Change OnNavigationGenerationFinished() to display actor label and full name instead of package name.
#rb Yoan.StAmant
#preflight 62d6d896dc4397d3840d7b30
#ROBOMERGE-AUTHOR: aris.theophanidis
#ROBOMERGE-SOURCE: CL 21165279 via CL 21171402 via CL 21171752
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)
[CL 21183781 by aris theophanidis in ue5-main branch]
Also includes improved tile logging.
#rb Mieszko.Zielinski
#jira none
#preflight 62a0c659232daff7b3f10b18
[CL 20558326 by Aris Theophanidis in ue5-main branch]
Enabled overloads of Max() and Min() with mixed signed integral arguments (promoting to largest type). Unsigned are not allowed to implicitly mix.
Added explicit overload of Clamp(int64, int32, int32) => int64 to allow for easier upgrades, and once type truncation warnings are enabled in more modules they can be evaluated per-case.
#jira UE-124808
#preflight 6297a9b0e809e387be231e60
#rb Andy.Davidson
[CL 20456547 by Zak Middleton in ue5-main branch]
* Removed deprecated or dead code paths
* Simplified build system setup for physics support
* Deprecated build system flags and unsupported macros
#jira none
#rb Chris.Caulfield, Kriss.Gossart
#preflight 62963ec0fe779f23c8ea0c5e
[CL 20450744 by Benn Gallagher in ue5-main branch]
Issue was associated with IsWorldPartitionedDynamicNavmesh change.
#review-20362143
#preflight 628e1a1b9f6fbd94aded8a69
[CL 20362569 by Stephen Holmes in ue5-main branch]
- Update and use active tiles when using URecastNavMeshDataChunk
- Keep track of dirty areas origin
- Fix some logs TileRef
#rb Mieszko.Zielinski
#jira UE-150793
#preflight 6286493e9016c6dd8982744e
[CL 20279641 by Aris Theophanidis in ue5-main branch]
- Dynamic navmesh in a world partitioned map is now allowed to build a base navmesh and stream cells from it
- Ignore navigation dirtiness coming from objects loading/unloading that are part of the base navmesh
- Addition of vlog boxes on addition and removal of navigation data chunk actors
#rb Yoan.StAmant
#jira UE-150793
#preflight 626fe108220f89f0ad3fdb14
[CL 20008063 by Aris Theophanidis in ue5-main branch]
(with some extra const)
#rb Maxime.Mercier
#preflight 61fc2b043b22793ca369a98d
#ROBOMERGE-AUTHOR: aris.theophanidis
#ROBOMERGE-SOURCE: CL 18852387 via CL 18852907 via CL 18853018 via CL 18854025 via CL 18854798
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
[CL 18854824 by aris theophanidis in ue5-main branch]
#jira UE-122078
#rb Andrew.Davidson, Colin.McGinley
#preflight standard build
#ROBOMERGE-AUTHOR: fred.kimberley
#ROBOMERGE-SOURCE: CL 18817999 in //UE5/Release-5.0/... via CL 18818012 via CL 18822871
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)
[CL 18824721 by fred kimberley in ue5-main branch]