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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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34,242 Commits 23 Branches 254 Tags
400df21877cb46abe26ea5d09ba41dde6e3145a4
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2355 Commits

Author SHA1 Message Date
Nick Darnell 06ca28919c All "Open Source" actions on asset's source objects use the Edit verb when launching the file, so that the correctly bound Windows application can be used. So that you get behaviors like photoshop opening textures instead of Image Previewer or Audacity for Sounds instead of Windows Media Player.
[CL 2038202 by Nick Darnell in Main branch]
2014-04-23 16:35:07 -04:00
UnrealBot db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
TimSweeney 54823f6506 Engine source (Main branch up to CL 2027741) 2014-03-17 11:05:33 -04:00
TimSweeney 3a75fe0114 Engine source (Main branch up to CL 2027006) 2014-03-15 01:14:25 -04:00
Tim Sweeney 324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00
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