steven barnett
3a1992c0d3
Add soft collision thickness and sticky friction
...
#rb Benn.Gallagher, Chris.Caulfield
#changelist validated
#virtualized
[CL 31218280 by steven barnett in ue5-main branch]
2024-02-06 12:06:07 -05:00
josh engebretson
e7f5e25d1f
Horde: Add dashboard license checker
...
#rnx
[CL 31216649 by josh engebretson in ue5-main branch]
2024-02-06 11:25:04 -05:00
benn gallagher
d965e48780
Fix shutdown crash in HeadlessChaos unit test runner.
...
#changelist validated
#virtualized
[CL 31215804 by benn gallagher in ue5-main branch]
2024-02-06 11:05:40 -05:00
ben marsh
faeff01f9e
Horde: Add missing help text for parameters to the login command.
...
#jira UE-205996
[CL 31213273 by ben marsh in ue5-main branch]
2024-02-06 09:46:44 -05:00
joakim lindqvist
ec548939ff
Unreal Cloud DDC - Attempts at improving behavior when bad request responses happen during replicator, likely caused by .NET 8 upgrade causing casing differences in the problem details response.
...
[CL 31211538 by joakim lindqvist in ue5-main branch]
2024-02-06 08:32:19 -05:00
carl bystrom
886998dbaf
Horde: Update port in documentation to 13340
...
[CL 31211045 by carl bystrom in ue5-main branch]
2024-02-06 08:02:05 -05:00
carl bystrom
240a989cc1
Horde: Add server-side support for self-contained agent packages
...
[CL 31208938 by carl bystrom in ue5-main branch]
2024-02-06 05:36:59 -05:00
buildmachine
a5466e522a
Horde: Updating schema documentation
...
[CL 31205823 by buildmachine in ue5-main branch]
2024-02-06 01:04:54 -05:00
ben marsh
4331de83db
Horde: Copy .editorconfig file to Docker image during build process.
...
[CL 31203134 by ben marsh in ue5-main branch]
2024-02-05 21:34:49 -05:00
henrik karlsson
b3e84767c7
[UBA]
...
* Added support for PagingFiles registry key containing drive letter '?'. Not sure exactly what this mean except that it can exist if system automatically manage page files for all drives. We resort to use first entry in ExistingPageFiles registry key to figure out drive
[CL 31198385 by henrik karlsson in ue5-main branch]
2024-02-05 19:09:12 -05:00
sergio gardeazabal
9728fc156b
[UBA] Disable power throttling in created processes to ensure P-Cores are preferred over E-Cores on Intel Hybrid architectures platforms
...
#jira UE-205966
#rb henrik.karlsson
[CL 31193922 by sergio gardeazabal in ue5-main branch]
2024-02-05 17:56:36 -05:00
ben marsh
047a9fc105
Horde: Fix static analysis warning.
...
[CL 31188137 by ben marsh in ue5-main branch]
2024-02-05 15:55:15 -05:00
ben marsh
5468687551
Horde: Add Meziantou.Analyzer to Horde.Agent and Horde.Server. Many rules currently disabled; will re-enable and fix up some in subsequent commits.
...
[CL 31186356 by ben marsh in ue5-main branch]
2024-02-05 15:12:50 -05:00
carl bystrom
29a0dc2c1d
Horde: Fix docs for ServiceUninstall command
...
[CL 31185762 by carl bystrom in ue5-main branch]
2024-02-05 15:02:26 -05:00
carl bystrom
d8b4c39b10
Horde: Fix compiler warnings
...
[CL 31185672 by carl bystrom in ue5-main branch]
2024-02-05 15:00:08 -05:00
steve robb
9fa9b31697
Added UE_DEPRECATED_FORENGINE deprecation warnings for engine modules, and TargetRules.bDisableEngineDeprecations to silence engine deprecations in non-engine modules, to allow incremental fixup. Disabling engine deprecations should be regarded as short-term to allow incremental fixup.
...
#rb Joe.Kirchoff
[CL 31185022 by steve robb in ue5-main branch]
2024-02-05 14:40:33 -05:00
ben marsh
4c565fec6e
Horde: Fix test failure; side effect due to asynchronous continuations.
...
Also fix a few static analyzer warnings.
[CL 31184749 by ben marsh in ue5-main branch]
2024-02-05 14:36:48 -05:00
klukule
ca058f79dc
PR #11408 : Horde: Perforce login ticket handling on Agents
...
#jira UE-205726
[CL 31183937 by klukule in ue5-main branch]
2024-02-05 14:22:11 -05:00
ben marsh
1687031a3c
Horde: Remove async void methods. Flagged by Visual Studio analyzer, and generally not a good idea because they can outlive the lifetime of the service that created them.
...
New class AsyncTaskQueue allows adding async methods to a queue to be executed in sequence, and allows waiting for all queued tasks explciitly or when disposed.
[FYI] Carl.Bystrom
[CL 31183313 by ben marsh in ue5-main branch]
2024-02-05 14:08:03 -05:00
ben marsh
22e0d3df2d
Horde: Add the Microsoft.VisualStudio.Threading.Analyzers package to EpicGames.Horde, and fix current warnings.
...
[CL 31183231 by ben marsh in ue5-main branch]
2024-02-05 14:06:41 -05:00
vincent robert
0d356ad0b3
Fix Warning in Headless in Chaos Vehcile and Cloth Tests
...
#fy alex.mcadams, bill.henderson, benn.gallagher
[CL 31182763 by vincent robert in ue5-main branch]
2024-02-05 14:01:48 -05:00
ben marsh
5bc06f6803
Horde: Add the Microsoft.VisualStudio.Threading.Analyzers package, and fix current warnings.
...
[CL 31181130 by ben marsh in ue5-main branch]
2024-02-05 13:32:07 -05:00
lorry li
f1f1946eee
Add GetEffectiveURL interface to get the effective url after redirection.
...
#jira UE-204044
[REVIEW] [at]michael.kirzinger [at]michael.atchison [at]rafa.lecina [at]jens.petersam
#rb Rafa.Lecina
#tests Passed WebTests test case, launched the game to main menu.
[CL 31180593 by lorry li in ue5-main branch]
2024-02-05 13:23:49 -05:00
ben marsh
00bef38ea0
EpicGames.Core: Set the TaskCreationOptions.RunContinuationsAsynchronously flag by default for all task completion sources.
...
[CL 31180129 by ben marsh in ue5-main branch]
2024-02-05 13:12:31 -05:00
vincent robert
3563268c41
Store velocities and rotations in single precision in Physics particles
...
This is saving 40 bytes per particle
#rb chris.caulfield
[CL 31178234 by vincent robert in ue5-main branch]
2024-02-05 12:34:00 -05:00