexBindings"
#rb phil.popp
#preflight 640f6852d778f889752a5bd1

[CL 24622079 by rob gay in ue5-main branch]
2023-03-13 17:23:05 -04:00
rob gay
aeb25bb49d - Add Runtime MetaSound Builder support
- Add MetaSound Patch Interface support
- Add MetaSound Interface Bindings
#rb phil.popp
#preflight 640783bd5515f4f57b4b1268
[FYI] Sondra.Moyls
[FYI] Dan.Reynolds

[CL 24548617 by rob gay in ue5-main branch]
2023-03-07 17:01:52 -05:00