Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Josh Adams
f7300c6195
- Basic ASTC texture support for Metal (A8X and up) - this is experimental, and some textures are not working properly. Not exposed in the editor to enable (that will be a future changelist)
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#codereview niklas.smedberg
[CL 2376050 by Josh Adams in Main branch]
2014-12-04 10:35:50 -05:00
Josh Adams
f80aba82b6
- Cleaned up the IOS texture format decision code
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- Cleaned up the code to decide what shader formats to use
- Added separate IOSRuntimeSetting for bSupportsMetalMRT, and check it when using -metalmrt flag
#codereview rolando.caloca
[CL 2368996 by Josh Adams in Main branch]
2014-11-24 17:39:14 -05:00
Max Preussner
6a3a1f5434
Saved another kitten!
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#CodeReview: peter.sauerbrei
[CL 2326220 by Max Preussner in Main branch]
2014-10-10 20:54:09 -04:00
Max Preussner
9b76cc08a3
Editor: Added ability to respond to multiple deployment errors; also saved a kitten
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#CodeReview: peter.sauerbrei
[CL 2326217 by Max Preussner in Main branch]
2014-10-10 20:49:06 -04:00
Max Preussner
d206670ffe
TargetPlatform: Replaced namespaced enums with enum classes
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[CL 2326174 by Max Preussner in Main branch]
2014-10-10 20:14:21 -04:00
Josh Adams
6937587675
- Added METAL_MRT shader format (part one of a multi-checkin for MetalMRT support), but it's not usable yet.
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#codereview rolando.caloca,nick.penwarden
[CL 2324118 by Josh Adams in Main branch]
2014-10-09 11:27:07 -04:00
Daniel Lamb
715846941d
Stopped tick cook on the side from waiting on save package for async cooked items to cache.
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Now editor will tick at a decent frame rate while building shaders / caching textures.
#codereview Josh.Adams, Daniel.Wright, Matthew.Griffin
[CL 2318857 by Daniel Lamb in Main branch]
2014-10-03 14:56:20 -04:00
Michael Noland
928559eaa0
Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
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[CL 2316341 by Michael Noland in Main branch]
2014-10-01 14:45:23 -04:00
Peter Sauerbrei
11780eadcd
update to IPP to check for provision and cert on Mac
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TTP342934
#ios
#mac
[CL 2314624 by Peter Sauerbrei in Main branch]
2014-09-30 13:53:36 -04:00
Thomas Sarkanen
93bca8b59d
Fixed Mac CIS build
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[CL 2302354 by Thomas Sarkanen in Main branch]
2014-09-18 08:11:47 -04:00
Thomas Sarkanen
304d700746
Added/edited extra tutorial contexts & added analytics
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Tutorial contexts for IOS/Android/Whatever are now hooked up (console setup ones are still missing).
Analytics added for tutorial usage in various places.
Added ability to reset tutorial state with -ResetTutorials command-line flag.
Cleaned up some unused code (still a lot more to come here!).
[CL 2302314 by Thomas Sarkanen in Main branch]
2014-09-18 08:10:29 -04:00
Josh Adams
dfa0228521
- Moved Metal .ini setting into the main IOS project settings section
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#codereview peter.sauerbrei,robert.jones
[CL 2272086 by Josh Adams in Main branch]
2014-08-26 09:31:26 -04:00
Peter Sauerbrei
2a9754383c
fix for logging out the IPP validation
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fix for no quotes around the path when running the validation
#ue4
#ios
[CL 2268023 by Peter Sauerbrei in Main branch]
2014-08-22 17:36:22 -04:00
Peter Sauerbrei
51fa18631b
addition of errors to Launch On, Package, and Cook analytics
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TTP341794
#ue4
#analytics
[CL 2240496 by Peter Sauerbrei in Main branch]
2014-08-01 20:30:13 -04:00
Michael Trepka
3293117f09
More fixes for Clang warnings
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[CL 2238624 by Michael Trepka in Main branch]
2014-07-31 15:43:08 -04:00
Peter Sauerbrei
f93df48f74
add support for detecting installed SDKs at editor start up
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add support for showing the various platforms in different menus whether they are properly installed or not
update FPlatformInfo to include information about SDK status, whether or not the platform should be shown on a particular executing platform (Win, Mac, Linux), and whether or not the platform should be shown as part of the binary distribution
fixed platform target modules for IOS, Android, and HTML5 for binary release
TTP341656, TTP342449, TTP342631
#ue4
#platforms
[CL 2238535 by Peter Sauerbrei in Main branch]
2014-07-31 13:31:22 -04:00
Rolando Caloca
e04529bde3
UE4 - Fix text render actors showing blocky on mobile (TTP 342605)
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[CL 2237408 by Rolando Caloca in Main branch]
2014-07-30 15:36:36 -04:00
Peter Sauerbrei
b6b022c89e
addition of messaging when iOS cannot package due to missing iTunes, missing signing certificate, or missing mobile provision
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TTP166302
part of TTP337760
TTP341402
#ue4
#ios
[CL 2227650 by Peter Sauerbrei in Main branch]
2014-07-22 17:53:31 -04:00
Mikolaj Sieluzycki
c49bfaac41
Back out splitting MessageEndpoint and MessageEndpointBuilder to .cpp and header.
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[CL 2223238 by Mikolaj Sieluzycki in Main branch]
2014-07-18 10:09:45 -04:00
Mikolaj Sieluzycki
3eac0f9be7
Remove superfluous headers part 2 of n - Engine module cleanup, Animation headers.
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#codereview Robert.Manuszewski
[CL 2219071 by Mikolaj Sieluzycki in Main branch]
2014-07-15 10:25:17 -04:00
Josh Adams
974f443dd1
- Fixed up optional Metal support, by having the runtime check the project settings (to see if project wants Metal support or not, before creating a view that supports one or the other)
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[CL 2175864 by Josh Adams in Main branch]
2014-07-08 10:53:56 -04:00
Josh Adams
c2fd23ac74
- Added a cooker option to generate Metal shaders or not
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[CL 2115976 by Josh Adams in Main branch]
2014-06-24 18:38:35 -04:00
Josh Adams
b552e2d883
Urban->Main
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#codereview jeff.campeau,nick.penwarden,rolando.caloca
[CL 2108642 by Josh Adams in Main branch]
2014-06-17 18:27:26 -04:00
Jaroslaw Palczynski
ebce413232
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
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[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00