-- Removal shrinks for bottom of geometry instead of CoM
#jira none
#rb brice.criswell
#fyi jack.oakman
#okforgitbug internal, public
[CL 17527239 by brett miller in ue5-main branch]
-- New algorithm, faster, more robust
#jira UE-121975
#rb jimmy.andrews
#preflight 612efd95b6b29c0001239fa6
[CL 17382962 by brett miller in ue5-main branch]
-- Corrected motion blur problem when cache scrubbing in StaticPose mode
[FYI] jack.oakman,brice.criswell
#preflight 612ee3586256b10001efc6c1
#ROBOMERGE-SOURCE: CL 17381861
#ROBOMERGE-BOT: (v865-17346139)
[CL 17382101 by brett miller in ue5-main branch]
Specifically, change UGeometryCollectionComponent::OnCreatePhysicsState's EnsureDataIsCooked() call to just CreateSimulationData(), so we just update the sim data without also re-loading the serialized data (which had some editor/UI specific data discarded)
#rb brett.miller
#rnx
#preflight 612ed65675bca20001e64877
#ROBOMERGE-SOURCE: CL 17381541
#ROBOMERGE-BOT: (v865-17346139)
[CL 17381917 by jimmy andrews in ue5-main branch]
-- Removal mechanism invoked when geometry collection particles have slept for specified time. Particle is disabled, event is triggered, scene proxt geometry is progressivly scaled to a point.
#jira UE-122241
#rb brice.criswell
#preflight 612ea5f775bca20001e0b1b9
[CL 17380472 by brett miller in ue5-main branch]
-- Selecting a cluster highlights all child bones
#jira UE-121972
#fyi brice.criswell
#preflight 612c45569db30900011bec76
#p4v-cherrypick 17348626
[CL 17359214 by brett miller in ue5-main branch]
-- Fixed bNotifyBreaks and bNotifyCollisions
#jira UE-110033
#fyi brice.criswell
#preflight 611c418c3a81b00001186ab8
[CL 17227595 by brett miller in ue5-main branch]
-- Removed restrictions on RestPose setting to allow ChaosCaching to set rest pose during play.
#rb no.one
#preflight 60fe5cba2882e40001e023f0
#preflight 60febbead830300001746f9a
#ROBOMERGE-SOURCE: CL 16962573
#ROBOMERGE-BOT: (v838-16927207)
[CL 16970240 by brett miller in ue5-main branch]
-- Removed GeometryCollectionComponent dereferencing from PhysicsThread code
-- Uses PhysicsProxy simulation parameters to determine if events are recorded/played
#rb benn.gallagher
[FYI] brice.criswell
#ROBOMERGE-SOURCE: CL 16709692
#ROBOMERGE-BOT: (v835-16672529)
[CL 16709703 by brett miller in ue5-main branch]
-- Removed per observed controls for StartMode, CacheMode and moved to a single set of controls on the cache manager.
-- Cache takes name from observed component.
-- Placed CacheCollection automatically set to Kinematic, non-placed are Record
-- Random access start frame
-- Consistenty record all transforms in Actor space
-- Compatible with Sequencer control
-- Created Playback only CacheManager subclass
-- GeometryCollection recording abides component flags to record/playback breaking/collision/trailing events
#rb benn.gallagher
[FYI] brice.criswell
#ROBOMERGE-SOURCE: CL 16684501
#ROBOMERGE-BOT: (v835-16672529)
[CL 16684502 by brett miller in ue5-main branch]
#ROBOMERGE-SOURCE: CL 16491352 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v823-16466674)
[CL 16491365 by michael forot in ue5-main branch]
-- implemented deferred initialization using the existing SimulatePhysics property and SetSimulatePhysics blueprint function.
-- Cleaned out old caching code
#jira FROST-1065
#rb brice.criswell
#ROBOMERGE-SOURCE: CL 16461543 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v818-16446889)
[CL 16461679 by brett miller in ue5-main branch]