Commit Graph

18 Commits

Author SHA1 Message Date
Alexis Matte
ff68c6a438 Fix crash when loading a fbx file containing invalid UVs
#jira UE-156030
#rb richard.talbotwatkin
#rnx
#preflight 62a8af9ca43e20b293479faa

[CL 20651551 by Alexis Matte in ue5-main branch]
2022-06-14 12:36:25 -04:00
Alexis Matte
557df102ae Interchange:
Add blend shape animation curve support
Add material parameters animation curve support
Add bone user defined attribute animation curve support

#jira UE-152783
#jira UE-152788
#rb jeanmichel.dignard
#rnx
#preflight 62a0eacd6b31292c7700fa6f

[CL 20562417 by Alexis Matte in ue5-main branch]
2022-06-08 15:28:41 -04:00
Benn Gallagher
8757cb3641 Physics interface cleanup.
* Removed deprecated or dead code paths
* Simplified build system setup for physics support
* Deprecated build system flags and unsupported macros

#jira none
#rb Chris.Caulfield, Kriss.Gossart
#preflight 62963ec0fe779f23c8ea0c5e

[CL 20450744 by Benn Gallagher in ue5-main branch]
2022-06-01 06:59:18 -04:00
Alexis Matte
5470f5098f Fix gimbal lock by avoiding euler angle when importing fbx bone animation, we instead bake the data like the legacy importer did.
To achieve this a new type of payload was added to the payload interface which allow the client asking for payload to describe the bake settings (Hz, start time, end time)
#jira UE-151896
#rb benoit.deschenes
#preflight 62869cdd153b5ae9cdcc92d1
#rnx

[CL 20286621 by Alexis Matte in ue5-main branch]
2022-05-19 16:07:20 -04:00
christopher waters
22de0b360d Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
- Non-engine modules/targets will have to specify the "version" of includes via IncludeOrderVersion in TargetRules or ModuleRules.
- This setting will control the value of UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_XXX where XXX is the version of the engine.
- When moving types out of a header, users will need to include the new location of the type in the header it was removed from but only if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_XXX is set.
- If a target does not change its IncludeOrderVersion to the latest version, UBT will print out a message telling users how to upgrade.
- This change introduces a new set of SharedPCH permutations to make sure modules with older versions get the PCH with UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_XXX set correctly.

#jira none
#rb jonathan.adamczewski, joe.kirchoff
#preflight 623e1d3d196f3ae80b4c37ee

[CL 19518359 by christopher waters in ue5-main branch]
2022-03-25 16:16:30 -04:00
Alexis Matte
be70848f84 fix monolithic build
#jira
#preflight 6202aa0474604bc6b185eab7
#preflight 6203c0044816ea17df94f524

[CL 18916825 by Alexis Matte in ue5-main branch]
2022-02-09 08:31:41 -05:00
David Lesage
fe21168595 encapsulation of ImportParameter to well manage its setting and the respect of CVar
#preflight 614360178169560001feebb7

[CL 17540414 by David Lesage in ue5-main branch]
2021-09-16 12:47:12 -04:00
Alexis Matte
010d3c58d2 Make Interchange support LWC correctly
#rb richard.talbotwatkin
#jira none
#rnx

[CL 17287610 by Alexis Matte in ue5-main branch]
2021-08-24 11:21:37 -04:00
Alexis Matte
cdd9d27d27 Make sure we do not get stuck on a payload promise from the out of process interchange worker.
#jira none
#rb richard.talbotwatkin

[CL 16662525 by Alexis Matte in ue5-main branch]
2021-06-14 15:21:03 -04:00
Alexis Matte
0bdbc12844 Use threadpool for the interchange worker network socket polling
#jira none
#rb richard.talbotwatkin

[CL 16611544 by Alexis Matte in ue5-main branch]
2021-06-09 16:00:46 -04:00
Alexis Matte
ee47705ea6 Make sure we support correctly the blend shape when we import skeletalmesh using interchange.
#jira UETOOL-3490
#rb richard.talbotwatkin

[CL 16586899 by Alexis Matte in ue5-main branch]
2021-06-08 10:31:41 -04:00
Johan Duparc
855abc5889 Interchange Framework: cleanup module naming
#rb Alexis.Matte

[CL 15167676 by Johan Duparc in ue5-main branch]
2021-01-22 17:54:04 -04:00
Alexis Matte
ed3e1719ca Interchange Fbx skeletal mesh support phase 1
#rb richard.talbotwatkin
#jira UEENT-3853

[CL 14870441 by Alexis Matte in ue5-main branch]
2020-12-07 12:03:25 -04:00
Alexis Matte
786b0446b7 Make sure the Fbx parser have the fbx sdk scene loaded all the time the translator is active.
#jira none
#rb richard.talbotwatkin

[CL 14666644 by Alexis Matte in ue5-main branch]
2020-11-05 13:48:16 -04:00
Alexis Matte
319bbc5550 Make sure all interchange namespace respect the coding standard
#jira none
#rb jeanmichel.dignard

[CL 14379943 by Alexis Matte in ue5-main branch]
2020-09-23 15:40:10 -04:00
Alexis Matte
a09e635a1b Convert FBaseNode to UInterchangeBaseNode and FBaseNodeContainer to UInterchangeBaseNodeContainer. Using UObject will save us the adapter and make all the public API available in c++, python and blueprint.
Add fbx sdk base code to open a file and create the hierarchy so we can import material and textures from fbx

#jira none
#rb jeanmichel.dignard, richard.talbotwatkin

[CL 14375962 by Alexis Matte in ue5-main branch]
2020-09-23 08:35:40 -04:00
Alexis Matte
7d6cc8694d Prevent fbx to be use by other platform then win64
#jira none
#rb jeanmichel.dignard

[CL 14252951 by Alexis Matte in ue5-main branch]
2020-09-03 10:29:52 -04:00
Alexis Matte
1f7c56033f Create a InterchangeWorker application to be able to call multiprocess sdk or any other stuff that are not thread safe.
#jira none
#rb richard.talbotwatkin
#fyi jeanmicheal.dignard

[CL 14221668 by Alexis Matte in ue5-main branch]
2020-08-31 14:56:26 -04:00