Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Niklas Smedberg
bb8f417304
Support for OpenGL ES 3.1 + Android Extension Pack
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[CL 2303212 by Niklas Smedberg in Main branch]
2014-09-18 17:49:40 -04:00
Allan Bentham
85930517d6
Fix crash with opengl UBOs when ES2 preview mode is toggled.
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ES2 emulation now uses UBOs instead of packed uniform blocks.
Fixed issue with ogl shader compiler introducing '__' into padding variable names.
[CL 2264084 by Allan Bentham in Main branch]
2014-08-20 08:27:17 -04:00
Jaroslaw Palczynski
ebce413232
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
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[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Gil Gribb
fa7226b8fe
UE4 - merge first pass at parallel rendering to main
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[CL 2095959 by Gil Gribb in Main branch]
2014-06-05 16:38:54 -04:00
Rolando Caloca
db73016843
Fix GL ES2 emulation shader compiler issue
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[CL 2056544 by Rolando Caloca in Main branch]
2014-04-25 12:05:31 -04:00
UnrealBot
db494a6e69
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00