StructUtilsTestSuite has been moved to Developper
StructUtilsEditor has been moved to Engine/Editor
NetSerialization for FInstancedStruct not using native serialization has been moved to the engine module since FRepLayout is not available in CoreUObject module.
Old plugins and modules are kept temporarily and will be remove in a different CL
Temporary header files added to facilitate transition to the new include path
#jira UE-216472
#rb Devin.Doucette, Francis.Hurteau
[CL 34509881 by yoan stamant in ue5-main branch]
[FYI] Yoan.StAmant
Original CL Desc
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Moved UserDefinedStruct to CoreUObject
#jira UE-216472
#rb Devin.Doucette
[CL 34486763 by gary yuan in ue5-main branch]
- Added transition recording functionality to enable snapshots for state tree transitional events
- Primary use case is for keeping client-side state trees in sync with their server counterpart
[REVIEW] [at]mikko.mononen
#rnx
#rb mikko.mononen
[CL 34250876 by matthew barry in ue5-main branch]
- Added property functions which can be executed and chained during property binding to set values of properties
[CL 34087989 by mikko mononen in ue5-main branch]
[FYI] mikko.mononen
Original CL Desc
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StateTree: Introduced PropertyFunctions (contributed)
- Added property functions which can be executed and chained during property binding to set values of properties
[CL 33868630 by justin peterson in ue5-main branch]
- Added property functions which can be executed and chained during property binding to set values of properties
[CL 33856515 by mikko mononen in ue5-main branch]