Tim Smith
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40be3125a0
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Moved C# project build support from UAT to EpicGames.Build. Isolated code referencing Microsoft.Build into a dll to avoid any issues calling Assembly.GetTypes(). In prior code, it would attempt to resolve the types for things using Microsoft.Build.Framework and fail to load it. By resolving that issue, any future changes to UBT that will utilize this code will not result in any build/target scripts needing to be modified if they use Assembly.GetTypes().
#rnx
#rb jonathan.adamczewski
#preflight 623b0e64c73745c600b8e626
[CL 19477828 by Tim Smith in ue5-main branch]
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2022-03-23 08:17:23 -04:00 |
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