Pin default value is now generated using FBlueprintEditorUtils::PropertyValueToString, which generates a valid default string for anim graph pin editors
#review @helge.mathee @thomas.sarkanen
#jira UE-147767
#preflight 62b19ba4c400b5ee2f4313bc
[CL 20755422 by jaime cifuentes in ue5-main branch]
Setters and getters are native functions called by FProperties when setting property values with *_InContainer functions.
Setters and getter function names can be manually specified with Setter = Func and Getter = Func keywords inside of UPROEPRTY macro but they will also be automatically parsed if the name is not explicitly specified if the setter or getter function name matches SetPropertyName and GetPropertyName pattern.
The latter behavior can be disabled in UHT's DefaultEngine.ini by setting AutomaticSettersAndGetters=False.
ImportText and ExportTextItem functions have been deprecated and should be replaced with *_InContainer or *_Direct variants.
#rb Steve.Robb
#preflight 6210a377a83e0bcefd03d9e1
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 19070318 via CL 19098059 via CL 19104650 via CL 19104661 via CL 19110012
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19147839 by marc audy in ue5-main branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
#jira UE-114826
#rb na
Changing Control Rig plugin directory from
Engine/Plugins/Experimental/ControlRig
to
Engine/Plugins/Animation/ControlRig
#ROBOMERGE-SOURCE: CL 16658308 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16658329 by helge mathee in ue5-release-engine-test branch]