Switch HTML5 SDK setupt to prefer values from User*.ini's over environment varibles
FYI #codereivew josh.adams, ankit.khare, rob.jones
[CL 2383359 by James Moran in Main branch]
The crash reporter used to get packaged (via the editor) for all projects.
This change makes it only get packaged for blueprint or internal projects. External code-based projects won't have the crash reporter packaged, and it can also be excluded on a per-project basis via the IncludeCrashReporter project packaging setting.
ReviewedBy Jaroslaw.Surowiec
[CL 2383355 by Jamie Dale in Main branch]
- Windows XP is now configurable from the editor under: Project Settings | Windows | Minimum OS Version
- We will now have a UE4Game_xp.exe which will be used for XP supported content only games
- - - Added support to UBT to choose a file name when running a build, approved by Rob M.
- - - Added functionality to UAT to look for an _xp.exe when packaging.
- Minimum Windows OS, is Vista by default.
- Bootstrap Packaged Game Program is now also built with windows xp support.
Fix for JIRA issues
https://jira.ol.epicgames.net/browse/UE-2894https://jira.ol.epicgames.net/browse/UE-3580https://jira.ol.epicgames.net/browse/UE-4928
[CL 2379024 by Terence Burns in Main branch]
UE-6171
Something had to changed in the dependency chain and now we have to set compile against CoreUObject explicitly.
[CL 2377382 by Jaroslaw Palczynski in Main branch]