Commit Graph

15 Commits

Author SHA1 Message Date
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Robert Jones
da37c1609f Improvements to Android deploy - queries the device for the external data directory so that the runtime and push are using the same locations
Small change to BuildCookRun to query the game ini for Android package options rather than pulling it from the command line

[CL 2354392 by Robert Jones in Main branch]
2014-11-10 06:04:27 -05:00
Josh Adams
3cd1cc4efa - Fixing xbox packaging issues [UE-1251]
#codereview jeff.campeau
#lockdown james.dickinson

[CL 2344061 by Josh Adams in Main branch]
2014-10-29 14:43:27 -04:00
Saul Abreu
909b14ef3f Resolved unused variable (InternationalizationPreset) compilation warning-error in BuildCookRun.
[CL 2341753 by Saul Abreu in Main branch]
2014-10-27 19:58:45 -04:00
Saul Abreu
44baed0ff7 Added settings for staging internationalization presets. Updated staging logic to stage ICU internationalization data presets from commandline arguments or settings. Added default settings for internationalization presets.
[CL 2341735 by Saul Abreu in Main branch]
2014-10-27 19:33:51 -04:00
Saul Abreu
4d5ee87b58 Removed default fallback logic in BuildCookRun that was making it impossible to use configuration files for the default list of cultures to stage.
[CL 2321868 by Saul Abreu in Main branch]
2014-10-07 17:24:43 -04:00
Dmitry Rekman
bafba3cbca UAT: Use current host platform instead of guessing it (wrongly).
#codereview Josh.Adams, Gil.Gribb, Kellan.Carr

[CL 2285246 by Dmitry Rekman in Main branch]
2014-09-04 17:36:36 -04:00
Josh Adams
7fe7dfe099 - Allow for UAT scripts to set up UBT to have proper engine relative path and UProject path. Only BuildCookRun does it currently
- Fixed .ini parsing of bools to allow for True, true, TRUE, etc.
#codereview Robert.Manuszewski,niklas.smedberg

[CL 2284471 by Josh Adams in Main branch]
2014-09-04 10:24:49 -04:00
Ben Zeigler
67566bb0f2 Merging changes to UAT from UE4-Fortnite branch, up to CL #2256868:
Add BuildOnlyPlatforms_MonolithicOnly to the RulesCompiler, to specify platforms that we want to compile but not cook
Add concept of "Dependent platform" to UAT, where the cooked data comes from a source platform, and is duplicated at stage time
Updated brutal submit to handle the same changes already being submitted during a build.
Brutal submit now considers it as success when it attempts to reconcile with latest in P4 and finds no files are different in its workspace.
Fix formatting on automation.cs files to avoid future integration issues, unify as tabs-as-tabs instead of spaces

#codereview kellan.carr

[CL 2261070 by Ben Zeigler in Main branch]
2014-08-18 13:29:39 -04:00
Peter Sauerbrei
aac3930a51 add a default culture if one is not provided
#ue4
#codereview saul.abreu

[CL 2258061 by Peter Sauerbrei in Main branch]
2014-08-15 11:32:41 -04:00
Saul Abreu
0edc1c0f2c Added Cultures-to-Stage list to Project Packaging Settings. Default value includes only English. Packaging now only stages specified localization data as per the previous comment or by passing "-CookCultures=".
[CL 2256874 by Saul Abreu in Main branch]
2014-08-14 16:53:33 -04:00
Gil Gribb
194ee97157 build script, BuildCookRun can now find projects
[CL 2122120 by Gil Gribb in Main branch]
2014-06-30 16:05:12 -04:00
Gil Gribb
257e7a52b6 build script, fix build cook run default project
[CL 2060947 by Gil Gribb in Main branch]
2014-05-01 08:13:01 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00