Note that there's no rebalancing code so as objects get out of scope and new objects are created an inbalance may occur eventually.
#preflight 642d42fdda7f958370c7567b
#rnx
#rb mattias.hornlund
[CL 24926362 by peter engstrom in ue5-main branch]
- Fixed bug when Tearing off objects with no replicated state data.
- Fixed bug where subobject owner would not be marked dirty when we dropped creation info for SubObject which then would not replicate until the next time owner was marked dirty.
- Fixed bug where client could get a bitstream error if we got a replicated destroy for a not yet created SubObject
- Updated tests
- Fixed issue with NetTrace not working propertly with ReplicationSystemTest program
#rb Peter.Engstrom
#preflight 63ce9200ef20a5272d87d66d
[CL 23814990 by mattias hornlund in ue5-main branch]
Initial submit, compiled out by default.
#rb Peter.Engstrom,Mattias.Hornlund,Brian.Bekich,Ryan.Gerleve,John.Barrett
#jira UE-158381
#preflight /62cd6fc7ad490b52da0515a3
[CL 21068370 by Peter Engstrom in ue5-main branch]