Commit Graph

15853 Commits

Author SHA1 Message Date
dmytro vovk
400afa0738 Do not assume LTO when PGO is enabled on Android as it doesn't work well with NDK21
#jira none
#rb trivial
#preflight 6331a0757b582f58ab63f6a7

[CL 22188490 by dmytro vovk in ue5-main branch]
2022-09-26 13:27:42 -04:00
Joakim Lindqvist
0cf402920a Horde Storage - Fixed issue with peer latency test failing to resolve url
#preflight none

[CL 22183802 by Joakim Lindqvist in ue5-main branch]
2022-09-26 10:46:39 -04:00
nebojsa dragosavac
7253ce598f Modify IncludeTool external file test for NNX plugin
#preflight none
#rb none
#rnx

[CL 22180986 by nebojsa dragosavac in ue5-main branch]
2022-09-26 09:18:56 -04:00
Ben Marsh
83180e089d EpicGames.Perforce: Fix incorrect path copying native PDB to output directory.
#preflight none

[CL 22180965 by Ben Marsh in ue5-main branch]
2022-09-26 09:18:01 -04:00
bryan sefcik
2a23602913 Fixed an issue the BF was seeing with compiling non-unity builds that use the inline gen.cpp macro.
#preflight 6330d4e3d747fe52c8739b78

[CL 22177396 by bryan sefcik in ue5-main branch]
2022-09-25 19:36:22 -04:00
joe kirchoff
03ac9fef1e UnrealBuildTool: Fix another instance where all writable source files would incorrectly add many files to the adaptive working set
#jira UE-163272
#rnx
#rb trivial
#preflight 632defa4d51603c548982fbe

[CL 22165269 by joe kirchoff in ue5-main branch]
2022-09-23 20:44:32 -04:00
josh adams
73089d67ee - Added a mkdir to the FInalizeAppBundle script before copying to it
#rb trivial
[FYI] calvin.zheng
#preflight 632ddc43a4769ad714057d89

[CL 22164386 by josh adams in ue5-main branch]
2022-09-23 20:22:09 -04:00
sebastien lussier
0adf0ab63f Unified autosubmit code for World Partition Builders
* Added auto submit support to existing builders
* Added auto submit tags support to allow scripts to provide robomerge tags for a CL
#rb patrick.enfedaque
#preflight 632dd2d52c7bc831f83c06fb

[CL 22164369 by sebastien lussier in ue5-main branch]
2022-09-23 20:21:34 -04:00
kerim borchaev
54809cc82c [Solidworks] Display state change correctly changes materials
- Old DatasmithMeshElement are removed from datasmith scene when mesh is updated

#jira UE-160625
#preflight 632bf4abb4515b7e22ac2475
#rb benoit.deschenes

[CL 22163683 by kerim borchaev in ue5-main branch]
2022-09-23 20:03:41 -04:00
Ben Marsh
8118b1a3e0 Horde: Move cache management and partial reads of bundles into the implementation of IStorageClient.
Implementation of TreeStore will likely be the same for all implementations, while there are many different strategies we might use for bulk data.

#preflight none

[CL 22158930 by Ben Marsh in ue5-main branch]
2022-09-23 14:52:11 -04:00
Ben Marsh
03bd4507be Horde: Store bundle packets in separate memory blocks, and move encode/decode logic out of TreeStore.
#preflight none

[CL 22157363 by Ben Marsh in ue5-main branch]
2022-09-23 13:12:10 -04:00
Ben Marsh
690ebc1c02 Horde: Additional logging to track down cause of failures to submit.
#preflight none

[CL 22155661 by Ben Marsh in ue5-main branch]
2022-09-23 11:28:35 -04:00
Ben Marsh
59a39161b0 Horde: Add support for ranged reads of blobs.
#preflight none

[CL 22155634 by Ben Marsh in ue5-main branch]
2022-09-23 11:26:56 -04:00
Josh Engebretson
7a3554ddc0 Horde: Issues service now checks step outcome for recording next/previous success, it also now only considers step refs that update issues, added test case and fixed some which were incorrectly identifying last success improperly
#jira none
#rnx
#preflight none
#fyi ben.marsh

[CL 22155417 by Josh Engebretson in ue5-main branch]
2022-09-23 11:12:24 -04:00
bryan sefcik
3d93b152ac Sort mode names before displaying them.
#jira
#preflight 632cca4ae23e50651b581013

[CL 22151240 by bryan sefcik in ue5-main branch]
2022-09-22 22:22:36 -04:00
dmytro vovk
b9e9b0f288 Fixed linker error for Android's build of LowLevelTests
#jira UE-164814
#rb Chris.Babcock
#preflight 632ccc3d100305080682e9ea

[CL 22151094 by dmytro vovk in ue5-main branch]
2022-09-22 22:18:55 -04:00
balazs toereki
de72f41727 Datasmith Revit Exporter - SectionBox acquisition crash fix
#rb JeanLuc.Corenthin
#preflight 632cad6bd747fe52c8673138

[CL 22148336 by balazs toereki in ue5-main branch]
2022-09-22 18:58:59 -04:00
j baumgartner
df850050eb Compilation fix
#rb william.ewen

[CL 22148167 by j baumgartner in ue5-main branch]
2022-09-22 18:50:21 -04:00
william ewen
fa6b069775 Gauntlet: Make it so multi-pass tests will retain devices between each run
#rb Josh.Engebretson
[FYI] Andrew.Grant

[CL 22147439 by william ewen in ue5-main branch]
2022-09-22 18:17:10 -04:00
chris babcock
ec7b516972 Set the minimum compile sdk for Android to 30
#jira UE-164796
#android
[REVIEW] [at]Jack.Porter
#rb Jack.Porter

#preflight https://horde.devtools.epicgames.com/job/632c7e98d51603c54843ee92

[CL 22146012 by chris babcock in ue5-main branch]
2022-09-22 17:42:15 -04:00
dmytro vovk
2d2eb358a3 Added LTO support to Android toolchain
#jira none
#rb Chris.Babcock
#preflight 632c7733d747fe52c852b726

[CL 22145951 by dmytro vovk in ue5-main branch]
2022-09-22 17:40:58 -04:00
tim smith
c974960bd6 Modified C# UHT to generate errors when extra ';' are detected. C++ UHT will generate an error.
#rb self
#rnx
#preflight 632c69f2c7791417aa85136b

[CL 22145828 by tim smith in ue5-main branch]
2022-09-22 17:37:26 -04:00
tim smith
075437d87a Fixed C# UHT issue where unterminated strings were not detected properly and could result in an infinite loop.
#rb self
[FYI] matt.peters
#preflight 632c5744b4515b7e22c50162

[CL 22145735 by tim smith in ue5-main branch]
2022-09-22 17:34:34 -04:00
johan duparc
2032a810a0 DatasmithSDK support for pattern parameters
#rb none
#preflight 632c3918e23e50651b32082b

[CL 22144735 by johan duparc in ue5-main branch]
2022-09-22 16:54:16 -04:00
robert seiver
6264da8128 Temporarily re-labeled cancel buttons to close on menus which save settings even when you hit close
#preflight none
#fyi Brandon.Schaefer

[CL 22142941 by robert seiver in ue5-main branch]
2022-09-22 15:29:37 -04:00