ben marsh
38dffac979
Fixes to ListThirdPartySoftware script.
...
* Switched to use JsonExport mode in UBT.
* Added runtime dependencies into the output file.
#rb none
#rnx
#jira
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5959015 in //UE4/Release-4.22/... via CL 5959017
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5964274 by ben marsh in Dev-Anim branch]
2019-04-17 21:09:43 -04:00
rolando caloca
6071b3ec6f
Fix stat gpu not working on D3D12
...
[FYI] Emil.Persson
#rb Yuriy.ODonnell
#jira UE-72983
#lockdown Ben.Marsh
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 5958742 in //UE4/Release-4.22/... via CL 5958750
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5964184 by rolando caloca in Dev-Anim branch]
2019-04-17 21:09:08 -04:00
brandon schaefer
ac2ee75a67
Make sure SDL is inited in Vulkan before attempting to use SDL functions
...
#jira UE-72416
#rb Arciel.Rekman
#lockdown cristina.riveron
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 5958520 in //UE4/Release-4.22/... via CL 5958521
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5964170 by brandon schaefer in Dev-Anim branch]
2019-04-17 21:09:05 -04:00
patrick enfedaque
bc1e1ad536
- Landscape Layer System: Fix Layer Debug Visualizer
...
#rb richard.malo
[FYI] michael.dupuis
#rnx
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 5952996 via CL 5958160 via CL 5958168
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5964127 by patrick enfedaque in Dev-Anim branch]
2019-04-17 21:08:55 -04:00
zak middleton
7001790a11
#ue4-fortnite - Improve comment for UParticleSystemComponent->AutoAttachSocketName to clarify that if "none", we use the current attach socket, if any. No change in behavior made.
...
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: zak.middleton
#ROBOMERGE-SOURCE: CL 5952839 via CL 5952919 via CL 5957835 via CL 5958078
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5964059 by zak middleton in Dev-Anim branch]
2019-04-17 21:08:39 -04:00
lauren ridge
abe3238953
Fix for async loading the property view object after the property viewer has been destroyed
...
#rb Chris.Gagnon
#rnx
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: lauren.ridge
#ROBOMERGE-SOURCE: CL 5952881 via CL 5957789 via CL 5958022
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5963993 by lauren ridge in Dev-Anim branch]
2019-04-17 21:08:25 -04:00
richard malo
b3f7c1d69b
Fixed Landscape Delete Tool in Layer System Mode. When splitting heightmap, update of final layer texture was in fact updating current editing layer.
...
#rb michael.dupuis, patrick.enfedaque
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 5952840 via CL 5957765 via CL 5957995
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5963941 by richard malo in Dev-Anim branch]
2019-04-17 21:08:13 -04:00
arciel rekman
498cab35a5
Linix: do not crash the servers on negative deltas, send analytics.
...
- Negative delta will be substituted by 1/30
- A new analytic event will be sent no more often than once per minute, and a log message will be logged instantly
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: arciel.rekman
#ROBOMERGE-SOURCE: CL 5952671 via CL 5952727 via CL 5952734 via CL 5957748 via CL 5957968
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5963884 by arciel rekman in Dev-Anim branch]
2019-04-17 21:08:02 -04:00
james golding
28a25fd184
Added scoped stats to help track down hitches in PostActorConstruction
...
#coderview derek.ehrman, thomas.sarkanen
[FYI] leslie.nivison, bekah.noulles
#rb none
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: james.golding
#ROBOMERGE-SOURCE: CL 5952000 via CL 5952712 via CL 5957676 via CL 5957922
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5963734 by james golding in Dev-Anim branch]
2019-04-17 21:07:34 -04:00
rob gay
be444de2f8
- Make sure UObjects tracked by internal ActiveSound in Virtual Loops don't get GC'ed
...
- Always assign World to VirtualLoop ActiveSounds, not just in editor
#rb aaron.mcleran
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 5944184 via CL 5952688 via CL 5957413 via CL 5957589
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5963455 by rob gay in Dev-Anim branch]
2019-04-17 21:06:19 -04:00
ethan geller
0da956100d
#rb aaron.mcleran
...
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ethan.geller
#ROBOMERGE-SOURCE: CL 5940665 via CL 5952677 via CL 5957377 via CL 5957547
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5963363 by ethan geller in Dev-Anim branch]
2019-04-17 21:06:01 -04:00
joe barnes
ec845433c5
[Switch] Changes neeeded for CSV reporting in live builds. Cleaned up temporary storage support a bit.
...
#rb luke.thatcher
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: joe.barnes
#ROBOMERGE-SOURCE: CL 5937418 via CL 5952613 via CL 5957284 via CL 5957453
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5963068 by joe barnes in Dev-Anim branch]
2019-04-17 21:04:38 -04:00
alexis matte
116b73b2c4
Fix skeletal mesh vertex paint remap to find a better match when many wedge shared the same position. Adding normal dot product comparison.
...
#jira UE-72330
#rb none
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 5937363 via CL 5952605 via CL 5956767 via CL 5957191
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5962998 by alexis matte in Dev-Anim branch]
2019-04-17 21:04:24 -04:00
allan bentham
f3f51590ee
UnloadPakEntryFilenames uses 64bit hashes.
...
[FYI] Graeme.Thornton
#rb Jack.porter
#rnx
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: allan.bentham
#ROBOMERGE-SOURCE: CL 5937139 via CL 5952597 via CL 5956705 via CL 5957127
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5962911 by allan bentham in Dev-Anim branch]
2019-04-17 21:04:09 -04:00
ben woodhouse
a26b4c1d93
Disable spammy animation category which wasn't being used and was adding 200 stats/frame. These can be enabled on the commandline if needed with -csvstatcategories="animation"
...
#rb thomas.sarkanen
[FYI] martin.wilson
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 5937010 via CL 5952593 via CL 5956669 via CL 5957096
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5962869 by ben woodhouse in Dev-Anim branch]
2019-04-17 21:04:02 -04:00
rob gay
6f4799e221
Static analysis warning fix. Move underlying logic for to functions to help static analyzer evaluate how SoundToEvict/ActiveSound pointers are valid when operated on.
...
https://p4-swarm.epicgames.net/changes/5921483
#rb ethan.geller
#jira UE-72926
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 5948582 via CL 5955920 via CL 5956152
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5962438 by rob gay in Dev-Anim branch]
2019-04-17 21:02:22 -04:00
andrew ladenberger
05b060dc28
When removing many GameplayTags, call FillParentTags only once. This adds up for very large GameplayTagContainers. ~9X faster
...
#rb fred.kimberley
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: andrew.ladenberger
#ROBOMERGE-SOURCE: CL 5937937 via CL 5955779 via CL 5955941
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5962111 by andrew ladenberger in Dev-Anim branch]
2019-04-17 21:01:12 -04:00
lauren ridge
5b1c90946c
Copying the details panel and single property UMG widgets to this stream. Adding UX updates to those widgets.
...
#rnx
#rb Chris.Gagnon
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: lauren.ridge
#ROBOMERGE-SOURCE: CL 5937483 via CL 5955751 via CL 5955924
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5962044 by lauren ridge in Dev-Anim branch]
2019-04-17 21:00:58 -04:00
ben marsh
0b1dcdf245
Copy of CL 5906283
...
Fixed tessellation shader cross-compilation for Vulkan backend.
#rb Rolando.Caloca
#lockdown Marcus.Wassmer
#jira UE-54442
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5952885 in //UE4/Release-4.22/... via CL 5952886
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5956663 by ben marsh in Dev-Anim branch]
2019-04-17 17:01:53 -04:00
phillip kavan
ed1ed9d5b4
BP debugging QoL - add server/client context to debug object combo box, more consistent debug object selection.
...
#jira UE-53924, UE-60142
#rb Dan.OConnor
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: phillip.kavan
#ROBOMERGE-SOURCE: CL 5937365 via CL 5938055 via CL 5938062
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5956357 by phillip kavan in Dev-Anim branch]
2019-04-17 17:01:12 -04:00
johan torp
86974ccb3e
Fix race condition in cook -diffonly
...
The same ubulk file, typically for a texture, was written by two different threads. This caused a fatal SavePackage assert in FAsyncWriteWorker::DoWork(). There was no need to write out these files to disk at all.
Also cleaned up surrounding code a little bit.
#jira ue-72635
#rb robert.manuszewski
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: johan.torp
#ROBOMERGE-SOURCE: CL 5937291 via CL 5937787 via CL 5937827
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5956295 by johan torp in Dev-Anim branch]
2019-04-17 17:00:59 -04:00
michael dupuis
8770130a84
Allow resizing of resources, this is required by many tools like AddComponent, MoveComponentToLevel, etc.
...
#rb Richard.Malo
[FYI] Patrick.Enfedaque
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: michael.dupuis
#ROBOMERGE-SOURCE: CL 5936616 via CL 5937021 via CL 5937049
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5950433 by michael dupuis in Dev-Anim branch]
2019-04-17 14:04:27 -04:00
derek ehrman
10c2699148
Adding ENABLE_VERBOSE_ANIM_PERF_TRACKING to help us cull the most frequently encountered perf stats from the general case
...
#rb Thomas.Sarkanen
[FYI] James.Golding, Laurent.Delayen, Ben.Woodhouse
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: derek.ehrman
#ROBOMERGE-SOURCE: CL 5936584 via CL 5936588 via CL 5936930 via CL 5936970
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5950381 by derek ehrman in Dev-Anim branch]
2019-04-17 14:04:16 -04:00
mickael gilabert
1d0b56ee1f
Removed useless csv stat from async texture streaming
...
#rb ben.woodhouse
#rbx
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 5936496 via CL 5936731 via CL 5936772
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5950250 by mickael gilabert in Dev-Anim branch]
2019-04-17 14:03:47 -04:00
mike fricker
ec2e276815
Fix for 8.40 client crash with instanced foliage
...
- Null static mesh check
- Client only, no compat issues
#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: mike.fricker
#ROBOMERGE-SOURCE: CL 5936447 via CL 5936448 via CL 5936451 via CL 5936700 via CL 5936764
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)
[CL 5950177 by mike fricker in Dev-Anim branch]
2019-04-17 14:03:31 -04:00