Commit Graph

61 Commits

Author SHA1 Message Date
Richard TalbotWatkin
7510a0ba0f Improved splash screen and initialization process.
[CL 2390837 by Richard TalbotWatkin in Main branch]
2014-12-17 02:15:23 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Josh Adams
f7300c6195 - Basic ASTC texture support for Metal (A8X and up) - this is experimental, and some textures are not working properly. Not exposed in the editor to enable (that will be a future changelist)
#codereview niklas.smedberg

[CL 2376050 by Josh Adams in Main branch]
2014-12-04 10:35:50 -05:00
Josh Adams
f80aba82b6 - Cleaned up the IOS texture format decision code
- Cleaned up the code to decide what shader formats to use
- Added separate IOSRuntimeSetting for bSupportsMetalMRT, and check it when using -metalmrt flag
#codereview rolando.caloca

[CL 2368996 by Josh Adams in Main branch]
2014-11-24 17:39:14 -05:00
Niklas Smedberg
f39fe4e6a2 Integrated Intel ISPC texture compression for BC6H / BC7
[CL 2365669 by Niklas Smedberg in Main branch]
2014-11-19 19:14:13 -05:00
Marcus Wassmer
f01736f196 Do PS4 Path shortening at staging time.
#codereview josh.adams,lee.clark

[CL 2365274 by Marcus Wassmer in Main branch]
2014-11-19 14:20:49 -05:00
Joe Tidmarsh
cea137419e comment fix
[CL 2358284 by Joe Tidmarsh in Main branch]
2014-11-13 05:21:53 -05:00
Max Preussner
9884344213 Settings: Various improvements to the API
- made public headers compilable individually
- easier access to settings section delegates
- removed module singleton accessor
- moved non-trivial definitions into cpp files
- code & documentation cleanup

#UpgradeNotes:

- instead of ISettingsModule::Get() use FModuleManager::GetModulePtr<ISettingsModule>("Settings")
- instead of using FSettingsSectionDelegates assign delegates directly through the new ISettingsSection methods

[CL 2340711 by Max Preussner in Main branch]
2014-10-27 07:53:18 -04:00
Max Preussner
521937ee49 TargetPlatform: Documentation updates, cosmetic changes
[CL 2326223 by Max Preussner in Main branch]
2014-10-10 20:59:10 -04:00
Max Preussner
6a3a1f5434 Saved another kitten!
#CodeReview: peter.sauerbrei

[CL 2326220 by Max Preussner in Main branch]
2014-10-10 20:54:09 -04:00
Max Preussner
9b76cc08a3 Editor: Added ability to respond to multiple deployment errors; also saved a kitten
#CodeReview: peter.sauerbrei

[CL 2326217 by Max Preussner in Main branch]
2014-10-10 20:49:06 -04:00
Max Preussner
d206670ffe TargetPlatform: Replaced namespaced enums with enum classes
[CL 2326174 by Max Preussner in Main branch]
2014-10-10 20:14:21 -04:00
Daniel Lamb
715846941d Stopped tick cook on the side from waiting on save package for async cooked items to cache.
Now editor will tick at a decent frame rate while building shaders / caching textures.
#codereview Josh.Adams, Daniel.Wright, Matthew.Griffin

[CL 2318857 by Daniel Lamb in Main branch]
2014-10-03 14:56:20 -04:00
Michael Noland
928559eaa0 Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
[CL 2316341 by Michael Noland in Main branch]
2014-10-01 14:45:23 -04:00
Martin Mittring
ead18dd63d log available platforms in case it wasn't recognized
[CL 2314568 by Martin Mittring in Main branch]
2014-09-30 13:28:26 -04:00
Ben Marsh
e2a2b088c0 Disable HTML5 in Rocket.
#codereview Ankit.Khare

[CL 2307290 by Ben Marsh in Main branch]
2014-09-23 15:40:21 -04:00
Max Preussner
121fccd2ab Code and documentation cleanup pass
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr

[CL 2305058 by Max Preussner in Main branch]
2014-09-21 20:35:48 -04:00
Daniel Lamb
34c033be67 Merge cook on the fly and cook by the book.
Support for cook by the book in the editor.
#codereview Josh.Adams, Peter.Sauerbrei

[CL 2299633 by Daniel Lamb in Main branch]
2014-09-16 12:15:46 -04:00
Ankit Khare
4e9a5cb6ba Rocket: Enable HTML5 for rocket builds on Win64.
#codereview ben.marsh

[CL 2295409 by Ankit Khare in Main branch]
2014-09-12 15:56:47 -04:00
Ori Cohen
167a797ef8 Add runtime physx cooking
[CL 2291345 by Ori Cohen in Main branch]
2014-09-09 16:30:29 -04:00
Chris Gagnon
9ccd8c9ec4 Target Platform API added to provide more information about variants and variant support.
Device Services Refactoring to create the concept of a physical device.
Game launcher and device viewer UI changes to show these new concepts.
#codereview Max.Preussner, Matt.Kuhlenschmidt

[CL 2290918 by Chris Gagnon in Main branch]
2014-09-09 12:20:43 -04:00
Josh Adams
101d1b3e72 - Fixed UnrealFileServer after recent changes
#codereview daniel.lamb

[CL 2289452 by Josh Adams in Main branch]
2014-09-08 11:51:08 -04:00
Ben Marsh
bb17aef300 Move functionality to invoke UBT into DesktopPlatform.
[CL 2286483 by Ben Marsh in Main branch]
2014-09-05 13:31:22 -04:00
Marcus Wassmer
f36a68b03a Nicer AutoSDKs checks
[CL 2254541 by Marcus Wassmer in Main branch]
2014-08-13 09:53:04 -04:00
Marcus Wassmer
15dde71d05 Don't run AutoSDKs code if AutoSDKs aren't enabled.
[CL 2254529 by Marcus Wassmer in Main branch]
2014-08-13 09:37:59 -04:00