Commit Graph

1626 Commits

Author SHA1 Message Date
James Moran
d53e2c908c Fix for linking issues on HTML5. Don't link libraries when building libraries.
#codereview ankit.khare

[CL 2383362 by James Moran in Main branch]
2014-12-10 09:08:03 -05:00
James Moran
e48fdc9356 Enable User.ini's.
Switch HTML5 SDK setupt to prefer values from User*.ini's over environment varibles

FYI #codereivew josh.adams, ankit.khare, rob.jones

[CL 2383359 by James Moran in Main branch]
2014-12-10 09:07:36 -05:00
Jamie Dale
5c98d9a52d Prevented the crash reporter being packaged in external code-based projects
The crash reporter used to get packaged (via the editor) for all projects.

This change makes it only get packaged for blueprint or internal projects. External code-based projects won't have the crash reporter packaged, and it can also be excluded on a per-project basis via the IncludeCrashReporter project packaging setting.

ReviewedBy Jaroslaw.Surowiec

[CL 2383355 by Jamie Dale in Main branch]
2014-12-10 09:03:15 -05:00
Michael Trepka
ca9a5e4eb3 Fixed setting of rpaths on Mac when building remotely from PC
#codereview Ben.Marsh
#lockdown Ben.Marsh

[CL 2381759 by Michael Trepka in Main branch]
2014-12-09 09:22:44 -05:00
Mikolaj Sieluzycki
a770062fe2 XBoxOne CIS fix.
#lockdown Ben.Marsh

[CL 2380464 by Mikolaj Sieluzycki in Main branch]
2014-12-08 11:10:43 -05:00
Peter Sauerbrei
23d9d6d728 fix for clearing out the remote server name if the user ini doesn't have it
#ios
#codereview terence.burns

[CL 2380384 by Peter Sauerbrei in Main branch]
2014-12-08 10:30:44 -05:00
Michael Trepka
5317a09531 CIS fix
#codereview Mikolaj.Sieluzycki

[CL 2380249 by Michael Trepka in Main branch]
2014-12-08 09:06:22 -05:00
Mikolaj Sieluzycki
30464bcf0e CIS fix.
[CL 2380229 by Mikolaj Sieluzycki in Main branch]
2014-12-08 08:45:43 -05:00
Mikolaj Sieluzycki
a791ac02b4 CIS fix.
[CL 2380210 by Mikolaj Sieluzycki in Main branch]
2014-12-08 08:10:45 -05:00
Mikolaj Sieluzycki
70df0c36e9 Don't automatically create function declarations in UHT that user has to implement.
#codereview Steve.Robb

[CL 2380157 by Mikolaj Sieluzycki in Main branch]
2014-12-08 07:30:42 -05:00
Terence Burns
1ab79480ed Misplaced ssh command in the remote tool chain.
[CL 2379990 by Terence Burns in Main branch]
2014-12-08 05:00:41 -05:00
Jack Porter
f99bebf998 #loc UE4DocKOR moved or deleted
[CL 2379924 by Jack Porter in Main branch]
2014-12-08 03:35:42 -05:00
Jack Porter
0458f8adac #loc UE4DocKOR moved or deleted
[CL 2379911 by Jack Porter in Main branch]
2014-12-08 03:20:44 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ben Marsh
dcebbfdf50 Fixup more copyright messages to be in a consistent format.
[CL 2379543 by Ben Marsh in Main branch]
2014-12-07 14:26:13 -05:00
Terence Burns
937f65be31 SSH and IOS remote builds
- Converted a few properties to be available in the editor.
- Part of UEPLAT-25

[CL 2379442 by Terence Burns in Main branch]
2014-12-07 13:01:11 -05:00
Ben Marsh
959cfa782d Add missing copyright notices to source files.
[CL 2379212 by Ben Marsh in Main branch]
2014-12-06 19:14:20 -05:00
Terence Burns
e0048eacac Improved Windows XP support
- Windows XP is now configurable from the editor under: Project Settings | Windows | Minimum OS Version
- We will now have a UE4Game_xp.exe which will be used for XP supported content only games
- - - Added support to UBT to choose a file name when running a build, approved by Rob M.
- - - Added functionality to UAT to look for an _xp.exe when packaging.
- Minimum Windows OS, is Vista by default.
- Bootstrap Packaged Game Program is now also built with windows xp support.

Fix for JIRA issues
https://jira.ol.epicgames.net/browse/UE-2894
https://jira.ol.epicgames.net/browse/UE-3580
https://jira.ol.epicgames.net/browse/UE-4928

[CL 2379024 by Terence Burns in Main branch]
2014-12-06 10:29:12 -05:00
Michael Trepka
e1ba23a275 Removed debug printf from SlateViewerMainMac.cpp
[CL 2377996 by Michael Trepka in Main branch]
2014-12-05 14:43:07 -05:00
Jaroslaw Palczynski
bb5002e18b UnrealSync fix. Compile against CoreUObject.
UE-6171

Something had to changed in the dependency chain and now we have to set compile against CoreUObject explicitly.

[CL 2377382 by Jaroslaw Palczynski in Main branch]
2014-12-05 06:33:07 -05:00
Wes Fudala
d554bb95c3 Add description param to commandline for signing binaries.
OPP-1770

[CL 2376368 by Wes Fudala in Main branch]
2014-12-04 15:45:55 -05:00
Ryan Gerleve
ef6c7a7dce Set the OwningModule for frameworks during SetupPublicCompileEnvironment also, since it's needed for generating compiler arguments.
[CL 2376102 by Ryan Gerleve in Main branch]
2014-12-04 11:18:56 -05:00
Josh Adams
f7300c6195 - Basic ASTC texture support for Metal (A8X and up) - this is experimental, and some textures are not working properly. Not exposed in the editor to enable (that will be a future changelist)
#codereview niklas.smedberg

[CL 2376050 by Josh Adams in Main branch]
2014-12-04 10:35:50 -05:00
Mikolaj Sieluzycki
f893b88f3e Initial implementation of UnrealCodeAnalyzer.
#codereview Robert.Manuszewski

[CL 2375863 by Mikolaj Sieluzycki in Main branch]
2014-12-04 05:35:51 -05:00
Peter Knepley
0d28423086 Fix nonmonolithic client only staging on windows
[CL 2374803 by Peter Knepley in Main branch]
2014-12-03 10:26:34 -05:00