Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed.
#ushell-cherrypick of 21065896 by bryan.sefcik
#preflight 62d4b1a5a6141b6adfb0c892
#jira
#ROBOMERGE-OWNER: Bryan.sefcik
#ROBOMERGE-AUTHOR: bryan.sefcik
#ROBOMERGE-SOURCE: CL 21150156 via CL 21151754 via CL 21154719
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
#ROBOMERGE-CONFLICT from-shelf
[CL 21181076 by Bryan sefcik in ue5-main branch]
Setters and getters are native functions called by FProperties when setting property values with *_InContainer functions.
Setters and getter function names can be manually specified with Setter = Func and Getter = Func keywords inside of UPROEPRTY macro but they will also be automatically parsed if the name is not explicitly specified if the setter or getter function name matches SetPropertyName and GetPropertyName pattern.
The latter behavior can be disabled in UHT's DefaultEngine.ini by setting AutomaticSettersAndGetters=False.
ImportText and ExportTextItem functions have been deprecated and should be replaced with *_InContainer or *_Direct variants.
#rb Steve.Robb
#preflight 6210a377a83e0bcefd03d9e1
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 19070318 via CL 19098059 via CL 19104650 via CL 19104661 via CL 19110012
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19147839 by marc audy in ue5-main branch]
Backing out due to Horde cook breakage: https://horde.devtools.epicgames.com/job/620596dc6d374b98b0977945?step=dad9
#preflight https://horde.devtools.epicgames.com/job/6205b061672f831308bc87ef
[FYI] Simon.Therriault
Original CL Desc
-----------------------------------------------------------------
- Updating MessageBus protocol and CBor serialization backend to support communication between LWC and non LWC endpoints
#rb francis.hurteau, jason.walter
#lockdown alejandro.arango
#jira UE-142171
#preflight 62055181a155a4cddac2660c
#ROBOMERGE-AUTHOR: eric.mcdaniel
#ROBOMERGE-SOURCE: CL 18947525 in //UE5/Release-5.0/... via CL 18947673 via CL 18947789
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18947792 by eric mcdaniel in ue5-main branch]
Confirmed that now System.Core.Serialization.StructElementSerializer and System.Core.Serialization.StructSerializer unit tests are passing.
#rb francis.hurteau
[CL 15294198 by Zousar Shaker in ue5-main branch]
warning V522: Dereferencing of the null pointer 'CurrentState.Property' might take place.
#rb trivial
#jira UE-91644
[CL 15068217 by Tim Smith in ue5-main branch]
Refactored FindField into FindUField and FindFProperty to avoid confusion caused by the fact that FindField<UField> will no longer return FProperties.
#jira UE-90683
#rb Steve.Robb
#tests Basic editor functionality test, cooked and ran PC client and server, bot soak tests for two hours
#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 12190998 in //UE4/Release-4.25/... via CL 12190999
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v661-12148976)
[CL 12191300 by robert manuszewski in Main branch]
- Fixed an incorrect convertion introduced in CBOR struct serializer when UProperty where changed to FProperty.
#rb Francis.Hurteau
[CL 10944479 by Patrick Laflamme in Dev-Tools-Staging branch]
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]
- Reduced the CBOR encoded size of TArray<uint8>/TArray<int8> by a factor of two (approximatively) by encoding the bytes as byte string rather than CBOR arrays of numbers.
- The CborStructDeserializerBackend is fully backward compatible and can read the new and the old format without any code change.
- The CborStructSerializerBackend default to the new format, but can be configured to output the old format.
This partially addresses #jira UE-78722 - Potential Memory Leak with Disaster Recovery Plugin
- Sending large packages (containing 4K texture) to Disaster Recovery use about half the memory and bandwith previously required and greatly reduce the memory footprint of Disaster Recovery.
#rb Jamie.Dale, Francis.Hurteau (Swarm Review ID 9971661)
[CL 10321854 by Patrick Laflamme in Dev-VirtualProduction branch]
- Up to CL8320930 from DevOnline and 8311605 Merge Down from Main
- skipped some Fortnite content/plugins/code where it tried to reintegrate files that had been moved pending investigation
#rb none
[CL 8321295 by Josh Markiewicz in Main branch]
Added proper bitfield serialization test for StructSerializer
#jira UE-76435
#rb Jamie.Dale
#ROBOMERGE-SOURCE: CL 7064338 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7064352 by francis hurteau in Main branch]