Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Daniel Wright
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b4c700abeb
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Removed DrawDynamicElements, PreRenderView and dependencies. These have been disabled since 11/04, and the GetDynamicMeshElements path is now the only path for dynamic mesh rendering.
[CL 2370254 by Daniel Wright in Main branch]
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2014-11-25 17:56:43 -05:00 |
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Jaroslaw Palczynski
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7c41927cf4
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Rename FPostConstructInitializeProperties to something simpler
Changed it with FObjectInitializer.
UECORE-7
[CL 2328384 by Jaroslaw Palczynski in Main branch]
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2014-10-14 10:29:11 -04:00 |
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Michael Noland
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928559eaa0
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Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
[CL 2316341 by Michael Noland in Main branch]
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2014-10-01 14:45:23 -04:00 |
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Josh Markiewicz
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b37f250b75
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#Fort weekly dev->main using approved smoketest CL#2118999
UE4-Fortnite-CL-2118999
CL# 2118999
MCP CL# 2117450
Linux Dedicated Server
Backend: Testing
"app" : "fortnite",
"moduleName" : "Fortnite-PublicService",
"branch" : "TRUNK",
"build" : "217",
"cln" : "2117450",
"version" : "UNKNOWN"
[CL 2123380 by Josh Markiewicz in Main branch]
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2014-07-01 11:28:39 -04:00 |
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Mieszko Zielinski
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6726954152
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Fixed FunctionalTestingManager not being removed from the rootset on world cleanup #UE4
Also FunctionalFramework's pch no longer including Engine.h
[CL 2116531 by Mieszko Zielinski in Main branch]
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2014-06-25 05:47:19 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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