#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20868817 via CL 20879830 via CL 20880045
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20885587 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20866821 via CL 20878760 via CL 20878900
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20880929 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20866738 via CL 20878718 via CL 20878884
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v971-20777995)
[CL 20880915 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20728365 via CL 20728367 via CL 20728370
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v970-20704180)
[CL 20732698 by ben woodhouse in ue5-main branch]
Uses the following args:
-summaryTableToJson <filename> : json filename to write summary table row data to
-summaryTableToJsonFastMode : exit after serializing json data (skips making summary tables)
-summaryTableToJsonMetadataOnly : only write CsvMetadata elements to json
This makes it easy to extract raw perf data and CSV metadata from a collection of PRC files. Non PRC paths are also supported.
[FYI] tyler.staples
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20689812 via CL 20689846 via CL 20689864
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v968-20684695)
[CL 20693402 by ben woodhouse in ue5-main branch]
- This can be force disabled via the commandline with -autoColorize 0, or enabled with -autoColorize or -autoColorize 1
- The -reverseTable and -scrollableTable params are now also possible to force disable by specifying 0 (using a new GetOptionalBool mechanism)
[FYI] andrew.ladenberger
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20675636 via CL 20677476 via CL 20677697
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)
[CL 20679317 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20669446 via CL 20669464 via CL 20669469
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)
[CL 20670444 by ben woodhouse in ue5-main branch]
Make the smoothing downsample multiplier take into account the samples per pixel ratio. We should never have a downsample kernel which is coarser than the visible res.
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20600011 via CL 20600573 via CL 20600707
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v955-20579017)
[CL 20602307 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20394546 via CL 20394613 via CL 20394648
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)
[CL 20398677 by ben woodhouse in ue5-main branch]
- Split graph into segments to make re-rendering faster. This makes graphs slightly larger*
- Also make legend more visible
*This is a stop-gap measure to make reports usable. Need to revisit
- Overdraw in stacked graphs is the main issue - need to look at whether we can do this in a less brute-force way
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20355286 via CL 20355299 via CL 20355304
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)
[CL 20356518 by ben woodhouse in ue5-main branch]
- FPSChart stats can now be tagged as unstripped. Add "unstripped" in the stat bracket parameters, space-separated to enable, e.g MemFreeMB (min unstripped).
- Simplify column handling code
- Don't generate CsvToSvg commandline args if we're not running as a separate process
Note: The unstripped parameter does not affect the column name. E.g MemFreeMB(Min Unstripped) will be output as MemFreeMB Min.
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20315540 via CL 20315544 via CL 20315547
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)
[CL 20315662 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19966504 via CL 19966958 via CL 19967479
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19971908 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19939969 via CL 19939983 via CL 19940000
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19945635 by ben woodhouse in ue5-main branch]
- add -forceFullRead option to force a full read (useful for validation)
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19900506 via CL 19900521 via CL 19900526
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19902188 by ben woodhouse in ue5-main branch]
- display sample count and output it to json
- add proper support for totals and averages in json. When these are requested, we output stats as a dict rather than an array
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19896982 via CL 19896983 via CL 19896984
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19897246 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19862730 via CL 19866748 via CL 19866963
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19871403 by ben woodhouse in ue5-main branch]
- Link templates are only added for extra relative links. Links starting with http:// or https:// are not replaced
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19828731 via CL 19828779 via CL 19828794
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v940-19807014)
[CL 19835207 by ben woodhouse in ue5-main branch]
- Add support for downsampled smoothing for an up to 16x speedup
- More efficient threading
- Minor perflog fixes
- Add -PerfLog arg for detailed timings
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19786432 via CL 19786566 via CL 19786610
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803461 by ben woodhouse in ue5-main branch]
- Optimize interactive graphs, removing redundant characters from number strings. Saves about 1MB in a typical 20MB report
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19782426 via CL 19782438 via CL 19782441
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803418 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19782302 via CL 19782307 via CL 19782309
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803417 by ben woodhouse in ue5-main branch]
Fixed point graphs are smaller because they don't include the decimal point. They're also faster to write. We need to apply a scale in order to have subpixel accuracy. The scale is specified by -fixedpointPrecisionScale <N> (default is 2)
- This improves perf report generation speed by ~15% and report size by 20%.
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19782268 via CL 19782269 via CL 19782270
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803416 by ben woodhouse in ue5-main branch]
- fix a bug in custom commandline parsing where last character would be skipped
- Update binaries for PerfReportTool, CsvToSvg, CsvToSvgLib, CsvStats
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19781993 via CL 19781999 via CL 19782001
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803413 by ben woodhouse in ue5-main branch]
- Graph Generation is now handled by a GraphGenerator class with MakeGraphs async and synchronous methods. Settings are passed via a GraphParams struct.
- Optimize various functions to speed up graph generation.
Generating graphs for a report is now around 25% faster.
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19781991 via CL 19781996 via CL 19782000
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803410 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19725891 via CL 19726236 via CL 19726839
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v938-19570697)
[CL 19728300 by ben woodhouse in ue5-main branch]