Commit Graph

24421 Commits

Author SHA1 Message Date
jeremie roy
504e888f5e Initial submission of livelink hub program launcher
#jira UE-195057
#rb jason.walter, geoffrey.douglas

[CL 28801840 by jeremie roy in ue5-main branch]
2023-10-16 12:18:42 -04:00
stefan boberg
c2847e8e8d update transports SDK
#skipci

[CL 28794920 by stefan boberg in ue5-main branch]
2023-10-16 08:40:13 -04:00
ben marsh
97190c8690 Horde: Specify localhost for binding Redis server instance, rather than 127.0.0.1. Seems to fix long delay resolving first connection; possibly IPv6 issue?
#jira

[CL 28793830 by ben marsh in ue5-main branch]
2023-10-16 08:25:02 -04:00
ben marsh
d371b8b06b Horde: Disable snapshotting by hosted Redis server. We only use Redis for transient data.
#jira

[CL 28793637 by ben marsh in ue5-main branch]
2023-10-16 08:22:23 -04:00
ben marsh
6c92470668 Horde: Change hosted build of Redis to only bind to localhost by default for security reasons. Also wait for background logger to flush before terminating.
#jira

[CL 28793607 by ben marsh in ue5-main branch]
2023-10-16 08:21:57 -04:00
buildmachine
e140fde99d Localization Automation using CL 28790804
[CL 28791699 by buildmachine in ue5-main branch]
2023-10-16 01:24:05 -04:00
buildmachine
e1f56e6f1a Localization Automation using CL 28790009
[CL 28790565 by buildmachine in ue5-main branch]
2023-10-15 07:08:38 -04:00
buildmachine
73f94b0168 Localization Automation using CL 28783176
[CL 28785310 by buildmachine in ue5-main branch]
2023-10-14 01:29:38 -04:00
vitalii boiko
e331427c9c nDisplay: missing level references cleanup
#jira UE-197660
#rb none

[CL 28781997 by vitalii boiko in ue5-main branch]
2023-10-13 21:36:11 -04:00
vitalii boiko
d31d679df5 nDisplay: fixed engine version for assets
#jira UE-197656
#rb none

[CL 28781778 by vitalii boiko in ue5-main branch]
2023-10-13 21:21:05 -04:00
joe kirchoff
14cd6cf583 Create external module for mimalloc and move into versioned directory
[CL 28780083 by joe kirchoff in ue5-main branch]
2023-10-13 19:46:38 -04:00
daren cheng
99568cd8e6 Expose scenebuffers to UMG
---
Feature guarded by 'Slate.CopyBackbufferToSlatePostRenderTargets' disabled by default in initial commit.
To use simply call GetSlatePost0 material function after enabling CVar.
No overhead unless a widget is rendered using the material function, overhead is minimal (Single-copy 0.003 ms).
GetSlatePost1-4 require enabling via project settings.

#jira UE-186910
[REVIEW] yohann.dossantos jason.nadro


#virtualized

[CL 28772135 by daren cheng in ue5-main branch]
2023-10-13 17:06:50 -04:00
antoine guilbaud
7eef739ac2 PCG: Added SpatialDataBoundsToPoint helper subgraph.
Uses GetBounds to generate a point from any spatial data.
Single data/Single Connection for now.
Exposed to Library.
[FYI] jeansebastien.guay, julien.lheureux, huw.bowles, adrien.logut

[CL 28761573 by antoine guilbaud in ue5-main branch]
2023-10-13 14:13:23 -04:00
andrew rodham
67c975833d Sequencer: Any number of hierarchical blend targets are now supported
- FHierarchicalBlendTarget now stores each hbias in the chain as part of an inline buffer (the same as before), but can optionally switch to a heap allocation if more than 7 levels are encountered. Using the heap here is very undesireable for performance, but at least it will work. Having more than 7 nested levels of blended hbias indicates a bigger level design problem anyway.
  - The type remains 16 bytes, so multiple can still fit neatly on a cache line. There is some manual memory management necessary to support this, but that is necessary to keep the size of the type down.
  - Added some automation tests to verify behavior

#rb Max.Chen

[CL 28751545 by andrew rodham in ue5-main branch]
2023-10-13 10:11:11 -04:00
buildmachine
e5035fada9 Localization Automation using CL 28740588
[CL 28741808 by buildmachine in ue5-main branch]
2023-10-13 01:26:50 -04:00
chris caulfield
fe71142fd4 natvis - fix Chaos generic particle handle
#rb none

[CL 28730472 by chris caulfield in ue5-main branch]
2023-10-12 17:26:27 -04:00
calvin zheng
0fa5c6790e Fixes black screen with quixel bridge browser, missing v8_context_snapshot.x86_64.bin for Intel Mac
#jira UE-195439
#rb Josh.Adams

[CL 28725531 by calvin zheng in ue5-main branch]
2023-10-12 15:59:28 -04:00
charles bloom
f337ca7ba7 add radpatcher to Engine Binaries
#rb none
#rnx

[CL 28719867 by charles bloom in ue5-main branch]
2023-10-12 14:17:55 -04:00
jack cai
4b40622ced [Backout] - CL28621755, this asset cannot go into control rig plugin folder, since it cannot be loaded in other projects, need to find a different solution
[FYI] sara.schvartzman
Original CL Desc
-----------------------------------------------------------------
Control Rig: Try to expose StandardFunctionLibrary as a public asset
#rb none
#rnx
#tests UEFN

[CL 28714577 by jack cai in ue5-main branch]
2023-10-12 12:41:57 -04:00
stefan boberg
bbdee8032d Zen server pluggable transports "SDK" bits, not currently directly used by anything in the engine tree
#skipci

[CL 28706910 by stefan boberg in ue5-main branch]
2023-10-12 08:24:25 -04:00
michael galetzka
6945721808 Improved input metadata to use button grids and show some values in the stack overview.
#rb none

[CL 28706786 by michael galetzka in ue5-main branch]
2023-10-12 08:11:51 -04:00
andrea botti
0dae5e254f [RemoteControl]
New Icons for Expose/Unexpose

#rb jeremie.roy
#jira UE-193230

[CL 28706392 by andrea botti in ue5-main branch]
2023-10-12 07:44:15 -04:00
florent guinier
d899396bbe [NNE] Use onnx lib in NNERuntimeORT for model validation, creation and shape inference at import time.
Problems:
* We want to reach beta quality for ML inference in editor via NNERuntimeORT however currently the model optimisation, validation, shape inference and model creation are offered by the NNERuntimeORTCpu itself soon to be deprecated
* NNERuntimeORTCpu offer model validation and inference using a customized version of onnxruntime

Solution:
* Provide model optimisation, validation, shape inference and model creation in NNERuntimeORT via the NNEUtilities module itself backed by unmodified official version of ONNX & OnnxRuntime
* Onnx being compiled to the official version matching the onnxruntime we are using.
* The libs are externally compiled
* Windows only for now.

Tests:
* Win64 editor: NNE Smoke tests + NNE all tests + Style transfer demo
* win64 standalone (from editor): NNE Smoke tests + NNE all tests + Style transfer demo
* Win64 standalone packaged (both single and multithread cooking): NNE Smoke tests + NNE all tests + Style transfer demo
* Console: NNE Smoke tests + NNE all tests + Style transfer demo
* Compile non-unity

#jira UE-195403
#rb nico.ranieri
#rnx

[CL 28705882 by florent guinier in ue5-main branch]
2023-10-12 07:05:34 -04:00
buildmachine
93586ea2f2 Localization Automation using CL 28699403
[CL 28701830 by buildmachine in ue5-main branch]
2023-10-12 01:28:00 -04:00
ryan brucks
30334c86a5 Water: Added version of Mesh Brush Weightmap with Max blend to use to avoid widening blends between lake and river transitions.
[CL 28687759 by ryan brucks in ue5-main branch]
2023-10-11 18:28:51 -04:00